Commit Graph

392 Commits

Author SHA1 Message Date
Matt Ebb
f48556f236 Fix [#22355] Spin Tool crashes Blender on Click'n'Drag Steps
Spin tool steps property had no softmin/softmax (set to INT_MAX), and without continuous grab on, the number field dragging code would jump up to ridiculously high numbers.

Added a reasonable soft max for spin, and also added some protection to the button dragging code to prevent the drag increments from getting too high.

Probably need to doublecheck other op property softmaxes as well.
2010-06-29 12:33:25 +00:00
Matt Ebb
e86c5cf9ea Fix [#22564] Object name by object type
Restored auto-naming newly created objects by type, for Mesh, Lamp, Meta
2010-06-27 07:45:57 +00:00
Brecht Van Lommel
989cca1434 Fix #21369: normals on extruded text and curve objects were flipped
for the backside, giving problems with e.g. boolean operations.
2010-06-23 13:18:50 +00:00
Campbell Barton
8faa11a9e6 separate loose parts was hanging on hidden verts 2010-06-14 16:58:31 +00:00
Campbell Barton
69cb2cc37b adding curve and mesh objects through python would create the object without assigning it to any layers.
now initialize from the scene (when the value is unset), and throw an error when the value is set to all false.
2010-06-14 15:39:50 +00:00
Campbell Barton
c2f36a4d6a naming changes
path -> filepath (for rna and operators, as agreed on with elubie)
 path -> data_path (for windowmanager context functions, this was alredy used in many places)
2010-06-14 03:52:10 +00:00
Campbell Barton
6b21085ed5 enable adding objects in background mode by not using the context to get the object added. 2010-06-09 19:20:05 +00:00
Daniel Salazar
7caae1104e Reverting Tom's change to Merge to Quad in Trunk too 2010-06-08 10:42:35 +00:00
Matt Ebb
876e71844b Committing tom's fix that went to his student's branch instead 2010-06-07 03:57:49 +00:00
Campbell Barton
2ebb1c63f7 finish cleanup to cmake editors, also removed some stuff from scons thats not needed. 2010-06-05 23:27:49 +00:00
Campbell Barton
55d3a2014c have cmake build editors as different libs like scons and nan-makefiles 2010-06-04 11:34:57 +00:00
Matt Ebb
115b0e2c0b silly compile fix 2010-06-03 07:47:49 +00:00
Matt Ebb
21d112c36f Reworked the non-blocking reports display in the info header:
* Now it displays the last report from the global list, not just from operators
* Rather than disappearing when a new operator is run, it stays until it times 
out or a new report is added
* Fun animated transitions ;)
http://mke3.net/blender/devel/2.5/reports_header.mov

Now need to investigate report usage with popups. Ideally we can have most
 reports non-blocking, so they're less intrusive, only popping up for dire errors.
Problem is many things in Blender right now are marked as RPT_ERROR 
when probably RPT_WARNING is more appropriate. Should probably keep 
RPT_ERROR for things that demand immediate attention.
2010-06-03 07:27:55 +00:00
Michael Fox
75e67144ab just a small commit to get myself back into thge swing of things
via a request there is now axis control in the vertes smooth operator (really small easy to remove if no one likes )
2010-06-01 12:13:07 +00:00
William Reynish
6a74c16af7 Fixed a crash when dropping items on the 3D View background. Todo: Make it add a backdrop image ;) 2010-05-10 08:05:31 +00:00
William Reynish
5afb24cedb Added backspace as an alternative to the X key, for deleting things. 2010-05-09 21:37:53 +00:00
William Reynish
95bb364bda ***Drag and drop fun!***
Added ability to drag images and movies directly onto objects to assign them as textures.

You can drag them from the file browser, directly from the OS or even from other apps. Here's a video to demonstrate:

http://www.youtube.com/watch?v=fGe2U8F_JvE

Ton wanted to show me how to add it, but he ended up doing almost all of the coding himself ;)

Ton/Matt: Dropping a text file in the Text Editor fails for some reason. It aught to work - probably a keymap conflict of some sorts?
2010-05-09 18:07:17 +00:00
Campbell Barton
389e590460 ghash alloc string from render branch
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573
 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-07 07:54:25 +00:00
Martin Poirier
b31e9b764e [#21218] Strange Extrude bug...
Hide Extrude Type property (it's not supposed to be changed manually).
2010-04-24 18:11:28 +00:00
Campbell Barton
ace1c998c4 warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define rather then having their own ifdefs in each file. 2010-04-24 10:08:07 +00:00
Campbell Barton
39c0e690d3 sub_v3_v3v3 --> sub_v3_v3 (where possible) 2010-04-23 23:57:00 +00:00
Campbell Barton
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
Matt Ebb
10796a1a7b Fix [#22099] Interactive Loopcut hs anoyin problem
Made the loop cut confirmation (when finding an edge ring to cut) happen on 
mouse press, rather than release.

This has a nice side effect when using the 'release confirm' option, combining 
the two steps into one - with this on you can click once to immediately place the 
cut in the center, or click+drag to move the cut line where you want it to.

