Commit Graph

7212 Commits

Author SHA1 Message Date
Campbell Barton
e86fbcd4f0 Merge branch 'blender-v4.0-release' 2023-10-13 10:31:44 +11:00
Campbell Barton
fb58aa5900 Cleanup: typos, duplicate words 2023-10-13 10:21:06 +11:00
Harley Acheson
4320f1a217 Merge branch 'blender-v4.0-release' 2023-10-12 11:56:24 -07:00
Harley Acheson
1c4b2ad17f Fix #113352: UI: Round Pen When Subpixel AA is Off
Testing to see if rounding the advancing pen seems to give slightly
nicer spacing when subpixel anti-aliasing is turned off.

Pull Request: https://projects.blender.org/blender/blender/pulls/113399
2023-10-12 20:54:54 +02:00
Harley Acheson
3c4f84e0fc UI: Input Placeholders
Optional inline hint describing the expected value of an input field.

Pull Request: #112104
2023-10-12 11:44:08 -07:00
Harley Acheson
70af02e0dd Cleanup: Make format
Changes resulting from Make Format
2023-10-12 10:38:12 -07:00
Harley Acheson
9071ed6a7f Cleanup: Make format
Changes resulting in Make Format
2023-10-12 10:35:19 -07:00
Harley Acheson
2c7d15b19c Merge branch 'blender-v4.0-release' 2023-10-12 10:33:29 -07:00
Harley Acheson
b688414223 UI: Type To Search And Space Bar Search
Continue allowing spacebar search for all dropdown and context menus,
but also add the ability to allow some menus to have type to search,
like Add Modifiers, Objects, Nodes.

Pull Request: https://projects.blender.org/blender/blender/pulls/113520
2023-10-12 17:54:59 +02:00
Julian Eisel
8a5aacfdaa Refactor: Store view item in the view item drop target
Avoids repeated and redundant lookups. Also simplifies some code.

Note that currently, these drop targets are volatile objects created whenever
needed, but not kept in memory. Should they ever be kept over multiple redraws,
this view item reference will have to be updated for each.
2023-10-12 17:15:33 +02:00
Christoph Lendenfeld
3792c2720d Refactor: remove ED_ prefix from autokeying functions
No functional changes

Since the functions now live in a namespace,
they no longer need the prefix

as a result there are now 2 functions named
`autokeyframe_object`
which is fine because they take different parameters

If both are needed is for a future patch to investigate

Pull Request: https://projects.blender.org/blender/blender/pulls/113612
2023-10-12 16:32:29 +02:00
Christoph Lendenfeld
a3831fe7af Refactor: Move autokeyframing functions to animrig
No functional changes

The following functions have been moved
`autokeyframe_cfra_can_key`
`autokeyframe_object`
`ED_autokeyframe_object`
`ED_autokeyframe_pchan`
`ED_autokeyframe_property`

they are all in a new file
keyframing_auto.cc
while the declarations are in
ANIM_keyframing.cc

The autokeyframe makros also have been moved

Pull Request: https://projects.blender.org/blender/blender/pulls/113607
2023-10-12 15:44:58 +02:00
Julian Eisel
65b6bcfaa0 Merge remote-tracking branch 'origin/blender-v4.0-release' 2023-10-12 14:41:07 +02:00
Julian Eisel
a9238a54ba Fix broken inheritance hierarchy for light linking UI
Custom drop targets for views are supposed to use `DropTargetInterface` as the
base class, and view items `TreeViewItemDropTarget`. Light linking used
`TreeViewItemDropTarget` for both the view and the view item drop targets. This
is because they both used the same intermediate base class.

After suggestion from Sergey, this uses composition instead of multiple
inheritance, so `CollectionDropTarget` becomes a member instead of a base
class.

Pull Request: https://projects.blender.org/blender/blender/pulls/113550
2023-10-12 14:38:42 +02:00
Campbell Barton
b8ad624006 Cleanup: use doxygen doc-strings, spelling in comments 2023-10-12 09:26:53 +11:00
Harley Acheson
63f56fee91 Merge branch 'blender-v4.0-release' 2023-10-11 10:28:13 -07:00
Harley Acheson
d6a6c3e1fc UI: Highlight Selected Item in View3D Mode Menu
Allow the View3D "Mode" menu to highlight the currently-selected mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/112058
2023-10-11 19:27:02 +02:00
Harley Acheson
e00bd55576 Merge branch 'blender-v4.0-release' 2023-10-11 08:26:58 -07:00
Harley Acheson
aa88d9a8e3 Revert "UI: Input Placeholders"
This reverts commit b0515e34f9.
Unintentionally added to 4.0
2023-10-11 08:01:24 -07:00
Harley Acheson
61dc86b0eb Merge branch 'blender-v4.0-release' 2023-10-10 15:48:29 -07:00
Harley Acheson
b0515e34f9 UI: Input Placeholders
Optional inline hint describing the expected value of an input field.

