Refactor: GPU: Remove unnecessary C wrappers for textures

This is the first step into merging `DRW_gpu_wrapper.hh` into
the GPU module.

This is very similar to #119825.

Pull Request: https://projects.blender.org/blender/blender/pulls/142732
This commit is contained in:
Clément Foucault
2025-07-22 09:48:10 +02:00
parent 748958f084
commit f0254c2dcf
145 changed files with 1114 additions and 1009 deletions

View File

@@ -261,7 +261,7 @@ class DisplayGPUTexture {
/* Texture resource allocated by the GPU module.
*
* NOTE: Allocated on the render engine's context. */
GPUTexture *gpu_texture = nullptr;
blender::gpu::Texture *gpu_texture = nullptr;
/* Dimensions of the texture in pixels. */
int width = 0;