GSOC 2013 paint
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
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@@ -163,7 +163,7 @@ void ImageBuff::plot(unsigned char *img, short width, short height, short x, sho
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// assign temporarily our buffer to the ImBuf buffer, we use the same format
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tmpbuf->rect = (unsigned int*)img;
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m_imbuf->rect = m_image;
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IMB_rectblend(m_imbuf, m_imbuf, tmpbuf, NULL, NULL, 0, x, y, x, y, 0, 0, width, height, (IMB_BlendMode)mode);
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IMB_rectblend(m_imbuf, m_imbuf, tmpbuf, NULL, NULL, NULL, 0, x, y, x, y, 0, 0, width, height, (IMB_BlendMode)mode, false);
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// remove so that MB_freeImBuf will free our buffer
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m_imbuf->rect = NULL;
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tmpbuf->rect = NULL;
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@@ -186,7 +186,7 @@ void ImageBuff::plot(ImageBuff *img, short x, short y, short mode)
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// assign temporarily our buffer to the ImBuf buffer, we use the same format
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img->m_imbuf->rect = img->m_image;
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m_imbuf->rect = m_image;
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IMB_rectblend(m_imbuf, m_imbuf, img->m_imbuf, NULL, NULL, 0, x, y, x, y, 0, 0, img->m_imbuf->x, img->m_imbuf->y, (IMB_BlendMode)mode);
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IMB_rectblend(m_imbuf, m_imbuf, img->m_imbuf, NULL, NULL, NULL, 0, x, y, x, y, 0, 0, img->m_imbuf->x, img->m_imbuf->y, (IMB_BlendMode)mode, false);
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// remove so that MB_freeImBuf will free our buffer
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m_imbuf->rect = NULL;
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img->m_imbuf->rect = NULL;
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