Pull Request: https://projects.blender.org/blender/blender/pulls/112104
2023-10-11 00:47:13 +02:00
Jacques Lucke
663aa3538d UI: allocate panel runtime data separately
This results in better separation for what is stored in .blend files and what is not.
Also allows us to potentially use C++ in panel run-time data.

Pull Request: https://projects.blender.org/blender/blender/pulls/113502
2023-10-10 18:17:31 +02:00
Germano Cavalcante
5429d892b7 Merge branch 'blender-v4.0-release' into main 2023-10-10 12:19:37 -03:00
Bastien Montagne
a238ab737b Fix (unreported) liboverride: Hierarchy corruption when making some override local.
Making some liboverride local will break/corrupt liboverride hierarchies
in many cases. So that function (or its caller, in some cases) need to
call #BKE_lib_override_library_main_hierarchy_root_ensure to re-validate
(and re-generate if needed) the liboverride hierarchy roots.
2023-10-10 16:56:48 +02:00
Campbell Barton
137f8dd7bc Cleanup: spelling in comments 2023-10-10 09:44:57 +11:00
Hans Goudey
8f27baf388 Merge branch 'blender-v4.0-release' 2023-10-09 23:54:43 +02:00
Hans Goudey
976eaae02f Cleanup: Move BKE_object.hh to C++
Simplifies the fix to #111120, where the object bounds functions
may return a C++ type instead of `BoundBox`.

Pull Request: https://projects.blender.org/blender/blender/pulls/113462
2023-10-09 23:41:53 +02:00
Harley Acheson
a6a4d45538 Merge branch 'blender-v4.0-release' 2023-10-09 13:10:22 -07:00
Harley Acheson
1d141e721c Fix #109968: Allow Warping on Actual Mouse Bounds
For Color Circle (and Square) and for Walk Navigation, use the actual
region bounds for mouse warping.

Pull Request: https://projects.blender.org/blender/blender/pulls/113066
2023-10-09 22:09:04 +02:00
Harley Acheson
311a3d5695 Merge branch 'blender-v4.0-release' 2023-10-09 07:58:47 -07:00
Harley Acheson
35d3d52508 UI: Search All Menus with Space Bar
Allow initiating the search of any named menu by pressing space bar.

Pull Request: https://projects.blender.org/blender/blender/pulls/113299
2023-10-09 16:56:16 +02:00
Jeroen Bakker
03040f3b7f Cleanup: Make format 2023-10-09 12:49:02 +02:00
Bastien Montagne
df0d7c9c3d WM Jobs: Refactor all worker status variables into a single shared struct.
Move the three current 'status variables' (stop, update and progress)
into a single 'WorkerStatus' struct. This is cleaner and will allow for
future workin this area without having to edit tens of 'startjob'
callbacks signatures all the time.

No functional change expected here.

Note: jobs' specific internal code has been modified as little as
possible, in many cases the job's own data still just store pointers to
these three values. Ideally in the future more refactor will be using a
single pointer to the shared `wmJobWorkerStatus` data instead.

Pull Request: https://projects.blender.org/blender/blender/pulls/113343
2023-10-09 12:12:22 +02:00
Campbell Barton
0742ef808f Fix writing past struct bounds of GHOST_TEventImeData
IME editing would cast GHOST_TEventImeData to wmIMEData then read/write
an additional member that doesn't exist in GHOST_TEventImeData.

In practice it's likely struct padding prevented this from showing up
as a bug. Nevertheless it's bad practice to rely on this.

- Make GHOST_TEventImeData read-only, move the is_ime_composing boolean
  into the window.
- Add static assert to ensure both structs are the same size.
- Correct code comments.
2023-10-08 14:29:08 +11:00
Pratik Borhade
97b831df8e Merge branch 'blender-v4.0-release' 2023-10-06 16:26:53 +05:30
Pratik Borhade
b5ebf31fb1 Fix #113022: Disabled menu item's text uses inner color
This fails to differentiate between active buttons and disabled buttons
for some custom themes (and also in blender light theme)

Instead use text color with 0.5 alpha value for disabled item's text.
(Don't blend between text and inner color)

Pull Request: https://projects.blender.org/blender/blender/pulls/113082
2023-10-06 12:54:14 +02:00
Jesse Yurkovich
d47ceb53f8 Cleanup: Replace usage of old BLI_array macros with C++ types
This replaces the older dynamic c arrays with blender::Vector as
appropriate. Many files required minimal changes and the before/after
are quite similar.

There's 3 remaining usages of the old machinery but those will require
more involved changes and design.

