Commit Graph

20175 Commits

Author SHA1 Message Date
Hans Goudey
c238728105 Fix: Curves cyclic access function duplicates attribute
This was an oversight in 6594e802ab. First it must check if the
attribute exists before adding it.
2022-03-07 18:58:04 -06:00
Hans Goudey
b8f1ae5c38 Cleanup: Rename geometry set "curve" to "curves"
Similar to 245722866d, just another function I missed before.
2022-03-07 16:26:55 -06:00
Brecht Van Lommel
f130d4f211 Cleanup: fix various typos
Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D14203
2022-03-07 17:28:39 +01:00
Campbell Barton
a61ee1dcae Cleanup: quiet warnings 2022-03-07 21:51:50 +11:00
Yann Lanthony
7ca13eef7c Improve multi-user gpencil data performance with modifiers
When a grease pencil data-block has multiple users and is subject
to modifiers, layer transforms or parenting, performance
(especially playback) is greatly affected.

This was caused by the grease pencil eval process which does per
instance full-copies of the original datablock in case those
kinds of transformations need to be applied.

This commit changes the behavior of the eval process to do shallow
copies (layers with empty frames) of the datablock instead
and duplicates only the visible strokes.

When we need to have a unique eval data
per instance, only copy the strokes of visible
frames to this copy.

Performance:
On a test file with 1350 frames 33k strokes and 480k points
in a single grease pencil object that was instanced 13 times:
 - master: 2.8 - 3.3 fps
 - patch: 42 - 52 fps

Co-authored by: @filedescriptor
This patch was contributed by The SPA Studios.

Reviewed By: #grease_pencil, pepeland

Differential Revision: https://developer.blender.org/D14238
2022-03-07 11:38:56 +01:00
Hans Goudey
887ccb8537 Fix T96152: Crash realizing curve instances
The "curve_type" was transferred to instances because it isn't a
built-in curve attribute. Then it was interpolated as a point
domain attribute from the instance domain in the realize
instances node.

The fix was just missing from 9ec12c26f1.
`curve_type` needs to be marked as a built-in attribute.
2022-03-04 22:28:57 -05:00
Hans Goudey
295d5c6ef5 Fix T96164: Crash with curve domain attributes
When converting from the new type to the old, the curve domain
attributes weren't properly resized, so their data was not properly
allocated.
2022-03-04 11:11:56 -05:00
Antonio Vazquez
5eaeb9bd0d GPencil: Fix wrong parameters in gpencil_check_same_material_color
The stroke and fill parameters were flipped.
2022-03-04 08:44:23 +01:00
Falk David
e8dc82311d Fix T96145: GPencil eval data not updated correctly
When removing a modifier, changing the layer transform or updating
 the parent of a grease pencil object that has a multi-user datablock
 and animation data, the eval data is not updated properly (after a
 frame change). This can also cause memory leaks.

 The fix makes sure that we free and reset any runtime copy
 (`ob->runtime.gpd_eval`) in `BKE_gpencil_prepare_eval_data`.

 Note: As far as we can tell, `ob->runtime.gpd_orig` is unused and could
 be removed. The assignment in `BKE_gpencil_prepare_eval_data`
 seemed to be unnecessary.

Co-authored-by: @yann-lty

Reviewed By: antoniov

Maniphest Tasks: T96145

Differential Revision: https://developer.blender.org/D14236
2022-03-03 16:01:23 +01:00
Hans Goudey
3c175caaa3 Cleanup: Rename set handle type node internally to match UI
I've had trouble finding this node a few times now,
it's simpler if the file name matches the name in the UI.
2022-03-02 17:58:17 -05:00
Nikhil Shringarpurey
721b705499 UI: Comments Misspellings of Vertex/Vertices
Correct misspellings in code comments of "vertex" and "vertices".

See D13932 for more details.

