Fix #114404: EEVEE-Next: Render region enforced even when disabled
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@@ -63,7 +63,8 @@ static void eevee_engine_init(void *vedata)
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rctf default_border;
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BLI_rctf_init(&default_border, 0.0f, 1.0f, 0.0f, 1.0f);
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bool is_default_border = BLI_rctf_compare(&scene->r.border, &default_border, 0.0f);
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if (!is_default_border) {
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bool use_border = scene->r.mode & R_BORDER;
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if (!is_default_border && use_border) {
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rctf viewborder;
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/* TODO(fclem) Might be better to get it from DRW. */
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ED_view3d_calc_camera_border(scene, depsgraph, region, v3d, rv3d, &viewborder, false);
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