From dd044afd1e83656ea2f60b93754d5488ebc9d03f Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 12 Jun 2023 13:25:57 +0200 Subject: [PATCH] Vulkan: Fix Shader Compilation Errors It is not allowed to add an extra semicolon after a function body. ``` eevee_nodetree_lib.glsl:259:0: Error: 'extraneous semicolon' : not supported for this version or the enabled extensions ``` Pull Request: https://projects.blender.org/blender/blender/pulls/108886 --- .../draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl index 957b2b01c1a..4fdf008202f 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_nodetree_lib.glsl @@ -246,7 +246,7 @@ void output_renderpass_color(int id, vec4 color) imageStore(rp_color_img, ivec3(texel, id), color); } #endif -}; +} void output_renderpass_value(int id, float value) { @@ -256,7 +256,7 @@ void output_renderpass_value(int id, float value) imageStore(rp_value_img, ivec3(texel, id), vec4(value)); } #endif -}; +} void clear_aovs() {