Differential Revision: https://developer.blender.org/D13932

Reviewed by Harley Acheson
2022-03-02 10:05:15 -08:00
Jacques Lucke
037e1ad140 Merge branch 'blender-v3.1-release' 2022-03-02 17:13:57 +01:00
Jacques Lucke
2fb31f34af Fix T95692: incorrect interpolated children particle hair
Differential Revision: https://developer.blender.org/D14227
2022-03-02 17:12:56 +01:00
Kévin Dietrich
3a0df7d37b Merge remote-tracking branch 'origin/blender-v3.1-release' 2022-03-02 15:22:19 +01:00
Kévin Dietrich
6883c47bb5 Fix T94729: GPU subdivision does not support meshes without polygons
There are two issues revealed in the bug report:
- the GPU subdivision does not support meshes with only loose geometry
- the loose geometry is not subdivided

For the first case, checks are added to ensure we still fill the
buffers with loose geometry even if no polygons are present.

For the second case, this adds
`BKE_subdiv_mesh_interpolate_position_on_edge` which encapsulates the
loose vertex interpolation mechanism previously found in
`subdiv_mesh_vertex_of_loose_edge`.

The subdivided loose geometry is stored in a new specific data structure
`DRWSubdivLooseGeom` so as to not pollute `MeshExtractLooseGeom`. These
structures store the corresponding coarse element data, which will be
used for filling GPU buffers appropriately.

Differential Revision: https://developer.blender.org/D14171
2022-03-02 15:19:55 +01:00
Sergey Sharybin
51c5a4d85d Merge branch 'blender-v3.1-release' 2022-03-02 11:45:48 +01:00
Jeroen Bakker
5086913b28 Fix T96116: Image editor not updated when adding new tile. 2022-03-02 11:42:23 +01:00
Henrik Dick
6498688e27 GPencil: Improve subdivision modifier
The subdivision modifier for Grease Pencil handles closed strokes
correctly now and does converge to the same shape as the mesh
subdivision surface.

Differential Revision: http://developer.blender.org/D14218
2022-03-01 19:32:02 +01:00
Hans Goudey
444d57d440 Geometry Nodes: Port most curve primitives to new data-block
Create `Curves` directly, instead of using the conversion from
`CurveEval`. This means that the `tilt` and `radius` attributes
don't need to be allocated. The old behavior is kept by using the
right defaults in the conversion to `CurveEval` later on.

The Bezier segment primitive isn't ported yet, because functions
to provide easy access to built-in attributes used for Bezier curves
haven't been added yet.

Differential Revision: https://developer.blender.org/D14212
2022-03-01 12:06:29 -05:00
Hans Goudey
f98d74c80d Curves: Move curves primitive to object add code
Currently, any time a Curves data-block is created, the `curves_random`
function runs, filling it with 500 random curves, also adding a radius
attribute. This is just left over from the prototype in the initial
commit that added the type.

This commit moves the code that creates the random data to the curve
editors module, like the other primitives are organized.

Differential Revision: https://developer.blender.org/D14211
2022-03-01 11:40:25 -05:00
Sergey Sharybin
f493e2f23a Merge branch 'blender-v3.1-release' 2022-03-01 11:46:53 +01:00
Sergey Sharybin
629f22f161 Fix T95997: Crash when entering edit mode
The issue was uncovered by the 0f89bcdbeb, but the root cause goes
into a much earlier design violation happened in the code: the modifier
evaluation function is modifying input mesh, which is not something
what is ever expected.

Bring code closer to the older state where such modification is only
done for the object in edit mode.

---

From own tests works seems to work fine, but extra eyes and testing
is needed.

