Refactor: GPU: Remove unnecessary C wrappers for textures
This is the first step into merging `DRW_gpu_wrapper.hh` into the GPU module. This is very similar to #119825. Pull Request: https://projects.blender.org/blender/blender/pulls/142732
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@@ -261,7 +261,7 @@ class DisplayGPUTexture {
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/* Texture resource allocated by the GPU module.
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*
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* NOTE: Allocated on the render engine's context. */
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GPUTexture *gpu_texture = nullptr;
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blender::gpu::Texture *gpu_texture = nullptr;
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/* Dimensions of the texture in pixels. */
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int width = 0;
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