ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
Campbell Barton
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -21,7 +21,6 @@
* \ingroup GHOST
*/
/**
* Copyright (C) 2001 NaN Technologies B.V.
*/
@@ -32,121 +31,113 @@
#include "GHOST_TimerTask.h"
GHOST_TimerManager::GHOST_TimerManager()
{
}
GHOST_TimerManager::~GHOST_TimerManager()
{
disposeTimers();
disposeTimers();
}
GHOST_TUns32 GHOST_TimerManager::getNumTimers()
{
return (GHOST_TUns32)m_timers.size();
return (GHOST_TUns32)m_timers.size();
}
bool GHOST_TimerManager::getTimerFound(GHOST_TimerTask *timer)
{
TTimerVector::const_iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
return iter != m_timers.end();
TTimerVector::const_iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
return iter != m_timers.end();
}
GHOST_TSuccess GHOST_TimerManager::addTimer(GHOST_TimerTask *timer)
{
GHOST_TSuccess success;
if (!getTimerFound(timer)) {
// Add the timer task
m_timers.push_back(timer);
success = GHOST_kSuccess;
}
else {
success = GHOST_kFailure;
}
return success;
GHOST_TSuccess success;
if (!getTimerFound(timer)) {
// Add the timer task
m_timers.push_back(timer);
success = GHOST_kSuccess;
}
else {
success = GHOST_kFailure;
}
return success;
}
GHOST_TSuccess GHOST_TimerManager::removeTimer(GHOST_TimerTask *timer)
{
GHOST_TSuccess success;
TTimerVector::iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
if (iter != m_timers.end()) {
// Remove the timer task
m_timers.erase(iter);
delete timer;
success = GHOST_kSuccess;
}
else {
success = GHOST_kFailure;
}
return success;
GHOST_TSuccess success;
TTimerVector::iterator iter = std::find(m_timers.begin(), m_timers.end(), timer);
if (iter != m_timers.end()) {
// Remove the timer task
m_timers.erase(iter);
delete timer;
success = GHOST_kSuccess;
}
else {
success = GHOST_kFailure;
}
return success;
}
GHOST_TUns64 GHOST_TimerManager::nextFireTime()
{
GHOST_TUns64 smallest = GHOST_kFireTimeNever;
TTimerVector::iterator iter;
GHOST_TUns64 smallest = GHOST_kFireTimeNever;
TTimerVector::iterator iter;
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
GHOST_TUns64 next = (*iter)->getNext();
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
GHOST_TUns64 next = (*iter)->getNext();
if (next < smallest)
smallest = next;
}
if (next < smallest)
smallest = next;
}
return smallest;
return smallest;
}
bool GHOST_TimerManager::fireTimers(GHOST_TUns64 time)
{
TTimerVector::iterator iter;
bool anyProcessed = false;
TTimerVector::iterator iter;
bool anyProcessed = false;
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
if (fireTimer(time, *iter))
anyProcessed = true;
}
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
if (fireTimer(time, *iter))
anyProcessed = true;
}
return anyProcessed;
return anyProcessed;
}
bool GHOST_TimerManager::fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task)
{
GHOST_TUns64 next = task->getNext();
GHOST_TUns64 next = task->getNext();
// Check if the timer should be fired
if (time > next) {
// Fire the timer
GHOST_TimerProcPtr timerProc = task->getTimerProc();
GHOST_TUns64 start = task->getStart();
timerProc(task, time - start);
// Check if the timer should be fired
if (time > next) {
// Fire the timer
GHOST_TimerProcPtr timerProc = task->getTimerProc();
GHOST_TUns64 start = task->getStart();
timerProc(task, time - start);
// Update the time at which we will fire it again
GHOST_TUns64 interval = task->getInterval();
GHOST_TUns64 numCalls = (next - start) / interval;
numCalls++;
next = start + numCalls * interval;
task->setNext(next);
// Update the time at which we will fire it again
GHOST_TUns64 interval = task->getInterval();
GHOST_TUns64 numCalls = (next - start) / interval;
numCalls++;
next = start + numCalls * interval;
task->setNext(next);
return true;
}
else {
return false;
}
return true;
}
else {
return false;
}
}
void GHOST_TimerManager::disposeTimers()
{
while (m_timers.empty() == false) {
delete m_timers[0];
m_timers.erase(m_timers.begin());
}
while (m_timers.empty() == false) {
delete m_timers[0];
m_timers.erase(m_timers.begin());
}
}