See: http://mke3.net/blender/devel/2.5/loopcut_releaseconfirm.mov
2010-04-21 04:21:27 +00:00
Daniel Salazar
7a1a7ddbee Reverting edit mode Shrink Fatten to Alt+S after talking to Ali. This
makes it inline with curve Shrink Fatten and is a nicer regular use
hotkey
2010-04-19 01:22:56 +00:00
Campbell Barton
392e1da179 bugfix and cleanup
- BGE Shader.setSampler(name, index): index range check was wrong.
- Compositor check for an invalid channel was incorrect.
- getting the center of selected verts used an uninitalized z axis.
- do_init_render_material() used && rather then & when testing for MA_TRANSP.
- weight paint activate flipped bone used && rather then & for flag checking.
2010-04-17 15:47:00 +00:00
Matt Ebb
0028aa24c1 Fix [#21559] Loopcut and scale problem.
Force mesh out of face select mode and into edge mode when doing loop cut - 
it left an invalid edge selection in face mode, especially with edge slider afterwards.
2010-04-16 08:14:20 +00:00
Matt Ebb
7119d5ba70 Fix [#21492] "Align to view" option from tools panel's operator part doesn't works.
Also changed some usage of CTX_wm_region_view3d(C) to ED_view3d_context_rv3d(C)
2010-04-16 02:14:56 +00:00
Brecht Van Lommel
9a85013692 Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
  usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
  setting. (not a bugfix exactly but would do display list context switching
  while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
  when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
  mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
  arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-15 10:28:32 +00:00
Campbell Barton
8c3ab1c2a4 - use more inline math funcitons where possible
- swapped in less verbose math functons
- modifier include cleanup
2010-04-12 00:36:50 +00:00
Matt Ebb
df395faf22 Fix 'Region to Loop' not updating mesh selection modes properly 2010-04-08 11:26:10 +00:00
Matt Ebb
9bf395e7cd Fix [#21940] Hotkeys conflict in Edit mode between (fill, beauty fill) and (make/clear F-gon)
Removed make/clear f-gon hotkeys, rarely used and people who want them can bind it 
themselves anyway.
2010-04-07 09:35:14 +00:00
Matt Ebb
c960dc9401 [#21931] Rotate Edge CW inverted with CCW
Edge rotate directions were seemingly switched (when looking at geometry with face 
normal pointing at view), so flipped them.
2010-04-07 00:54:13 +00:00
Joshua Leung
0d75dce042 Bugfix #21552: Alt S Envelope scaling key conflict
Keymap conflict. Remapped all shrink/fatten or 'fatness' resizing tools to use Ctrl-Alt-S instead of Alt-S, since Alt-S needs to be kept for consistency with clear transforms operators.
2010-04-06 04:45:49 +00:00
Matt Ebb
f8c2df7ce7 Fix [#21912] knife and subdivide tools do not split edges properly
Added back the 'corner cut pattern' as an operator property for subdivide operator. 
Not added for knife yet, since operator redo doesn't seem to be working at all - 
already logged in the tracker.
2010-04-05 04:58:17 +00:00
Martin Poirier
5a805c5fc3 [#21840] When clicking to move a Node it sticks to the mouse
Add hidden property to be able to force confirm on release (drag immediately is a silly name) on or off.

Streamline method for adding common properties to transform operators.
2010-04-02 19:40:51 +00:00
Martin Poirier
ea5936db0c [#21865] Blender V Alpha 2 X-mirror Extruding error
Forcing mirror off on extrude transform
2010-04-02 18:16:24 +00:00
Matt Ebb
248f1380af Tiny fix [#21871] Mesh tools, merge, use of "vertices" where only a single vertex has been removed. 2010-04-02 00:27:30 +00:00
Matt Ebb
86a112e8a5 Fix [#21860] Quads/Triangles Selection miss to mark some Edges. 2010-04-01 06:37:35 +00:00
Campbell Barton
2910d75f2c svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27875:27895 2010-03-31 07:22:18 +00:00
Matt Ebb
b09ee4923d Fix [#21711] Position of 2d cursor is not displayed correctly and cannot be set
in uv/image editor properties panel

Note: Moved UV editor 2d cursor to SpaceImage rather than View2d, so it's 
more accessible to RNA.
2010-03-30 05:52:05 +00:00
Matt Ebb
86b30beb45 Fix [#21542] Clear origin shortkey Alt+O in object mode doesn't work 2010-03-29 07:07:20 +00:00
Matt Ebb
a59d24fd94 Fix [#21679] add_grid "operator's subdivison" Change Dimensions 2010-03-29 05:00:04 +00:00
Brecht Van Lommel
aa79b9f588 Fix #21792: changed subdivide operator properties order to reflect
the order in which smooth and fractal are applied.
2010-03-27 11:59:42 +00:00
Matt Ebb
ed035bca5a Fix [#20829] "Select Vertex Path" EDGE LENGTH not selecting the proper
vertices (as it did in 2.49b)

Removed popup and fixed code to actually use the operator properties.
2010-03-26 07:17:54 +00:00
Daniel Salazar
e255cff1ca Mesh Edit mode keymap conflict: Shift F should be fly mode, remapped
Fill to Alt F and Beautity Fill to Shift Alt F

first commit from PrimateFX headquarters!
2010-03-23 16:17:48 +00:00
Campbell Barton
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
Campbell Barton
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
Guillermo S. Romero
42ac4a3e7d Fix syntax for ID keyword. 2010-03-21 01:14:04 +00:00
Matt Ebb
504a7e9d3f Fix [#21285] Assigning an Edge Rotate (clockwise) shortcut also deletes affected faces when used 2010-03-17 01:56:41 +00:00
Brecht Van Lommel
93915e9438 adding faces was setting the wrong flag, smooth rather then selected.
(commit 27533 by Campbell from render25 branch)
2010-03-16 17:59:11 +00:00