Sergey Sharybin
9477fa4eb0
Migrate existing files to Git LFS
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The files that were binary and were committed prior to the
Git LFS configuration in the main repository.
override restrictions
Pull Request: https://projects.blender.org/blender/blender/pulls/138452
2025-05-05 17:18:42 +02:00
Pablo Vazquez
54855dcec3
UI: Add timeline to Geometry Nodes workspace
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With simulations integrated into geometry nodes it makes more sense than
ever to have a timeline in the Geometry Nodes workspace by default.
Pull Request: https://projects.blender.org/blender/blender/pulls/107982
2023-05-16 18:31:27 +02:00
Hans Goudey
b646846646
Fix T92812: Startup has "Standard" View Transform Instead of "Filmic"
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A repeat of the problem I caused last time I edited the startup file.
Never do it with a lite build! Also align the toolbar widths in all
editors to the smallest size they snap to.
2021-11-04 10:10:02 -05:00
Hans Goudey
a9bda98519
Fix: Startup file geometry nodes viewport inconsistent orientation
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Copy the orientation from the "Layout" workspace 3D view.
2021-11-03 14:40:09 -05:00
Brecht Van Lommel
5e0684b07d
Revert startup.blend changes from commit a00507c482
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It appears an old version of this file was committed by accident. The
intended change to remove sculpt layers was done in versioning code and
does not require a modified startup.blend.
2021-09-10 18:59:39 +02:00
Campbell Barton
a00507c482
Templates: remove masking layers from the default startup file
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Remove sculpt mask layer from the default cube, added in
444934632a .
2021-09-10 19:29:45 +10:00
Hans Goudey
b2a0f69275
Fix T87555: Incorrect view transform default in startup file
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This was another error in rBac90c8a7743f. It turns out it's quite
important to use a full build to save the file, which I didn't do then.
2021-04-16 11:41:49 -05:00
Hans Goudey
a4877f9e54
Fix text in startup file python console
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This was a mistake in rBac90c8a7743f6d0
2021-04-15 09:16:00 -05:00
Hans Goudey
ac90c8a774
UI: Add a workspace for geometry nodes in the default startup file
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This will hopefully make it faster to start using the node editor.
The workspace also includes the spreadsheet. Note that while
existing startup files won't have this workspace added, it will be
in the list of options when clicking on the "add workspace" button.
Ref T86499
2021-04-14 13:53:32 -05:00
Brecht Van Lommel
c1d82e5849
Templates: tweaks to startup templates.
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* 2D Animation: lots of changes from the grease pencil team. Properties
editor layouts, brush and material settings, and more.
* 3D Viewport: wireframes set to 1.0.
* World: use nodes by default.
* Node Editor: use narrow toolbar.
2018-12-31 16:26:22 +01:00
Brecht Van Lommel
238d30169f
Templates: tweaks to startup templates, add sculpting template.
2018-10-01 17:32:59 +02:00
Brecht Van Lommel
1c815e0826
Workspaces: move 2D Animation, VFX and Video workspaces into own templates.
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These can now be acessed from the File > New, Ctrl+N, or the splash screen.
Since these are application templates, users can save a separate startup.blend
for each. User preferences are shared between these templates though.
This also fixes some issues in the default startup.blend (triangulated cube..).
Differential Revision: https://developer.blender.org/D3690
2018-09-18 19:38:20 +02:00
Brecht Van Lommel
444934632a
Workspaces: add new default workspaces in startup.blend.
2018-08-20 16:23:22 +02:00
Campbell Barton
aaa02bd490
startup.blend, update movie-tracking layout T41660
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Layout by @sebastian_k, now includes 3D view.
2014-12-10 16:49:00 +01:00
Brecht Van Lommel
bf8c078c55
Fix wrong temporary path in user preferences, revert startup.blend and instead
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do the freestyle changes in BLO_update_defaults_startup_blend.
2013-09-16 21:05:39 +00:00
Bastien Montagne
c43e7bfd74
"Fix" [ #36551 ] Camera has wrong rotation in default scene :P
2013-08-23 21:37:39 +00:00
Campbell Barton
dfe26156fa
edits to startup.blend
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- temp dir /tmp\ --> /tmp/
- set sequencer cache limit from 128 --> 1024
- set sequencer view to RGB --> RGBA
2013-04-14 15:26:35 +00:00
Tamito Kajiyama
bcf2ee7399
Recovered factory settings for Freestyle.
2013-04-07 09:25:28 +00:00
Antony Riakiotakis
f5a28a288b
Change default margin for bake to 16 pixels
2013-03-04 15:58:40 +00:00
Campbell Barton
343fb03677
startup.blend edits
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- make timeline less tall.
- make outliner more tall.
- set node and image channel displayes to RGBA.
2013-01-30 15:34:02 +00:00
Campbell Barton
c87fed669b
correct 2 issues with startup.blend
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- scroll bars were not in info space
- bake bias was 0.0, changed to 0.001 as it is for new scenes
2013-01-06 15:59:14 +00:00
Campbell Barton
dd582e0308
set compositor background scale to 1.0
2012-12-16 09:41:39 +00:00
Campbell Barton
25b7d35484
fix/workaround [ #33309 ] small + in few windows
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text/image/compo were missing '+', toggling adds them.
2012-11-28 09:10:27 +00:00
Campbell Barton
24c94eb61c
changes to startup.blend
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- Set render tile size to 64x64 pixels
- Set default lamp area size to 0.1 (see commit 52012)
2012-11-21 08:59:25 +00:00
Campbell Barton
eab6d5bf72
made mistake of saving last startup.blend on my second monitor, looks like this stores absolute position and messes up using '-p' argument.
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also add file menu to '3D View Full', since we had quite a few complaints there was no obvious way to get back out of the screen.
2012-10-24 15:38:38 +00:00
Campbell Barton
69f0a3164b
- enable GPU mipmap generation by default (Sergey and I wanted to change this before but it was too close to release).
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- set opengl-solid display for the sequencer preview.
2012-10-24 03:35:43 +00:00
Campbell Barton
ea3db4a71a
resize info header (was too much white space)
2012-10-08 10:50:18 +00:00
Sergey Sharybin
765865c3b1
Update startup.blend to store proper default theme
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(there were several differences on color theme stored in startup.blend
and colors after restoring them by Reset to Default Theme button).
Should be no other changes.
2012-09-24 17:57:14 +00:00
Campbell Barton
ade0541b78
remove mask layer from default cube
2012-09-21 07:21:35 +00:00
Campbell Barton
f2d06dc257
default player was still set to 2.4x, default to internal (thought this was changed in previous commit).
2012-08-11 18:58:30 +00:00
Campbell Barton
ce1c516d2a
rename full viewport and disable manipulator
2012-08-11 18:54:45 +00:00
Campbell Barton
5f341a846b
startup.blend and preview.blend are now converted to C at build time.
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made some changes to startup.c
- change default player to internal since its working now.
- added new screen for full screen 3d viewport (nice for demo's and navigating)
- disable cursor depth option (was enabled by default because of re-used flag)
2012-08-11 12:26:43 +00:00