Cleanup: Move editors headers to C++

See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110820
This commit is contained in:
Hans Goudey
2023-08-05 02:57:52 +02:00
committed by Hans Goudey
parent c15d391e86
commit ffe4fbe832
1140 changed files with 2959 additions and 3405 deletions

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@@ -88,7 +88,7 @@ static PyObject *bpy_bm_from_edit_mesh(PyObject * /*self*/, PyObject *value)
return BPy_BMesh_CreatePyObject(bm, BPY_BMFLAG_IS_WRAPPED);
}
extern "C" void EDBM_update_extern(Mesh *me, const bool do_tessface, const bool is_destructive);
void EDBM_update_extern(Mesh *me, const bool do_tessface, const bool is_destructive);
PyDoc_STRVAR(bpy_bm_update_edit_mesh_doc,
".. method:: update_edit_mesh(mesh, loop_triangles=True, destructive=True)\n"

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@@ -30,7 +30,7 @@
#include "GPU_texture.h"
#include "GPU_viewport.h"
#include "ED_view3d_offscreen.h"
#include "ED_view3d_offscreen.hh"
#include "../mathutils/mathutils.h"

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@@ -44,7 +44,7 @@
#include "DNA_ID.h"
#include "UI_interface_icons.h"
#include "UI_interface_icons.hh"
#include "MEM_guardedalloc.h"

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@@ -20,8 +20,8 @@
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "ED_keyframes_edit.h"
#include "ED_keyframing.h"
#include "ED_keyframes_edit.hh"
#include "ED_keyframing.hh"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"

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@@ -24,7 +24,7 @@
#include "WM_api.hh"
#include "ED_space_api.h"
#include "ED_space_api.hh"
#include "BPY_extern.h" /* For public API. */

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@@ -14,7 +14,7 @@
#include "../generic/py_capi_utils.h"
#include "UI_interface.h"
#include "UI_interface.hh"
#include "RNA_types.h"