Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.

Cycles uses code from some great open source projects, many thanks them:

* BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs":
http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/
* Open Shading Language for a large part of the shading system:
http://code.google.com/p/openshadinglanguage/
* Blender for procedural textures and a few other nodes.
* Approximate Catmull Clark subdivision from NVidia Mesh tools:
http://code.google.com/p/nvidia-mesh-tools/
* Sobol direction vectors from:
http://web.maths.unsw.edu.au/~fkuo/sobol/
* Film response functions from:
http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php
This commit is contained in:
Ton Roosendaal
2011-04-27 11:58:34 +00:00
parent 6937800743
commit da376e0237
291 changed files with 66987 additions and 0 deletions

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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <stdarg.h>
#include <stdio.h>
#include <boost/algorithm/string.hpp>
#include "util_foreach.h"
#include "util_string.h"
#ifdef _WIN32
#ifndef vsnprintf
#define vsnprintf _vsnprintf
#endif
#endif
CCL_NAMESPACE_BEGIN
string string_printf(const char *format, ...)
{
vector<char> str(128, 0);
while(1) {
va_list args;
int result;
va_start(args, format);
result = vsnprintf(&str[0], str.size(), format, args);
va_end(args);
if(result == -1) {
/* not enough space or formatting error */
if(str.size() > 65536) {
assert(0);
return string("");
}
str.resize(str.size()*2, 0);
continue;
}
else if(result >= (int)str.size()) {
/* not enough space */
str.resize(result + 1, 0);
continue;
}
return string(&str[0]);
}
}
bool string_iequals(const string& a, const string& b)
{
if(a.size() == b.size()) {
for(size_t i = 0; i < a.size(); i++)
if(toupper(a[i]) != toupper(b[i]))
return false;
return true;
}
return false;
}
void string_split(vector<string>& tokens, const string& str)
{
vector<string> split;
boost::split(split, str, boost::is_any_of("\t "), boost::token_compress_on);
foreach(const string& token, split)
if(token != "")
tokens.push_back(token);
}
CCL_NAMESPACE_END