Merged changes in the trunk up to revision 28247.
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@@ -29,7 +29,7 @@ static char SVertex___doc__[] =
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" Builds a SVertex from 3D coordinates and an Id.\n"
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"\n"
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" :arg iPoint3D: A three-dimensional vector.\n"
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" :type iPoint3D: :class:`Mathutils.Vector`\n"
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" :type iPoint3D: :class:`mathutils.Vector`\n"
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" :arg id: An Id object.\n"
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" :type id: :class:`Id`\n";
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@@ -90,7 +90,7 @@ static char SVertex_normals___doc__[] =
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" have any number of normals.\n"
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"\n"
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" :return: A list of normals.\n"
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" :rtype: List of :class:`Mathutils.Vector` objects\n";
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" :rtype: List of :class:`mathutils.Vector` objects\n";
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static PyObject * SVertex_normals( BPy_SVertex *self ) {
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PyObject *py_normals;
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@@ -142,7 +142,7 @@ static char SVertex_setPoint3D___doc__[] =
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" Sets the 3D coordinates of the SVertex.\n"
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"\n"
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" :arg p: A three-dimensional vector.\n"
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" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
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" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
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static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) {
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PyObject *py_point;
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@@ -166,7 +166,7 @@ static char SVertex_setPoint2D___doc__[] =
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" Sets the 2D projected coordinates of the SVertex.\n"
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"\n"
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" :arg p: A three-dimensional vector.\n"
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" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
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" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
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static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) {
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PyObject *py_point;
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@@ -191,7 +191,7 @@ static char SVertex_AddNormal___doc__[] =
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" is already in the set, nothing changes.\n"
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"\n"
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" :arg n: A three-dimensional vector.\n"
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" :type n: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
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" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
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static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) {
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PyObject *py_normal;
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