Differential Revision: https://developer.blender.org/D14191
2022-03-01 11:46:38 +01:00
Jacques Lucke
4b9c77a19a Merge branch 'blender-v3.1-release' 2022-03-01 11:36:46 +01:00
Jacques Lucke
9216cf9cb5 Fix: dangling internal links after removing sockets
This is a follow up for rBd5e73fa13dd275fb9c76b1e41142ab086dd2e6be.
The issue was found with the file in T95997.
2022-03-01 11:34:36 +01:00
Jeroen Bakker
eec1c16200 Fix T96030: Update Image editor after reload. 2022-03-01 11:04:09 +01:00
Jeroen Bakker
d743ef91df Fix 3d texture painting artifacts.
When dimension of images aren't a multifold of 256 parts of the gpu
textures are not updated. This patch will calculate the correct part of
the image that needs to be reuploaded.
2022-03-01 10:45:19 +01:00
Jeroen Bakker
4a4701b43c Fix painting on none 256 aligned images.
Internally the update tiles are 256x256. Due to some miscalculations
tiles were not generated correctly if the dimension of the image wasn't
a multifold of 256.
2022-03-01 09:32:58 +01:00
Campbell Barton
5777bd719b Cleanup: use doxygen comments, correct spelling
Also move eDupli_ID_Flags doc-string to it's declaration.
2022-03-01 09:36:25 +11:00
Hans Goudey
94a4dddb1b Fix: Don't tag curves component cache dirty for radius
Changing the radius does not invalidate a cache on
`CurvesGeometry`.
2022-02-28 17:28:54 -05:00
Hans Goudey
9ebb65323e Fix: Use correct default in Curves to CurveEval conversion
Currently the code expects the radius attribuet to always exist on the
input Curves. This won't be true in the future though, so the correct
default value of one should be used when creating the data on CurveEval,
where the data is not optional.
2022-02-28 17:27:38 -05:00
Hans Goudey
6594e802ab Curves: Add method to access cyclic attribute
Avoids the need to use the attribute API to access this commonly
used builtin attribute.
2022-02-28 17:20:37 -05:00
Leon Schittek
75bb99fa40 Nodes: Improve readability of selected node links
This commit improves the drawing of selected node links:
 - Highlight the entire link to make it easier to spot where the link
   is going/coming from.
 - Always draw selected links on top, so they are always clearly
   visible.
 - Don't fade selected node links when the sockets they are connected
   to are out out view.
 - Dragged node links still get a partial highlight when they are only
   attached to one socket.

Differential Revision: https://developer.blender.org/D11930
2022-02-28 15:52:00 -05:00
Brecht Van Lommel
96492903aa Merge branch 'blender-v3.1-release' 2022-02-28 19:18:22 +01:00
Brecht Van Lommel
44b0c70919 Fix T92288, T96041: instancing of shared mesh objects without modifiers broken
New code from the vertex normal refactor cfa53e0fbe combined with older code
from 592759e3d6 that disabled instancing for custom normals and autosmooth
meant that instancing was always disabled.

However we do not need to disable instancing for custom normals and autosmooth
at all, this can be shared between instances just fine.
2022-02-28 18:32:27 +01:00
Hans Goudey
245722866d Cleanup: Rename geometry set "curve" functions to "curves"
Ref T95355
2022-02-28 10:53:30 -05:00
Hans Goudey
9ec12c26f1 Geometry Nodes: Begin conversion to new curves
This commit changes `CurveComponent` to store the new curve
type by adding conversions to and from `CurveEval` in most nodes.
This will temporarily make performance of curves in geometry nodes
much worse, but as functionality is implemented for the new type
and it is used in more places, performance will become better than
before.

We still use `CurveEval` for drawing curves, because the new `Curves`
data-block has no evaluated points yet. So the `Curve` ID is still
generated for rendering in the same way as before. It's also still
needed for drawing curve object edit mode overlays.

The old curve component isn't removed yet, because it is still used
to implement the conversions to and from `CurveEval`.

A few more attributes are added to make this possible:
- `nurbs_weight`: The weight for each control point on NURBS curves.
- `nurbs_order`: The order of the NURBS curve
- `knots_mode`: Necessary for conversion, not defined yet.
- `handle_type_{left/right}`: An 8 bit integer attribute.

Differential Revision: https://developer.blender.org/D14145
2022-02-28 10:46:34 -05:00
Hans Goudey
579f42ae52 Cleanup: Move mesh_validate.c to C++
This patch was tested on the build bots on all platforms.
2022-02-28 10:08:26 -05:00
Bastien Montagne
f5159e078e Merge branch 'blender-v3.1-release' 2022-02-28 15:03:17 +01:00
Bastien Montagne
413e87b6b7 Fix T96048: Crash on appending with driver variables loop in shapekeys.
The usual 'shape keys snowflake' nightmare again...
2022-02-28 15:02:17 +01:00
Colin Marmont
1558b270e9 Animation: Sensible frame range for motion paths
Motion paths can now be initialised to more sensible frame ranges,
rather than simply 1-250:

- Scene Frame Range
- Selected Keyframes
- All Keyframes

The Motion Paths operators are now also added to the Object context menu
and the Dopesheet context menu.

