diff --git a/source/blender/editors/space_node/link_drag_search.cc b/source/blender/editors/space_node/link_drag_search.cc index cf18616b9e9..85ba429ef55 100644 --- a/source/blender/editors/space_node/link_drag_search.cc +++ b/source/blender/editors/space_node/link_drag_search.cc @@ -87,16 +87,14 @@ static void add_reroute_node_fn(nodes::LinkSearchOpParams ¶ms) static void add_group_input_node_fn(nodes::LinkSearchOpParams ¶ms) { /* Add a group input based on the connected socket, and add a new group input node. */ - const eNodeSocketInOut in_out = eNodeSocketInOut(params.socket.in_out); - NodeTreeInterfaceSocketFlag flag = NodeTreeInterfaceSocketFlag(0); - SET_FLAG_FROM_TEST(flag, in_out & SOCK_IN, NODE_INTERFACE_SOCKET_INPUT); - SET_FLAG_FROM_TEST(flag, in_out & SOCK_OUT, NODE_INTERFACE_SOCKET_OUTPUT); bNodeTreeInterfaceSocket *socket_iface = params.node_tree.tree_interface.add_socket( params.socket.name, params.socket.description, params.socket.typeinfo->idname, - flag, + NODE_INTERFACE_SOCKET_INPUT, nullptr); + BKE_ntree_update_tag_interface(¶ms.node_tree); + bNode &group_input = params.add_node("NodeGroupInput"); /* This is necessary to create the new sockets in the other input nodes. */ @@ -105,7 +103,8 @@ static void add_group_input_node_fn(nodes::LinkSearchOpParams ¶ms) /* Hide the new input in all other group input nodes, to avoid making them taller. */ for (bNode *node : params.node_tree.all_nodes()) { if (node->type == NODE_GROUP_INPUT) { - bNodeSocket *new_group_input_socket = nodeFindSocket(node, in_out, socket_iface->identifier); + bNodeSocket *new_group_input_socket = nodeFindSocket( + node, SOCK_OUT, socket_iface->identifier); if (new_group_input_socket) { new_group_input_socket->flag |= SOCK_HIDDEN; } @@ -117,7 +116,7 @@ static void add_group_input_node_fn(nodes::LinkSearchOpParams ¶ms) socket->flag |= SOCK_HIDDEN; } - bNodeSocket *socket = nodeFindSocket(&group_input, in_out, socket_iface->identifier); + bNodeSocket *socket = nodeFindSocket(&group_input, SOCK_OUT, socket_iface->identifier); if (socket) { /* Unhide the socket for the new input in the new node and make a connection to it. */ socket->flag &= ~SOCK_HIDDEN;