Fix #110041: gizmo stuck in place when playing back animation
The new notifier triggers `WM_gizmomap_tag_refresh` in `view3d_main_region_listener` which makes sure that gizmos are updated when playback ends.
This commit is contained in:
@@ -4939,6 +4939,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
|
||||
* playback. */
|
||||
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_SEQUENCER, scene);
|
||||
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_SPREADSHEET, scene);
|
||||
WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM, scene);
|
||||
}
|
||||
else {
|
||||
BKE_callback_exec_id_depsgraph(
|
||||
|
||||
Reference in New Issue
Block a user