Warning fixes for blenkernel and editors.

Note sure what to do with this one, and personally think
we should avoid using macros for this kind of thing:

V_GROW(edges);
source/blender/editors/mesh/loopcut.c:232: warning: value computed is not used
This commit is contained in:
Brecht Van Lommel
2009-09-17 14:46:22 +00:00
parent 09652d8c05
commit fbbda4c06e
18 changed files with 27 additions and 40 deletions

View File

@@ -422,7 +422,6 @@ void vol_shade_one_lamp(struct ShadeInput *shi, float *co, LampRen *lar, float *
float hitco[3], *atten_co;
float p;
float scatter_fac;
float shade_stepsize = vol_get_stepsize(shi, STEPSIZE_SHADE);
if (lar->mode & LA_LAYER) if((lar->lay & shi->obi->lay)==0) return;
if ((lar->lay & shi->lay)==0) return;
@@ -683,7 +682,6 @@ void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct
float hitco[3];
float tr[3] = {1.0,1.0,1.0};
Isect is;
float shade_stepsize = vol_get_stepsize(shi, STEPSIZE_SHADE);
float *startco, *endco;
float density=0.f;
@@ -749,4 +747,4 @@ void shade_volume_inside(ShadeInput *shi, ShadeResult *shr)
shi->mat = mat_backup;
shi->obi = obi_backup;
shi->obr = obi_backup->obr;
}
}