From f7a2d0095e8040b7a2ddc4e6df637aeca2f5b408 Mon Sep 17 00:00:00 2001 From: Julien Duroure Date: Thu, 28 Nov 2024 09:33:22 +0100 Subject: [PATCH] glTF exporter: Fix debug logging Set INFO level if user set debug to whatever value not used to set logging level --- scripts/addons_core/io_scene_gltf2/__init__.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scripts/addons_core/io_scene_gltf2/__init__.py b/scripts/addons_core/io_scene_gltf2/__init__.py index 40ea5d35b9c..c7a26dd5e9d 100755 --- a/scripts/addons_core/io_scene_gltf2/__init__.py +++ b/scripts/addons_core/io_scene_gltf2/__init__.py @@ -5,7 +5,7 @@ bl_info = { 'name': 'glTF 2.0 format', 'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors', - "version": (4, 4, 19), + "version": (4, 4, 20), 'blender': (4, 3, 0), 'location': 'File > Import-Export', 'description': 'Import-Export as glTF 2.0', @@ -175,6 +175,8 @@ def set_debug_log(): return logging.CRITICAL elif bpy.app.debug_value == 4: return logging.DEBUG + else: + return logging.INFO class ConvertGLTF2_Base: