Brecht Van Lommel
02fae3440c
Cycles: RenderEngine api code tweaks, also ensuring it's backwards compatible.
2011-11-02 15:15:45 +00:00
Brecht Van Lommel
bb379c06e9
Cycles: progress printing in background mode, print finished at the end and
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avoid duplicate prints.
2011-10-30 10:12:34 +00:00
Brecht Van Lommel
238f3a7d34
Cycles: seed value to get different noise values from renders, there was a patch
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for this but I've implemented it differently.
2011-10-29 14:27:24 +00:00
Brecht Van Lommel
47463742e2
Cycles: svn merge -r41232:41266 ^/trunk/blender
2011-10-24 22:51:44 +00:00
Brecht Van Lommel
4cd1e6337e
Cycles: svn merge -r41225:41232 ^/trunk/blender
2011-10-24 22:32:00 +00:00
Brecht Van Lommel
55ab66b455
Cycles: svn merge -r41205:41225 ^/trunk/blender
2011-10-24 20:19:04 +00:00
Brecht Van Lommel
05334492a3
Cycles: theme changes, some code syncing with trunk.
2011-10-24 19:32:10 +00:00
Bastien Montagne
c49cdf5eec
Another set of UI messages fixes and tweaks! No functional changes.
2011-10-23 19:54:06 +00:00
Bastien Montagne
8a6a3dbb54
Fix for commit 41227 (Some opening comment tags (/*) were lost!).
2011-10-23 19:39:20 +00:00
Guillermo S. Romero
82c84f4b58
Remove some more $Id$ that still were left after r41227 and r41228.
2011-10-23 19:01:59 +00:00
Guillermo S. Romero
6105199668
Remove the svn:keywords property.
2011-10-23 18:38:16 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
67e744ccf0
fix some typo's
2011-10-23 15:27:36 +00:00
Brecht Van Lommel
2bfd10131e
Cycles: svn merge -r41182:41205 ^/trunk/blender
2011-10-22 19:06:41 +00:00
Brecht Van Lommel
586c631c88
Cycles: when creating nodes from a blender material, set the diffuse color in
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the diffuse node, similar for lamps and world.
2011-10-22 18:51:45 +00:00
Joerg Mueller
726fa61817
Fix for an unhandled exception. Campbell: please include in 2.60a.
2011-10-22 18:08:26 +00:00
Dalai Felinto
cac4fde224
utf8 OSX - cleanup
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I still think utf8_buf can be 5 (4 bytes + '\0'), but even 6 may not be enough to what is coming next (NFC - precomposedStringWithCanonicalMapping)
incorporating ascii as a subset of utf8. I don't think we need to re-encode it.
U+0000 ~ U+00FF - latin1 set
2011-10-22 09:28:10 +00:00
Alexander Kuznetsov
be61044eee
Fix for text object on windows.
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No utf8 when keyup
2011-10-22 03:14:19 +00:00
Campbell Barton
74017cb020
header cleanup and typo's
2011-10-22 01:53:35 +00:00
Brecht Van Lommel
9adfa289e8
Cycles: svn merge -r41157:41182 ^/trunk/blender
2011-10-21 20:26:54 +00:00
Brecht Van Lommel
10af15b85b
Cycles: svn merge -r40934:41157 ^/trunk/blender
2011-10-21 20:13:12 +00:00
Dalai Felinto
932aa116df
utf8 OSX - disabling utf8 at KeyUp, otherwise TextObject doesn't work.
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This bug is also present in Windows, so I believe the real bug is in Linux (and in the text object input).
Also Cmd+C and Cmd+v doesn't work for utf8 yet.
2011-10-21 19:09:14 +00:00
Alexander Kuznetsov
c9035e20d0
UTF8 input support for Windows.
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ToDo:
* add support for dead keys
* other input methods (for hieroglyphs)
2011-10-21 17:40:35 +00:00
Dalai Felinto
f9f5daed9b
disabling utf8 for OSX. It's not working 100% and it's breaking other things
2011-10-21 06:45:08 +00:00
Campbell Barton
d37760bc34
cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
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- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.
also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
Jens Verwiebe
36017e2af9
OSX: dalai's patch for utf8 support, todo: uppercase chars not working yet
2011-10-20 10:35:54 +00:00
Joerg Mueller
3a51a446c1
Fix for 7.1 audio export being misscalculated...
2011-10-20 07:03:08 +00:00
Dalai Felinto
e0604e5941
OSX fix for recent utf8 commit
2011-10-20 06:29:14 +00:00
Campbell Barton
9bbec84e7e
initial support for unicode keyboard input for ghost & blenders WM.
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- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
Brecht Van Lommel
72e47de8b5
Cycles: fix some issues with mix shaders when the weight for an emission shader
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was 0.0, and background shader mix wasn't working.
2011-10-19 00:13:41 +00:00
Campbell Barton
97e58e499d
use CMake's CUDA_NVCC_EXECUTABLE rather then own hard coded CYCLES_CUDA variable.
2011-10-17 11:54:43 +00:00
Thomas Dinges
c18e9a1bc6
Cycles:
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* Auto detection of CUDA toolkit, using FIND_PACKAGE(CUDA). (Requires at least CMAKE 2.8)
2011-10-17 11:24:20 +00:00
Campbell Barton
61389bba41
fix spelling mistakes in comments (and in some python error messages), nothing to effect translations.
2011-10-17 06:39:13 +00:00
Brecht Van Lommel
d537a1586d
Cycles: fix crash using uv + generated texture coordinates on a single mesh.
2011-10-16 22:07:55 +00:00
Thomas Dinges
590a524323
Cycles:
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Add cmake path for the CUDA toolkit (default installation) on windows.
2011-10-16 22:06:35 +00:00
Brecht Van Lommel
7b06c1718b
Cycles: material "sample as light" option, to make the integrator sample the
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object as a mesh light or not. This may result in more/less noisy renders
depending on the situation, but should converge to the same result.
2011-10-16 20:58:48 +00:00
Brecht Van Lommel
5fd67a3ba5
Cycles: enable multi closure sampling and transparent shadows only on CPU and
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CUDA cards with shader model >= 2 for now (GTX 4xx, 5xx, ..). The CUDA compiler
can't handle the increased kernel size currently.
2011-10-16 18:54:27 +00:00
Brecht Van Lommel
e5f544dd92
Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
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shaders, enabled by default.
2011-10-16 17:54:43 +00:00
Brecht Van Lommel
60bc63c7b8
Cycles: enable improved closure sampling, this should give less noise for mix, add
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and glass shaders. How well this will work on non-fermi GPU's is unclear still, it's
a bit heavy on register usage.
2011-10-16 17:40:47 +00:00
Brecht Van Lommel
11f3029267
Cycles: fix F12 render not using render resolution for modifiers.
2011-10-16 17:19:29 +00:00
Brecht Van Lommel
7600c687b2
Cycles: fix sampling issue with certain (transparent) max bounce settings, and
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tweak presets/defaults to use 128 instead of 1024.
2011-10-16 17:06:01 +00:00
Brecht Van Lommel
7b1ef0f416
Cycles: use mesh normals computed by Blender instead of computing our own,
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solves an issue with poor mesh geometry.
2011-10-16 17:00:48 +00:00
Thomas Dinges
60b72a7a41
Cycles:
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* World background was emitting light, even after removal of World shader nodes.
2011-10-16 14:11:53 +00:00
Brecht Van Lommel
d5b679253a
Cycles:
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* Sun, area and point lights with size now supported
* Cast shadow option to disable shadow casting for lamps
* Emission strength of materials tweaked such that setting strength to 1.0
basically makes the material "shadeless" in that the value of the color
input will be the resulting color in the image.
2011-10-15 23:49:01 +00:00
Brecht Van Lommel
9c959d98fe
Cycles: make Attribute node work, code for it was implemented in kernel, only
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missing was the ability to specify the attribute name in the node. This makes
it possible to use multiple uv or vertex color layers now.
2011-10-15 20:13:35 +00:00
Joerg Mueller
9f6d67484c
Fix for [ #28916 ] 2.6 RC2 - Bake Sound to FCurve Crash
2011-10-14 16:58:21 +00:00
Joerg Mueller
9e17ecf010
Fixing [ #28907 ] Frozen playback.
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Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
Brecht Van Lommel
9ebfcea8f3
Cycles: revert commit that joined surface/volume socket into a single shader socket,
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on second thought this makes it a bit too difficult to understand what's going on.
2011-10-12 23:03:12 +00:00
Brecht Van Lommel
310b25c388
Cycles: code refactoring to split out code from mapping node.
2011-10-12 22:42:13 +00:00
Brecht Van Lommel
4c3b94fdbd
Cycles: image texture node now uses UV as default texture coordinate,
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instead of generated.
2011-10-12 16:01:37 +00:00