BGE Python API

- More verbose error messages.
- BL_Shader wasnt setting error messages on some errors
- FilterNormal depth attribute was checking for float which is bad because scripts often expect ints assigned to float attributes.
- Added a check to PyVecTo for a tuple rather then always using a generic python sequence. On my system this is over 2x faster with an optmized build.
This commit is contained in:
Campbell Barton
2009-04-19 21:01:12 +00:00
parent d78eec9319
commit f5fc4ebdd8
30 changed files with 300 additions and 248 deletions

View File

@@ -279,7 +279,7 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
if ((button < SCA_IInputDevice::KX_LEFTMOUSE)
|| (button > SCA_IInputDevice::KX_RIGHTMOUSE)){
PyErr_SetString(PyExc_ValueError, "invalid button specified!");
PyErr_SetString(PyExc_ValueError, "sensor.getButtonStatus(int): Mouse Sensor, invalid button specified!");
return NULL;
}