Uninitialized variable fix. Might fix bug #6431, error in rendering of

irregular shadowbuffers.

Found by valgrind session, provided by Mathias 'Lynx3d' Wein
This commit is contained in:
Ton Roosendaal
2007-03-26 19:44:21 +00:00
parent 4de22c2374
commit e968f6ec4b

View File

@@ -646,6 +646,7 @@ static void addps(ListBase *lb, long *rd, int facenr, int z, unsigned short mask
ps->facenr= facenr;
ps->z= z;
ps->mask = mask;
ps->shadfac= 0;
}
static void make_pixelstructs(RenderPart *pa, ListBase *lb)