Commit Graph

61241 Commits

Author SHA1 Message Date
Campbell Barton
1422c0650c UI: move pivot to the topbar
Pivot variables are now stored in scene toolsettings.
2018-05-12 22:04:45 +02:00
Campbell Barton
67dda3611f UI: use icons for orientation types
See: T55038
2018-05-12 19:02:38 +02:00
Germano
817bb5d40d Remove unused function: BKE_bvhtree_from_mesh_looptri. 2018-05-12 12:05:54 -03:00
Germano
7c1171c246 Replace BKE_bvhtree_from_mesh_looptri with BKE_bvhtree_from_mesh_get.
Must have had a conflict in commit rB82d59c6588d7 when merging branchs.
2018-05-12 11:53:27 -03:00
Campbell Barton
90b2e4ce28 UI: move orientation to the topbar
Move manipulator toggle to overlay popover.
2018-05-12 14:56:07 +02:00
Campbell Barton
570455fb83 EditMode: multi-object inset
D3305 by @jfmichaud31
2018-05-12 11:01:32 +02:00
Campbell Barton
d1b969a0cd EditMode: multi-object UV cube project
D3346 by @Cykyrios
2018-05-12 10:09:37 +02:00
Campbell Barton
ea43130504 EditMode: multi-object UV cylinder project
D3345 by @Cykyrios
2018-05-12 09:59:25 +02:00
Campbell Barton
c35af3b056 EditMode: multi-object UV sphere project
D3344 by @Cykyrios
2018-05-12 09:59:18 +02:00
Campbell Barton
f410e83b2c EditMode: multi-object UV reset
D3343 by @Cykyrios
2018-05-12 09:46:35 +02:00
Campbell Barton
dcc55c89fa Modifiers: port Remesh from DerivedMesh to Mesh
D3331 by @alikendarfen
2018-05-12 09:33:30 +02:00
Campbell Barton
df2de43459 Modifiers: ported Wave from DerivedMesh to Mesh
D3350 by @alikendarfen
2018-05-12 09:22:34 +02:00
Campbell Barton
4dc91ebf81 Merge branch 'master' into blender2.8 2018-05-12 08:22:03 +02:00
Campbell Barton
1813f00b94 Fix missing fallback in recent aabb precalc func
Also comment unused vars
2018-05-12 08:19:20 +02:00
Campbell Barton
c84b8d4801 Cleanup: modifier arg wrapping 2018-05-12 08:04:56 +02:00
Germano
be8add5d50 Refactor: Move functions to get the distance to a projected aabb to BLI_match and remove confusing parameters. 2018-05-11 20:20:51 -03:00
Campbell Barton
6aca3e43ec UI: tweaks to icon defaults
Minor changes to fit w/ new icons.
2018-05-11 22:15:05 +02:00
Germano
5503e2565b Bmesh: Clear possible geometry saved at runtime when converting bmesh to mesh. 2018-05-11 15:48:14 -03:00
Campbell Barton
194cba8ba4 Merge branch 'master' into blender2.8 2018-05-11 20:13:07 +02:00
Campbell Barton
925e775818 EditMesh: remove duplicate rip macro
Change the fill setting in the keymap,
this allows tool access the macro with either setting.
2018-05-11 20:02:12 +02:00
Campbell Barton
73a7885ab3 WM: initialize last used macro properties 2018-05-11 20:01:51 +02:00
Clément Foucault
ef49a587d4 DRW: Add DRW_UNIFORM_FLOAT_COPY and DRW_UNIFORM_BOOL_COPY.
And also use a union instead of forcing the cast to void*.
2018-05-11 19:00:32 +02:00
Clément Foucault
10b9c86c80 DRW: Add DRW_view_layer_engine_data_ensure_ex. 2018-05-11 19:00:32 +02:00
Christian Hubert
054d837e65 Modifiers: ported Laplacian Deform DerivedMesh → Mesh
Reviewers: sybren

Differential Revision: https://developer.blender.org/D3326
2018-05-11 18:10:21 +02:00
Joshua Leung
f998bad211 Fix: Last of the operators from T54811 now work with Copy on Write 2018-05-11 17:44:10 +02:00
Jeroen Bakker
d3c4248946 Workbench: StudioLight HDRI's
The Studio lights are now loaded from disk. The location is
`datafiles/studiolights` they need to be JPG for now. JPG cannot store
HDRI color range but they are clamped inside the Workbench
engine for speed reason. I didn't select JP2K as it might not be
enabled.

Users can add upto 20 HDRI files. This limitation is inside the
RNA_space.c Currently the icons are calculated when you first open the
selection box for the HDRI's. We could add them to a background
rendering later.

