OpenXR: VR Advanced Locomotion Phase 1
Includes the following changes to the existing Locomotion system for VR Scene Inspection: * new VR Navigation Preferences and VR Session Settings * changes to XR raycast logic and its visualization * new XR vignette that appears when moving * snap turning Pull Request: https://projects.blender.org/blender/blender/pulls/144241
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committed by
Julian Eisel
parent
1df4a09539
commit
dde9d21b91
@@ -208,6 +208,14 @@ const UserDef U_default = {
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.flag = 0,
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},
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.xr_navigation =
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{
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.vignette_intensity = 60.0f,
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.turn_amount = DEG2RAD(30),
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.turn_speed = DEG2RAD(60),
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.flag = USER_XR_NAV_SNAP_TURN,
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},
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.space_data =
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{
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.section_active = USER_SECTION_INTERFACE,
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@@ -246,4 +254,12 @@ const UserDef U_default = {
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{
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.is_dirty = 0,
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},
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.xr_navigation =
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{
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.vignette_intensity = 60.0f,
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.turn_amount = DEG2RAD(30),
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.turn_speed = DEG2RAD(60),
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.flag = USER_XR_NAV_SNAP_TURN,
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},
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};
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