Modeling: Add a new boolean solver based on the Manifold library.
Adds the 'manifold' solver option to the Boolean geo node and to the Boolean modifier. This solver is about as fast, or faster, than the current float solver, and is robust against floating point issues like the Exact solver. But currently it only works on mesh arguments that are strictly manifold. See https://projects.blender.org/blender/blender/issues/120182 for many more details.
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@@ -333,6 +333,7 @@ endif()
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unset(_option_default)
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option(WITH_GMP "Enable features depending on GMP (Exact Boolean)" ON)
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option(WITH_MANIFOLD "Enable features depending on Manifold (Fast Robust Boolean)" ON)
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option(WITH_OPENIMAGEDENOISE "Enable the OpenImageDenoise compositing node" ON)
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@@ -2732,6 +2733,7 @@ if(FIRST_RUN)
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info_cfg_option(WITH_INPUT_NDOF)
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info_cfg_option(WITH_INPUT_IME)
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info_cfg_option(WITH_INTERNATIONAL)
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info_cfg_option(WITH_MANIFOLD)
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info_cfg_option(WITH_OPENCOLLADA)
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info_cfg_option(WITH_OPENCOLORIO)
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info_cfg_option(WITH_OPENIMAGEDENOISE)
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