From 1689c3ed0b14b9a7f7456924cdc133432dbd2c7d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 3 Mar 2025 19:18:42 +0100 Subject: [PATCH] Fix #135354: View render animation from Python no longer shows progress To match old behavior, keep showing the time cursor in case a blocking animation render is used from a Python script. --- source/blender/editors/render/render_opengl.cc | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/source/blender/editors/render/render_opengl.cc b/source/blender/editors/render/render_opengl.cc index 5b2da3a496c..c55090185e9 100644 --- a/source/blender/editors/render/render_opengl.cc +++ b/source/blender/editors/render/render_opengl.cc @@ -914,6 +914,9 @@ static void screen_opengl_render_end(OGLRender *oglrender) oglrender->scene->r.cfra = oglrender->cfrao; BKE_scene_graph_update_for_newframe(depsgraph); } + else if (oglrender->win) { + WM_cursor_modal_restore(oglrender->win); + } WM_main_add_notifier(NC_SCENE | ND_RENDER_RESULT, oglrender->scene); G.is_rendering = false; @@ -1134,6 +1137,12 @@ static bool screen_opengl_render_anim_step(OGLRender *oglrender) } } + if (!oglrender->wm_job && oglrender->win) { + /* When doing blocking animation render without a job from a Python script, show time cursor so + * Blender doesn't appear frozen. */ + WM_cursor_time(oglrender->win, scene->r.cfra); + } + BKE_scene_graph_update_for_newframe(depsgraph); if (view_context) {