Commit Graph

4252 Commits

Author SHA1 Message Date
Campbell Barton
4d708a6aa9 only-render option now wont draw wire or boundbox unless in wire or boundbox draw modes.
note: Im not all that happy with where this feature is going in terms of readability, however preview renders are very distracting when physics meshes and bounding boxes are animating over the top of characters.
2010-05-20 09:17:49 +00:00
Joshua Leung
37ecf15f3f Bugfix #22204: curve modifier onto lamp energy with more than one user of lamp settings creates two modifiers
This was caused by the multi-user data appearing multiple times in the channel list. Now most editing functions filter out duplicates before doing anything to prevent these problems. 

Hopefully the additional cost of filtering the entire list an extra time won't be too much of a speed/mem hit...
2010-05-20 05:18:27 +00:00
Campbell Barton
c877d2358d possible un-initialized value 2010-05-19 17:06:36 +00:00
Dalai Felinto
a7a9862cc9 Logic UI and Operators: adjusts on Layout + copy properties operator + fix on copy logic bricks operator (and moved to OBJECT_OT)
* adjusts on Layout:
 - in order to avoid much changes when copying Logics, it's nice to have the logic s/c/a always displaying even though it's not valid (e.g. edit mesh used from a camera object).
Now a message shows in the s/c/a alerting to the problem.

* logic operators under OBJECT_OT - copy properties and logics

Matt, is it possible to have the object game properties listed as a submenu from "Copy Properties" ?
So from the "Copy Game Property" menu we would have three options:
"Copy a property" -> (submenu) prop1, prop2, prop3 
"Replace all Properties"
"Merge all Properties"

For the current task list in Logic Editor:
http://www.pasteall.org/13245
2010-05-19 09:40:45 +00:00
Campbell Barton
9a1d586cf9 fix for possible un-initialized variable 2010-05-19 08:44:38 +00:00
Campbell Barton
8ca3de6d63 fix for opengl render when called from python 2010-05-18 17:19:02 +00:00
Campbell Barton
496be8244e fix for crash baking in background mode. 2010-05-18 08:10:05 +00:00
Matt Ebb
9862d29a9b Fix [#22303] bpy.ops.image.reload(); texture-button is always inactive 2010-05-18 07:59:40 +00:00
Campbell Barton
0a9d914ad7 context.PointCache --> context.point_cache (not to confuse type with property name) 2010-05-18 07:39:07 +00:00
Martin Poirier
b65cc25be3 [#22114] Manipulator Transform Orientation not respected
Potential fix (the error would explain the gimbal case, not the normal case. Also, it doesn't explain why it worked from time to time on other platforms).
2010-05-16 17:01:05 +00:00
Dalai Felinto
ce6e6112eb Logic UI: copy logic operator (old Ctrl+C) + add logics (shift+a)
According to Matt the RMB->Copy to selected wouldn't work for logics because the copy we need is for the whole logic (s/c/a). So (at least for the time been), copy logic is possible again.
It work as 2.49 (replacing the existent logic).

Add Logics is a python menu to give quick access to add logics. I have to see how to put that in Add Menu. I should be easy, but I'll leave it for later.
2010-05-16 16:28:50 +00:00
Thomas Dinges
e1bf9d30bc Properties Window:
*The narrowui value was hard coded in all ui scripts, made an user preferences option. Basically this value determines on which area width, it should switch between dual/single column layout. 

ToDo: The Changes only take effect when reloading scripts/restarting Blender (after saving as default). Will maybe add the "Reload Scripts" operator next to the button in the future. 

