Tests: Add render tests for texture nodes
Enable render tests in the `texture` folder. Ref #123012
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@@ -563,6 +563,7 @@ if(WITH_CYCLES OR WITH_GPU_RENDER_TESTS)
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shader
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shadow_catcher
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sss
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texture
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)
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if(WITH_OPENSUBDIV)
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@@ -14,6 +14,8 @@ BLOCKLIST_HYDRA = [
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"image_half.*.blend",
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"image_packed_float.*.blend",
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"image_packed_half.*.blend",
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# Differences between devices/drivers causing this to fail
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"image.blend",
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]
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BLOCKLIST_USD = [
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