Joseph Eagar
bb7339a7ae
merge with trunk at r31523
2010-09-04 05:31:25 +00:00
Campbell Barton
55ed0f0507
more rna renaming.
2010-08-18 08:26:18 +00:00
Joseph Eagar
c11c196efa
part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :)
2010-07-19 04:44:37 +00:00
Campbell Barton
8f1500da00
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
Campbell Barton
392e1da179
bugfix and cleanup
...
- BGE Shader.setSampler(name, index): index range check was wrong.
- Compositor check for an invalid channel was incorrect.
- getting the center of selected verts used an uninitalized z axis.
- do_init_render_material() used && rather then & when testing for MA_TRANSP.
- weight paint activate flipped bone used && rather then & for flag checking.
2010-04-17 15:47:00 +00:00
Joseph Eagar
71003b9bcc
merge with trunk at r27259 and commit of a patch by anthony jones to fix msvc (though further work may be needed because changes made by the merge
2010-03-09 04:32:40 +00:00
Campbell Barton
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
Joseph Eagar
abd16aac5a
ok, apparently didn't commit this either. apparently includes a merge with trunk/2.5 at r24811 I thought I'd committed but did not, yeek.
2009-11-29 00:53:23 +00:00
Joseph Eagar
0e165c55bb
did math lib conversion, equivilent to merge with trunk/2.5 at r24464
2009-11-23 14:41:22 +00:00
Campbell Barton
67c295da9c
rename pose_channels to bones
...
was: object.pose.pose_channels["Bone"]
now: object.pose.bones["Bone"]
2009-11-18 11:40:55 +00:00
Brecht Van Lommel
37e4a311b0
Math Lib
...
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
conversion script instead, if they use a lot of math functions
in new code:
http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
Joseph Eagar
672c8926d7
files missing from recent merge
2009-10-24 05:43:27 +00:00
Campbell Barton
98ee2a781d
option to build the BGE without python, uses existing python check (cmake and scons)
...
when python is disabled videotextures are not built.
2009-09-29 21:42:40 +00:00
Benoit Bolsee
1483fafd13
Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24 21:22:24 +00:00