Refactor: GPU: Remove unnecessary C wrappers for textures

This is the first step into merging `DRW_gpu_wrapper.hh` into
the GPU module.

This is very similar to #119825.

Pull Request: https://projects.blender.org/blender/blender/pulls/142732
This commit is contained in:
Clément Foucault
2025-07-22 09:48:10 +02:00
parent 748958f084
commit f0254c2dcf
145 changed files with 1114 additions and 1009 deletions

View File

@@ -730,7 +730,8 @@ PyDoc_STRVAR(
"\n"
" :arg slot: The image resource index.\n"
" :type slot: int\n"
" :arg format: The GPUTexture format that is passed to the shader. Possible values are:\n"
" :arg format: The blender::gpu::Texture format that is passed to the shader. Possible "
"values are:\n"
"\n" PYDOC_TEX_FORMAT_ITEMS
" :type format: str\n"
" :arg type: The data type describing how the image is to be read in the shader. "