==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
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@@ -4,4 +4,4 @@ Import ('env')
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sources = env.Glob('intern/*.cpp')
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incs = '.'
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env.BlenderLib ('blender_STR', sources, Split(incs), [], libtype='core', priority = 30 )
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env.BlenderLib ('bf_string', sources, Split(incs), [], libtype=['core', 'player'], priority = [30,10] )
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