* Small fix for Fluid Add Button, when in single column mode. Didn't expand like the other "Add" Buttons.
2010-05-16 10:21:00 +00:00
Andrea Weikert
95366b3fbb FIX: Enter didn't work in filebrowser when mouse inside icon or preview
Note: This is yet another problem that results from the fact that the icon/preview in file browser is now a button rather than just drawn as an image. (Similar to LEFMOUSE not working in filebrowser). This should be checked on as the fix might cause issues in the future when using image drag buttons in other parts of Blender.
2010-05-15 11:52:59 +00:00
Andrea Weikert
3db490d20f Make creating and saving previews for Lamp, World, Texture, Material and Image datablocks consistent.
- For now the larger previews are created at the same time the small preview icons are created 
- This brings back the previews when appending/linking
2010-05-15 10:37:21 +00:00
Joshua Leung
21bc4114df Tweak to previous commit - the corrections shouldn't be done for translations, since that causes too many problems. 2010-05-15 03:55:34 +00:00
Joshua Leung
ef840868a3 Durian request: Attempted fix for rotations not taking non-uniform scaling of Graph Editor views into account.
With this fix, handles do not appear to rotate as violently as before, though this correction may still be too subtle to be noticed by many users.
2010-05-15 02:40:44 +00:00
Andrea Weikert
5b4f264bad == filebrowser ==
* small update for thumbnails, now the thumbnail thread only runs when the filebrowser is in thumbnail view. (Thread was still running previously, even if it did nothing)
* this allows workaround for slower network drives, so the user can prevent thumbnail generation when not displaying them.
2010-05-14 10:50:43 +00:00
Dalai Felinto
8b4b68becb Logic UI: add name option for add operators + ALL button in controller states is working now + fix for actuator STATES filtering option.
Extra comments related bugs:
1)"actuators_show_active_states" doesn't seem to produce any effect (maybe because PIN is not implemented yet? therefore it's always on?

2)If you set the name to be bigger than 32 it will crashes blender (somehow for s/c/a the get function instead of using the defined 32 maxlen it's using 160 (from UserPrerencesFilePaths_python_scriptsdirectory_get ),

3)properties currently can have the same name as s/c/a and they shouldn't.

4)we need an option to show and/or set the STATE of a given controller (in 2.49 it's the number by the controller name)
2010-05-14 10:45:50 +00:00
Joshua Leung
56808c6d75 Fixes for crashes when trying to add/remove properties from builtin Keying Sets, which shouldn't be editable in this way. 2010-05-14 10:28:29 +00:00
Campbell Barton
02b8d3ca0f Disable thumbnail generation when the thumbnail view is not enabled,
was slowing down browsing on NFS.
2010-05-14 07:21:29 +00:00
Matt Ebb
0524fc1df6 Fix [#22337] Wrong operator descriptions 2010-05-14 07:20:16 +00:00
Joshua Leung
761f240a26 Bugfix #22319: Cannot convert ShapeKeys into NLA strips
Typo for which ID-block got passed for shapekeys...
2010-05-13 09:14:58 +00:00
Campbell Barton
4f77bea8f6 restrict render_clear was operating on hidden objects, now work on selection 2010-05-13 07:53:06 +00:00
Campbell Barton
db0733eb12 remove use of global 'G' 2010-05-12 22:47:37 +00:00
Diego Borghetti
d0802b4db2 Bring back the pupmenu for "select object in the same group"
when the object have more that one group.

I put a XXX because the selection function use G.main to
get the group, probably we need a CTX_DATA_BEGIN for
groups ? Brecht ? Campbell ?

I make a new operator for the pupmenu, it's only for the
selection menu, so don't have any key binding.

Matt, can you check ?
2010-05-12 22:29:32 +00:00
Diego Borghetti
98e0b07b51 Node Space: tweak the zoom in/out value.
Venomgfx request to allow more zoom in/out value.
Also put the code to path old files, so in the next
subversion bump we need move the code.
2010-05-12 18:51:36 +00:00
Ton Roosendaal
5f6c7ad23d Composite Node bug: the CTRL+SHIFT+Click to make a node connect to
viewer didn't take hidden sockets in account.
2010-05-12 17:27:25 +00:00
Diego Borghetti
3c3502fda4 Small change to Node Space and two new function.
"Select all of the same type" now is binding to Shift + GKEY

Two new function, select next and prev node of the same type.

Select a node and press Shift + [ or Shift + ] go to the
previous and next node of the same type (of the active node).
2010-05-12 13:55:09 +00:00
Diego Borghetti
9a4ba57ee9 Node Space: Small feature for Venomgfx, Shift + F select node of the same type
This is a small request from Venomgfx, select a node
and then press Shift + F to select all the nodes of the
same type (of the active node).

The key binding can be change, we thing in a "Find Next" (that is
way the FKEY) with venomgfx, but no problem with change that.

Also I add the entry in the select menu.
2010-05-12 12:03:38 +00:00
Dalai Felinto
285a73d274 Logic UI: Controller header, moving the text to the left 2010-05-12 08:53:44 +00:00
Dalai Felinto
e544530226 Logic UI: Controller State
http://www.pasteall.org/pic/show.php?id=3255

New design, with an option to hide/unhide it.