See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110981
2023-10-06 03:02:17 +02:00
Damien Picard
e773e0952a I18n: fix translation of Grease Pencil 3.0 layer names
The Grease Pencil 3.0 layers and groups were not properly translated:
- The layers and groups' names were translated during display in the
  layer list. Since they are data, they should be left untranslated at
  this time.
- On object creation, the names "GP_Layer", "Color", "Lines", and
  "Fills" were not translated at all.
  This adds DATA_() macros around to translate them if the user has
  enabled translation of new data names.
- The functions returning unique names for layers and groups
  unique_layer_group_name() and unique_layer_name() would return
  "GP_Layer" and "GP_Group" by default.
  These defaults are now translated.
- When adding new layers and groups, the name was always hardcoded to
  "GP_Layer" and "GP_Group" because the operators' properties for the
  names defaulted to that, and prop defaults cannot be translated.
  Instead, make them default to a null string, but choose an
  appropriate name when executing the op. This name is chosen by
  unique_layer_name() and unique_layer_group_name(), whose defaults
  are now translated.

Pull Request: https://projects.blender.org/blender/blender/pulls/112930
2023-10-05 10:51:31 +02:00
Harley Acheson
e44f500be8 Fix #102591: Improvements to Context Menu Path Operators
Improvements to `ui_but_menu_add_path_operators` so that it properly
differentiates between files and directories even if the filepath is
not slash terminated. It will also not add the operators to the menu
if the filepath does not exist.

---

Right-clicking on a pathname input we get a context menu that might contain "Open File Externally" and/or "Open Location Externally".  But the first problem is that it does not check if this location exists, and we do have times where the paths do not exist yet.  This PR makes this function a bool so that can return false if the files do not exist.

The second problem is that the function does not properly differentiate between a file path and directory path. For a directory path that is not slash terminated it will assume it is a file path.  This PR actually checks the path (BLI_is_dir) to see if it really is a directory path.

Pull Request: https://projects.blender.org/blender/blender/pulls/113216
2023-10-03 18:44:56 +02:00
Jacques Lucke
48fe3aab36 UI: start search in menu when pressing spacebar
This way one can easily access the item that has been searched for most
recently if `Sort by Most Recent` is enabled in the user preferences.

Pull Request: https://projects.blender.org/blender/blender/pulls/113144
2023-10-03 11:39:00 +02:00
Campbell Barton
26bb029ad8 Fix #113154: Hang double-clicking on UI elements outside a text field
The logic to handle word selection from double clicking ran even when
the event wasn't inside the button. This would pass an invalid position
to BLI_str_cursor_step_bounds_utf8 which hung.

Resolve by limiting word-selection to when the event is inside
the text editing field as well as clamping the position to ensure
it's within the allowed range.
2023-10-03 13:57:33 +11:00
Harley Acheson
4d35344010 UI: UI: Anchor Right When Double-Clicking Last Word
Merging #113125 into blender-v4.0-release. Accidentally
committed to main first.
2023-10-01 09:56:12 -07:00
Harley Acheson
82bfc41d0c UI: Allow Separate Configuration of Subpixel Antialiasing
Separate user configuration of subpixel antialiasing from the hinting
options. For example, this allows turning this on while hinting is
"None", or off when hinting is "Full".

Pull Request: https://projects.blender.org/blender/blender/pulls/113027
2023-09-29 19:02:25 +02:00
Lukas Tönne
d1435f6729 Node groups: Add undo steps after drag and drop of interface items
These have to be added manually by the drop targets.

Pull Request: https://projects.blender.org/blender/blender/pulls/113061
2023-09-29 16:29:26 +02:00
Campbell Barton
78fc3039a8 Fix #90732: UI "Copy to Selected" crash with custom properties
Copy to selected & Alt-LMB dragging buttons didn't account for
custom properties, An IDProperty from one item was applies to other
items in the selection.

Now ID property paths are resolved up for every selected item.
2023-09-29 13:56:16 +10:00
Campbell Barton
b581ea1cc2 Fix copy-to-selected mix up with custom property names
Don't pass custom property names to RNA_struct_type_find_property
since this meant custom-property names could intentionally collide with
RNA property names.
2023-09-29 13:50:56 +10:00
Campbell Barton
8c590ef945 Cleanup: pass const ID properties to path creation functions 2023-09-29 13:50:53 +10:00
Campbell Barton
a3cb3a65b2 Fix UI "Copy Data Path" missing the trailing index for array properties
The index was missing when full_path was False.
2023-09-29 13:50:52 +10:00
Harley Acheson
5ccb289ef7 Fix #112642: Anchor Word Start For Double-click Word Select
In Interface text inputs, when double-clicking to select a word, set
the "initial selection position" to the beginning of the word. This way
you can continue to select forward by dragging before releasing mouse.

Pull Request: https://projects.blender.org/blender/blender/pulls/113037
2023-09-29 00:27:58 +02:00
Julian Eisel
31e1a32378 Fix 1 pixel overlap in tool or asset shelf header background drawing
When the tool settings or asset shelf header would draw with some
transparency, the separator line between regions would visibly overlap
the background behind buttons, which looked unpolished. Ensure there is
no overlap (but also no gap, which became visible after accounting for
the separator line in the background drawing).
2023-09-28 19:30:05 +02:00