mesh-cache deform modifier,
supports MDD and PC2 formats. see wiki docs: http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Deform/Mesh_Cache
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@@ -459,6 +459,10 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
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OceanModifierData *omd = (OceanModifierData *) md;
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rewrite_path_fixed(omd->cachepath, visit_cb, absbase, bpath_user_data);
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}
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else if (md->type == eModifierType_MeshCache) {
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MeshCacheModifierData *mcmd = (MeshCacheModifierData *) md;
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rewrite_path_fixed(mcmd->filepath, visit_cb, absbase, bpath_user_data);
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}
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}
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if (ob->soft) {
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