Matt:
1) the way I managed to have the I selected is kind of nasty :) but I think it will have to wait for proper icons.

2) the ALL is so far only working visually, It's still have to change the code to make all sensors and actuators visible when ALL is on. I think this is better than actually marking all states as before (2.49). Maybe it's even nicer nice to have not only have the states disactivated (in gray as they are now), but also to show them as temporary marked. Is that interesting/possible?

3) Can't centralize it :(

4) I think you are right, the icons are nice, but uninformative ... for someone else curious:
http://www.pasteall.org/pic/show.php?id=3254
2010-05-12 08:34:15 +00:00
Matt Ebb
4cc49ad899 Add a little RMB context menu to text editor 2010-05-12 08:03:36 +00:00
Matt Ebb
7aa907c996 Another one for drag and drop:
Allow dropping image files from outside blender, or image datablocks from inside blender
to the compositing node editor, to add an image node.

Also small tweak: Only set 'path' properties on drops, if the drag->path isn't empty.
2010-05-12 04:25:33 +00:00
Campbell Barton
d153850520 fix for hanging while drawing fcurves, the function made some attempt to avoid the problem but when the view is zero pixels wide it still hung for some time. 2010-05-11 21:46:20 +00:00
Campbell Barton
3088bda1b7 drawing volume had a buffer overrun in some cases 2010-05-11 20:38:01 +00:00
Ton Roosendaal
c3dbd2a46b Dropbox refinement in 3d window: the "drop image" dropbox checks for
object under mouse cursor. If not, another dropbox operation can be used.
2010-05-11 14:25:48 +00:00
Dalai Felinto
8828234902 Logic UI: using the RNA interface as default - commit pre-subversion bumping (i.e. no DNA changes here)
Also: extra set funcs, layout adjustments

The patch for the subversion commit was getting too big, and it will be hard to distinguish what was essentially do_version + DNA changes and what was layout adjustments.

So this is the first part of the commit. The next may take a bit more because I'm not so confident in my readfile changes.
2010-05-11 06:56:59 +00:00
Sergey Sharybin
8d9e55122f "Every Nth number of Points" operator for curves/surfaces
This is replacement of old "Select every Nth" operator with
de-select strategy to make the same behaviour as for meshes.
2010-05-10 17:32:11 +00:00
Matt Ebb
6321838cce Tweak for elubie, scroll main file selector window immediately when newly added
folder is out of view.
2010-05-10 08:57:58 +00:00
William Reynish
6a74c16af7 Fixed a crash when dropping items on the 3D View background. Todo: Make it add a backdrop image ;) 2010-05-10 08:05:31 +00:00
Matt Ebb
4b79effc80 Enable external drag/drops into text editor 2010-05-10 06:29:34 +00:00
Matt Ebb
523f8e3557 Give Sensors/Controllers/Actuators more sensible names when they're created
(based on their type)
2010-05-10 05:46:01 +00:00
Matt Ebb
f9495c7bef Added search list widget for 'actuator sensor' too. 2010-05-10 04:59:44 +00:00
Matt Ebb
1e0caad5da Update Armature actuator UI to use pointer list widgets, rather than text entry fields 2010-05-10 04:49:09 +00:00
Xavier Thomas
bd4fe1b71d Fix for histogram Luma mode not working when waveform is in RGB mode.
Also unified the scope vocabulary.
2010-05-10 03:42:22 +00:00
Matt Ebb
413c4c91ca Fix [#22296] Wrong Operator Names? 2010-05-10 01:49:35 +00:00
Matt Ebb
d384174b45 Tweaks to image editor scopes, while testing a bug 2010-05-10 01:46:44 +00:00
Matt Ebb
29ba391a16 Turned on auto-execute python scripts by default, as agreed in recent meeting.
Also added notice to download page:
http://www.blender.org/download/get-25-alpha/

Which links to here, too:
http://wiki.blender.org/index.php/Doc:2.5/Manual/Introduction/Installing_Blender/Security
2010-05-10 01:44:55 +00:00
William Reynish
e8a2059b84 Improved the Ray Sensor UI in the updated Logic Editor. 2010-05-10 00:12:36 +00:00
William Reynish
5afb24cedb Added backspace as an alternative to the X key, for deleting things. 2010-05-09 21:37:53 +00:00