From cf4558d576a452733efc5ccb0961d0f207e5d2ad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 11 Dec 2023 22:49:54 +0100 Subject: [PATCH] Fix: EEVEE-Next: Opaque dielectric packing broken --- source/blender/draw/engines/eevee_next/eevee_shader_shared.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh index b26ec010477..3b4f80ebddb 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh @@ -1200,7 +1200,7 @@ enum GBufferMode : uint32_t { GBUF_SSS = 4u, /** Special configurations. Packs multiple closures into 1 layer. */ - GBUF_OPAQUE_DIELECTRIC = 4u, + GBUF_OPAQUE_DIELECTRIC = 14u, /** Set for surfaces without lit closures. This stores only the normal to the surface. */ GBUF_UNLIT = 15u,