Merge branch 'master' into blender2.8
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@@ -582,7 +582,7 @@ void snode_set_context(const bContext *C)
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}
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}
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if (snode->nodetree != ntree || snode->id != id || snode->from != from) {
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if (snode->nodetree != ntree || snode->id != id || snode->from != from || snode->treepath.last == NULL) {
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ED_node_tree_start(snode, ntree, id, from);
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}
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@@ -418,7 +418,7 @@ EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = {
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/* interpolation */
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{0, "", 0, N_("Interpolation"), "Standard transitions between keyframes"},
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{GP_IPO_LINEAR, "LINEAR", ICON_IPO_LINEAR, "Linear", "Straight-line interpolation between A and B (i.e. no ease in/out)"},
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{GP_IPO_CURVEMAP, "CUSTOM", ICON_IPO_BEZIER, "Custom", "Custom interpolation defined using a curvemap"},
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{GP_IPO_CURVEMAP, "CUSTOM", ICON_IPO_BEZIER, "Custom", "Custom interpolation defined using a curve map"},
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/* easing */
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{0, "", 0, N_("Easing (by strength)"), "Predefined inertial transitions, useful for motion graphics (from least to most ''dramatic'')"},
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