I added 2 test files a sky texture rendered in Cycles and an HDRI from
cloud.blender.org.
2018-05-11 17:02:13 +02:00
Christian Hubert
68b736ce24 Modifiers: ported Laplacian Smooth DerivedMesh → Mesh
Reviewers: sybren

Differential Revision: https://developer.blender.org/D3340
2018-05-11 16:52:01 +02:00
Pablo Vazquez
625c2c2943 Use Light Probe icons 2018-05-11 16:02:30 +02:00
Pablo Vazquez
f3017bbc06 Icon for Light Probes
Including Cubemap, Grid and Planar

Designed by @wevon with minor modifications as part of T53840. Thanks!
2018-05-11 16:02:30 +02:00
Sergey Sharybin
66b3f0b4d0 Depsgraph: Fix redundant nodes built when animation shares same action 2018-05-11 15:49:04 +02:00
Sergey Sharybin
2f0aca4596 Particle mode: Fix memory leak with simple interpolated children 2018-05-11 15:40:46 +02:00
Christian Hubert
b5beb660b3 Modifiers: ported UV Project DerivedMesh → Mesh
Reviewers: sybren

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D3316
2018-05-11 15:30:01 +02:00
Sergey Sharybin
2c6e523c1f Dar manager: Ignore non-particle-edit objects from particle mode 2018-05-11 15:12:24 +02:00
Sergey Sharybin
aefd181b0b Fix crash going to edit mode of particles with copy on write
We can not rely on edit->psys, it is not set for particle edit,
and there is some logic deeper inside which does different things
dependent on that.

We need to replace those checks with some some HAIR vs. PARTICLES
flag and always set psys pointer.
2018-05-11 14:55:58 +02:00
Christian Hubert
af5428aa2b Modifiers: ported Screw DerivedMesh → Mesh
Reviewers: sybren

Differential Revision: https://developer.blender.org/D3315
2018-05-11 14:43:37 +02:00
Sergey Sharybin
690a5f0e50 Depsgraph: Remove workaround for scene free
No functional changes commit ;)
2018-05-11 14:28:03 +02:00
Sergey Sharybin
210bedd7e3 Remove debug only code 2018-05-11 14:24:19 +02:00
Pablo Vazquez
624829515a Light Probe type name should be CUBEMAP, not SPHERE.
Change requested by @fclem
2018-05-11 13:41:52 +02:00
Sergey Sharybin
f74c604646 Remove unused functions which will break with copy-on-write 2018-05-11 12:49:25 +02:00
Sergey Sharybin
d50821f145 Particle edit: Initial support of edit with copy-on-write
The idea is that edit mode structure is owned by original object,
and used for drawing. This is a bit confusing, especially since
path cache is also in that structure and needs evaluated object
to calculate cache.

In the future we should split edit data from visualization data,
but that's bigger refactor.
2018-05-11 12:49:25 +02:00
Sergey Sharybin
ff3e9d0d90 Particle edit: Fix missing update after undo
Old code was doing draw-time calculations in some cases.
just do the same for now.
2018-05-11 12:49:25 +02:00
Sergey Sharybin
96584818b7 Draw manager: Use explicit edit structure passed in 2018-05-11 12:49:25 +02:00
Sergey Sharybin
a55c588559 Depsgraph: Move edit mode pointers trickery to own functions 2018-05-11 12:49:25 +02:00
Sergey Sharybin
1c6414dd1b Draw manager: Get number of cached segments from edit
This way we know it's in sync with edit mode.
2018-05-11 12:49:25 +02:00
Sergey Sharybin
327789eaf8 Draw manager: Add utility function to check whether particle systems are to be drawn 2018-05-11 12:49:25 +02:00
Bastien Montagne
bac9b04778 Add comment about weird special handling of scene freeing in depsgraph. 2018-05-11 11:36:48 +02:00
Bastien Montagne
20b6eabd42 Fix (unreported) broken freeing code for Sequencer.
Freeing sequencer would always do usercount, which is now forbidden when
called from main ID freeing code.

Annoying in 2.7x, much more critical issue in 2.8!

Also, moved RNA sequencer API functions to proper rna_scene_api.c file.
2018-05-11 11:36:48 +02:00
Dalai Felinto
8b41999ea0 Multi-Object: MESH_OT_loop_to_region by Oleg
Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3253
2018-05-11 11:34:15 +02:00
Christian Hubert
17ac0e824b Modifiers: ported Corrective Smooth DerivedMesh → Mesh
Reviewers: sybren

Differential Revision: https://developer.blender.org/D3339
2018-05-11 11:27:04 +02:00
Dalai Felinto
badd88ca02 Multi-Object: MESH_OT_screw by Nick Milios
With small changes.

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3276
2018-05-11 11:25:58 +02:00