The scene range operator was removed, because the operators now
automatically find the range when baking the motion paths.

The clear operator now appears separated in "Selected Only" and "All",
because it was not clear for the user what the button was doing.

Reviewed By: sybren, looch

Maniphest Tasks: T93047

Differential Revision: https://developer.blender.org/D13687
2022-02-28 12:28:19 +01:00
Hans Goudey
4f2f3114b7 Fix: Incorrect assert in curves code
The attribute data might be null if the number of curves is zero.
While that is not common, an empty curves data-block is valid.
2022-02-26 17:33:45 -05:00
Hans Goudey
ac3f4db719 Cleanup: Mesh normal calculation comments and logic
Some logic and comments in the vertex normal calculation were
left over from when normals were stored in MVert, before
cfa53e0fbe. Normals are never allocated and freed
locally anymore.
2022-02-25 17:47:42 -05:00
Hans Goudey
1598ab9639 Merge branch 'blender-v3.1-release' 2022-02-25 17:23:14 -05:00
Kévin Dietrich
72a286760f Fix compile warning from earlier commit. 2022-02-25 22:01:17 +01:00
Kévin Dietrich
bdf4e1596d Merge remote-tracking branch 'origin/blender-v3.1-release' 2022-02-25 21:36:09 +01:00
Kévin Dietrich
c8b4e0c0b5 Disable GPU subdivision if autosmooth or split normals are used
These features are complicated to support on GPU and hardly compatible
with subdivision in the first place. In the future, with T68891 and
T68893, subdivision and custom smooth shading will be separate workflows.
For now, and to better prepare for this future (although long term
plan), we should discourage workflows mixing subdivision and custom
smooth normals, and as such, this disables GPU subdivision when
autosmoothing or custom split normals are used.

This also adds a message in the modifier's UI to indicate that GPU
subdivision will be disabled if autosmooth or custom split normals are
used on the mesh.

Differential Revision: https://developer.blender.org/D14194
2022-02-25 21:28:13 +01:00
Hans Goudey
1a8db5b717 Fix: Only possible to create one 8 bit integer attribute
The custom data code checks for `LayerTypeInfo.defaultname` before
adding a second layer with a certain type. This was missed in
e7912dfa19. In practice, this default name
is not actually used.
2022-02-25 10:35:14 -05:00
Jacques Lucke
6e11cfc56a Curves: add surface object pointer
Ref T95776.

Differential Revision: https://developer.blender.org/D14182
2022-02-25 13:22:42 +01:00
Bastien Montagne
1a853a9e90 LibOverrides: fix handling of hierarchy root in complex cases.
This affects essentially the Outliner 'create hierarchy' tool currenlty.
Previously code did not handle properly hierarchy root in case overrides
where created from a non-root ID (e.g. an object inside of a linked
collection), and in case additional partial overrides were added to an
existing partially overrided hierarchy.

Also did some renaming on the go to avoid using 'reference' in override
context for anything else but the reference linked IDs.
2022-02-25 12:18:48 +01:00
Hans Goudey
4c66bd5da2 Curves: Use simpler "set" behavior for postion attribute
This is similar to f8fe0e831e, which made the change to the
handle position attributes. This commit removes the way that setting the
`position` attribute also changes the handle position attributes. Now,
the "Set Position" node still has this behavior, but changing the
attribute directly (with the modifier's output attributes) does not.

The previous behavior was a relic of the geometry nodes design
from before fields and the set position node existed.

This makes the transition to the new curves data structure simpler.
There is more room for optimizing the Bezier case of the set position
node in the future.
2022-02-24 12:22:26 -05:00