BGE Python API
- More verbose error messages. - BL_Shader wasnt setting error messages on some errors - FilterNormal depth attribute was checking for float which is bad because scripts often expect ints assigned to float attributes. - Added a check to PyVecTo for a tuple rather then always using a generic python sequence. On my system this is over 2x faster with an optmized build.
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@@ -279,7 +279,7 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
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if ((button < SCA_IInputDevice::KX_LEFTMOUSE)
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|| (button > SCA_IInputDevice::KX_RIGHTMOUSE)){
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PyErr_SetString(PyExc_ValueError, "invalid button specified!");
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PyErr_SetString(PyExc_ValueError, "sensor.getButtonStatus(int): Mouse Sensor, invalid button specified!");
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return NULL;
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}
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