Antony Riakiotakis
7683f87f27
Fix compilation on MinGW after recent utf 16 fixes (possibly win32 too). gcc ostream does not support wchar_t, I hope it works as expected with unicode filenames.
2012-08-22 19:01:09 +00:00
Campbell Barton
da1f288f50
rename libs internal libs for CMake + SCons (used in MSVC project files)
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for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00
Nathan Letwory
6c113b54b3
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00
Nathan Letwory
9216efcba2
== SCons ==
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* bring back 'player' libtype, after investigation with ideasman.
scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
2009-09-05 01:58:02 +00:00
Nathan Letwory
bade641408
== SCons ==
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* first working changes to get blenderplayer linking
* blenderplayer/ moved into source/ (CMakeLists.txt changed for that too)
* added externs for bprogname to gp_ghost, so that it links properly
2009-09-04 10:40:41 +00:00
Nathan Letwory
521fe6739a
2.5 / SCons
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New priorities for most libs, at least core. This is still for Blender proper, BGE and such still to come.
2008-12-23 21:20:34 +00:00
Nathan Letwory
15da2232f7
* tweak linking priorities - should help for GCC users
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* some lib renaming
2008-01-08 09:47:44 +00:00
Ken Hughes
cc1a3941cc
For scons: Add "-DWITH_DDS" to compile flags when dds is enabled.
2007-06-25 21:25:28 +00:00
Kent Mein
613646b33e
This commit is a modified version of patch #6860
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It adds read only dds support. (Writing will come later)
Kent
2007-06-25 19:50:25 +00:00