BGE Python API

Use 'const char *' rather then the C++ 'STR_String' type for the attribute identifier of python attributes.

Each attribute and method access from python was allocating and freeing the string.
A simple test with getting an attribute a loop shows this speeds up attribute lookups a bit over 2x.
This commit is contained in:
Campbell Barton
2009-02-19 13:42:07 +00:00
parent c597863783
commit cdec2b3d15
127 changed files with 392 additions and 403 deletions

View File

@@ -461,19 +461,19 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
};
PyObject*
SCA_ISensor::_getattr(const STR_String& attr)
SCA_ISensor::_getattr(const char *attr)
{
PyObject* object = _getattr_self(Attributes, this, attr);
if (object != NULL)
return object;
if (attr == "triggered")
if (!strcmp(attr, "triggered"))
{
int retval = 0;
if (SCA_PythonController::m_sCurrentController)
retval = SCA_PythonController::m_sCurrentController->IsTriggered(this);
return PyInt_FromLong(retval);
}
if (attr == "positive")
if (!strcmp(attr, "positive"))
{
int retval = IsPositiveTrigger();
return PyInt_FromLong(retval);
@@ -481,7 +481,7 @@ SCA_ISensor::_getattr(const STR_String& attr)
_getattr_up(SCA_ILogicBrick);
}
int SCA_ISensor::_setattr(const STR_String& attr, PyObject *value)
int SCA_ISensor::_setattr(const char *attr, PyObject *value)
{
int ret = _setattr_self(Attributes, this, attr, value);
if (ret >= 0)