Joseph Eagar
c11c196efa
part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :)
2010-07-19 04:44:37 +00:00
Campbell Barton
ed4377faa7
replace referenecs to python 2.x
2010-04-20 15:46:28 +00:00
Joseph Eagar
71003b9bcc
merge with trunk at r27259 and commit of a patch by anthony jones to fix msvc (though further work may be needed because changes made by the merge
2010-03-09 04:32:40 +00:00
Campbell Barton
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
Joseph Eagar
0e165c55bb
did math lib conversion, equivilent to merge with trunk/2.5 at r24464
2009-11-23 14:41:22 +00:00
Brecht Van Lommel
37e4a311b0
Math Lib
...
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
conversion script instead, if they use a lot of math functions
in new code:
http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
Joseph Eagar
e3a410d224
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
Joseph Eagar
672c8926d7
files missing from recent merge
2009-10-24 05:43:27 +00:00
Ton Roosendaal
0e5a6a21e8
Fixes to get Blender compile and run on PowerPC OSX 10.3, gcc 3.3
...
(yes antique, but having 5 year old OS's work is very cool)
In short:
- include <cmath> after <math.h> fails
- STL template issues (recursion, syntax)
2009-10-20 15:51:18 +00:00
Campbell Barton
98ee2a781d
option to build the BGE without python, uses existing python check (cmake and scons)
...
when python is disabled videotextures are not built.
2009-09-29 21:42:40 +00:00
Benoit Bolsee
1483fafd13
Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24 21:22:24 +00:00