Fix #110041: gizmo stuck in place when playing back animation

The new notifier triggers `WM_gizmomap_tag_refresh` in
`view3d_main_region_listener` which makes sure that gizmos
are updated when playback ends.
This commit is contained in:
Jacques Lucke
2023-08-01 12:52:55 +02:00
parent f671cf0786
commit c774cc0cc0

View File

@@ -4939,6 +4939,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
* playback. */
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_SEQUENCER, scene);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_SPREADSHEET, scene);
WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM, scene);
}
else {
BKE_callback_exec_id_depsgraph(