Commit Graph

57451 Commits

Author SHA1 Message Date
Clément Foucault
31820d0109 Eevee : Fix T52991 2017-10-04 21:31:47 +02:00
Sergey Sharybin
63c472b4f9 Merge branch 'master' into blender2.8 2017-10-04 22:18:05 +05:00
Campbell Barton
296757804c Fix error copying smoke modifier uv layer 2017-10-05 02:44:02 +11:00
Bastien Montagne
9609828000 Tssst, we use USA english, not Oxford one... :P 2017-10-04 12:42:33 +02:00
Bastien Montagne
a22af1a84b Fix i18n messages extraction script, and a few more UI messages... 2017-10-04 12:39:06 +02:00
Sergey Sharybin
b22b2c783d Fix T52982: Join operator with context override crashes Blender 2.79 2017-10-04 15:00:05 +05:00
Campbell Barton
d1dfed206b Fix T52923: Circle diameter is in fact radius 2017-10-04 18:01:53 +11:00
Campbell Barton
08f728a3e9 Cleanup: redundant casts 2017-10-04 16:52:55 +11:00
Campbell Barton
92272f56e6 PyAPI: fast keyword parsing for __import__
No functional changes.
2017-10-04 15:54:41 +11:00
Campbell Barton
728cffa9ce PyAPI: fast keyword parsing for bpy.props
No functional changes.
2017-10-04 15:13:52 +11:00
Bastien Montagne
ad22d29dac Some UI/messages fixes. 2017-10-03 21:32:46 +02:00
Clément Foucault
9422db7796 Eevee: Some changes to the Render / Render layers settings panel.
- Separate the Post Processes settings into sub panel.
- Rename "Viewport Anti-Aliasing" to sampling & super-sampling as it also reduce the noise of other effects.
- Remove Temporal Anti-Aliasing toggle and make it always active unless the number of samples is 1.
2017-10-03 18:30:56 +02:00
Clément Foucault
57c323b5d3 Object Mode : Fix probe paralax display. 2017-10-03 18:30:56 +02:00
Clément Foucault
f40fa55b58 DRW: Fix Feedbackloop warning. 2017-10-03 18:30:56 +02:00
Campbell Barton
cbe07d980c Python: bump minimum version to 3.6 2017-10-03 23:50:34 +11:00
Campbell Barton
7ae02c2ddb Cleanup: remove unused vpaint projection handle 2017-10-03 23:43:30 +11:00
Campbell Barton
a4721c0504 Weight Paint: blend smear tool 2017-10-03 23:35:30 +11:00
Campbell Barton
6a7dc3348a Vertex Paint: fix feedback loop w/ smear tool
Was reading and writing from same array,
this also makes smear thread-safe.
2017-10-03 23:07:13 +11:00
Bastien Montagne
314d93838e Fix bplayer (c) 2017-10-03 12:31:51 +02:00
Alexander Gavrilov
7c2d5eaacb Change weigth paint accumulate mechanics to fix problems with mirroring.
Restoring weights is problematic when the stroke overlaps its mirror.
It's better to simply compute the new weight based on the saved data
rather than restoring things, and check that the change is monotonic.

This way is also closer to how things worked before the merge.
2017-10-03 12:41:37 +03:00
Campbell Barton
975ed05edb Vertex Paint: smear got wrong last-location 2017-10-03 20:19:59 +11:00
Campbell Barton
7640d5e92a Error in last commit, weight must be set for non-accumulate 2017-10-03 19:24:02 +11:00
Campbell Barton
f4b1f9b925 Vertex Paint: remove accumulate (soc-2017-vertex_paint)
This secondary accumulation option accumulated brush falloff.
The same option in image painting accumulates color
as vertex paiht 'Spray' does.

Giving this option different behavior for vertex paint seems strange.
Also this is basically increasing falloff over time.

Remove the new code, expose existing 'Spray' as 'Accumulate'
to match other paint modes.
2017-10-03 19:09:28 +11:00
Sergey Sharybin
2bfa061a15 Merge branch 'master' into blender2.8
Notes:

- Changes in paint_vertex.c were simple to merge, mainly related on passing
  evaluation context.

- Conflicts in EditDM and drawmesh.c are solved using code from blender2.8
  branch. Those areas are deprecated and not to be used in final release.

