Merged changes in the trunk up to revision 28247.

This commit is contained in:
Tamito Kajiyama
2010-04-18 02:03:19 +00:00
457 changed files with 40922 additions and 31499 deletions

View File

@@ -75,7 +75,7 @@ static char FEdgeSharp_normalA___doc__[] =
" normal.\n"
"\n"
" :return: The normal to the face lying on the right of the FEdge.\n"
" :rtype: :class:`Mathutils.Vector`\n";
" :rtype: :class:`mathutils.Vector`\n";
static PyObject * FEdgeSharp_normalA( BPy_FEdgeSharp *self ) {
Vec3r v( self->fes->normalA() );
@@ -88,7 +88,7 @@ static char FEdgeSharp_normalB___doc__[] =
" Returns the normal to the face lying on the left of the FEdge.\n"
"\n"
" :return: The normal to the face lying on the left of the FEdge.\n"
" :rtype: :class:`Mathutils.Vector`\n";
" :rtype: :class:`mathutils.Vector`\n";
static PyObject * FEdgeSharp_normalB( BPy_FEdgeSharp *self ) {
Vec3r v( self->fes->normalB() );
@@ -158,7 +158,7 @@ static char FEdgeSharp_setNormalA___doc__[] =
" Sets the normal to the face lying on the right of the FEdge.\n"
"\n"
" :arg iNormal: A three-dimensional vector.\n"
" :type iNormal: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject * FEdgeSharp_setNormalA( BPy_FEdgeSharp *self, PyObject *args ) {
PyObject *obj = 0;
@@ -182,7 +182,7 @@ static char FEdgeSharp_setNormalB___doc__[] =
" Sets the normal to the face lying on the left of the FEdge.\n"
"\n"
" :arg iNormal: A three-dimensional vector.\n"
" :type iNormal: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n";
" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject * FEdgeSharp_setNormalB( BPy_FEdgeSharp *self, PyObject *args ) {
PyObject *obj = 0;