update automatic rna changelog

This commit is contained in:
Campbell Barton
2011-06-22 12:05:24 +00:00
parent 1309f17103
commit fb1ded6572
2 changed files with 199 additions and 3 deletions

View File

@@ -696,3 +696,199 @@ Renamed
* **force** -> :class:`bpy.types.MaterialPhysics.fh_force`
* **use_normal_align** -> :class:`bpy.types.MaterialPhysics.use_fh_normal`
2.57 to 2.58
============
bpy.types.RenderSettings
------------------------
Added
^^^^^
* :class:`bpy.types.RenderSettings.use_bake_lores_mesh`
* :class:`bpy.types.RenderSettings.use_bake_multires`
bpy.types.Camera
----------------
Added
^^^^^
* :class:`bpy.types.Camera.show_guide`
bpy.types.SpaceImageEditor
--------------------------
Added
^^^^^
* :class:`bpy.types.SpaceImageEditor.zoom`
bpy.types.SpaceView3D
---------------------
Added
^^^^^
* :class:`bpy.types.SpaceView3D.lock_camera`
bpy.types.RegionView3D
----------------------
Added
^^^^^
* :class:`bpy.types.RegionView3D.is_perspective`
bpy.types.Scene
---------------
Added
^^^^^
* :class:`bpy.types.Scene.frame_subframe`
bpy.types.Area
--------------
Removed
^^^^^^^
* **active_space**
bpy.types.DisplaceModifier
--------------------------
Renamed
^^^^^^^
* **texture_coordinate_object** -> :class:`bpy.types.DisplaceModifier.texture_coords_object`
bpy.types.UserPreferencesView
-----------------------------
Added
^^^^^
* :class:`bpy.types.UserPreferencesView.use_camera_lock_parent`
bpy.types.DomainFluidSettings
-----------------------------
Added
^^^^^
* :class:`bpy.types.DomainFluidSettings.fluid_mesh_vertices`
* :class:`bpy.types.DomainFluidSettings.surface_noobs`
bpy.types.Sculpt
----------------
Added
^^^^^
* :class:`bpy.types.Sculpt.use_deform_only`
bpy.types.ClothCollisionSettings
--------------------------------
Added
^^^^^
* :class:`bpy.types.ClothCollisionSettings.distance_repel`
* :class:`bpy.types.ClothCollisionSettings.repel_force`
bpy.types.UILayout
------------------
Added
^^^^^
* :class:`bpy.types.UILayout.template_edit_mode_selection`
bpy.types.ToolSettings
----------------------
Added
^^^^^
* :class:`bpy.types.ToolSettings.use_snap_project_self`
bpy.types.Mesh
--------------
Removed
^^^^^^^
* **edge_face_count**
* **edge_face_count_dict**
* **edge_loops_from_edges**
* **edge_loops_from_faces**
bpy.types.PointDensity
----------------------
Added
^^^^^
* :class:`bpy.types.PointDensity.falloff_curve`
* :class:`bpy.types.PointDensity.falloff_speed_scale`
* :class:`bpy.types.PointDensity.use_falloff_curve`
bpy.types.SpaceTextEditor
-------------------------
Added
^^^^^
* :class:`bpy.types.SpaceTextEditor.use_match_case`
bpy.types.CameraActuator
------------------------
Added
^^^^^
* :class:`bpy.types.CameraActuator.damping`
bpy.types.Property
------------------
Added
^^^^^
* :class:`bpy.types.Property.is_skip_save`
bpy.types.UserPreferencesSystem
-------------------------------
Added
^^^^^
* :class:`bpy.types.UserPreferencesSystem.anisotropic_filter`
bpy.types.Object
----------------
Added
^^^^^
* :class:`bpy.types.Object.empty_image_offset`
bpy.types.Image
---------------
Added
^^^^^
* :class:`bpy.types.Image.resolution`
bpy.types.SceneGameData
-----------------------
Added
^^^^^
* :class:`bpy.types.SceneGameData.use_glsl_color_management`