  However, it's possible that some reference code from master is lost, so
  keep attention when adding alpha support for vertex painting.
2017-10-03 12:59:06 +05:00
Campbell Barton
515e69999e Weight Paint: don't set weight w/ average brush
Also use 'const' for brush.
2017-10-03 18:43:18 +11:00
Campbell Barton
2b3ff61d80 Correct int division in last commit 2017-10-03 17:36:55 +11:00
Campbell Barton
6092ded127 Weight Paint: add some color blending modes
While these mostly make sense for color,
there is no harm in supporting.
2017-10-03 17:24:29 +11:00
Clément Foucault
2136942916 Eevee : Fix grid black fill. 2017-10-02 22:17:20 +02:00
Clément Foucault
2bd36338d3 Gawain : Add workaround to fix bad sync of the program_in_use flag. 2017-10-02 22:16:50 +02:00
Clément Foucault
c548c76804 Eevee : Fix ghosting from probe data when toggling "only render". 2017-10-02 20:02:21 +02:00
Clément Foucault
5f7192018e Eevee : SSR : Make sure to not apply Specular Occlusion to SSR.
This makes the metals shine more.

Previous behaviour was not correct.
2017-10-02 19:44:44 +02:00
Clément Foucault
04e4a0db0d Eevee : Probe Grid : Fix Update tagging. 2017-10-02 18:42:18 +02:00
Clément Foucault
73ab572c0a Eevee : Probe Cubemap : Fix Broken Display data. 2017-10-02 18:42:18 +02:00
Clément Foucault
21ec254ae2 Eevee : Light Grid : Init grid to black instead of world color.
This was a mistake to use world color because it introduce light bleeding on indoor environement.
2017-10-02 18:42:18 +02:00
Clément Foucault
dc327e2793 Eevee : Lamps : Change ESM default exponent.
Users are thinking that ESM are not soft because of the default value.
2017-10-02 18:42:18 +02:00
Alexander Gavrilov
88dd45e1e1 Disable multithreaded weight paint when mirroring is enabled.
Mirroring writes to the mirror vertex within the direct vertex
draw function, which violates assumptions required for processing
vertices in parallel.
2017-10-02 17:33:51 +03:00
Campbell Barton
64afba0244 Remove brush versioning (again!)
Causes crash, see c133927bb

Merging soc-2017-vertex_paint brought this back by accident.
2017-10-03 00:56:45 +11:00
Sergey Sharybin
8b1b7e8d10 Depsgraph: Fix/workarounf when tagging light probe for data update 2017-10-02 18:49:49 +05:00
Sergey Sharybin
64c1a48c50 Fix T52927: Compositor wrong scale when scale size input is connected to complex node
The issue here is that we can not read scale from socket when determining
dependent area of interest. This area will depend on current pixel. Now fall
back to more stupid but reliable thing: if scale size input is connected to some
nodes, we use the whole frame as area of interest.
2017-10-02 15:55:52 +05:00
Campbell Barton
b2a10fa615 Vertex Paint: projection options
This makes vertex paint match image painting more closely.

- Add falloff shape option sphere/circle
  where sphere uses a 3D radius around the cursor and
  circle uses a 2D radius (projected), like previous releases.
- Add normal angle option so you can control the falloff.
- Add Cull option, to paint onto faces pointing away.

Disabling normals, culling and using circle falloff
allows you to paint through the mesh.
2017-10-02 22:07:58 +11:00
Campbell Barton
9d34ae6048 Sculpt: calculate plane instead of point,normal
No functional changes.
2017-10-02 22:07:57 +11:00
Campbell Barton
1cfee60419 Cleanup: add 'sphere' to sculpt test function name 2017-10-02 22:07:57 +11:00
Campbell Barton
2a744a9f2e Cleanup: indentation, whitespace 2017-10-02 22:07:57 +11:00
Campbell Barton
deb16defd5 Math Lib: distance to AABB
Original code by @mano-wii, modified for general use.
2017-10-02 22:07:39 +11:00
Sergey Sharybin
ff0938870f Compositor: Fix strict compilation warnings when debug is enabled 2017-10-02 15:18:10 +05:00
Sergey Sharybin
f06a60c25d Compositor: Fix compilation error with debug enabled 2017-10-02 15:12:04 +05:00
Sergey Sharybin
04704297d2 Fix T52920: Saving Tiff Files type Blender crashes
Was only happening for 3 and 1 channel sources.
2017-10-02 13:44:13 +05:00
Campbell Barton
864a53e276 Fix gradient tool crash with recent changes
Having gesture automatic free memory isn't practical if this
has it's own allocations.

Add option not to free userdata.
2017-10-02 01:34:51 +11:00
Campbell Barton
9a6aba2a94 Vertex Paint: use squared distance test
Avoids sqrt for verts that are later ignored
2017-10-02 00:44:04 +11:00
Andrea Weikert
ba67d94258 Compile fixes for MSVC:
* missing include for uint typedef
* macro syntax error

Reviewers: campbellbarton, fclem

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D2863
2017-10-01 15:34:12 +02:00