From fc2ce8495e869e2527f9bb2e2618fa02aa67d72e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 14 Sep 2020 19:56:08 +0200 Subject: [PATCH] Cleanup: GLShader: Use span and default constructor instead of vector(0) --- source/blender/gpu/opengl/gl_shader.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc index efe656bb387..47bb8ed1bd7 100644 --- a/source/blender/gpu/opengl/gl_shader.cc +++ b/source/blender/gpu/opengl/gl_shader.cc @@ -185,7 +185,7 @@ bool GLShader::finalize(void) if (!status) { char log[5000]; glGetProgramInfoLog(shader_program_, sizeof(log), NULL, log); - Vector sources(0); + Span sources; this->print_errors(sources, log, "Linking"); return false; }