Refactor: GPU: Remove unnecessary C wrappers for textures
This is the first step into merging `DRW_gpu_wrapper.hh` into the GPU module. This is very similar to #119825. Pull Request: https://projects.blender.org/blender/blender/pulls/142732
This commit is contained in:
@@ -730,7 +730,8 @@ PyDoc_STRVAR(
|
||||
"\n"
|
||||
" :arg slot: The image resource index.\n"
|
||||
" :type slot: int\n"
|
||||
" :arg format: The GPUTexture format that is passed to the shader. Possible values are:\n"
|
||||
" :arg format: The blender::gpu::Texture format that is passed to the shader. Possible "
|
||||
"values are:\n"
|
||||
"\n" PYDOC_TEX_FORMAT_ITEMS
|
||||
" :type format: str\n"
|
||||
" :arg type: The data type describing how the image is to be read in the shader. "
|
||||
|
||||
Reference in New Issue
Block a user