Fix: build error due to missing definitions
Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D7787
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@@ -105,8 +105,8 @@ if(WITH_OPENSUBDIV)
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data_to_c_simple(shader/gpu_shader_opensubdiv_geometry.glsl SRC)
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data_to_c_simple(shader/gpu_shader_opensubdiv_fragment.glsl SRC)
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add_definitions(-DGLEW_STATIC)
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add_definitions(-DOSD_USES_GLEW)
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add_definitions(${GL_DEFINITIONS})
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if(WIN32)
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add_definitions(-DNOMINMAX)
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