Commit Graph

435 Commits

Author SHA1 Message Date
Campbell Barton
2d171aa612 Tests: ensure BLI_str_utf8_offset_from_index index is logically clamped
Callers to this function were clamping the index which isn't necessary.

Update doc-string & tests to reflect this.
2023-12-13 12:14:29 +11:00
Guillermo Venegas
e23b8eeb42 BLI: destruct non-trivial types after using remove_if
`Vector::remove_if` allows certain elements to be removed based on a predicate.
However `std::remove_if` only shifts the elements that will not be deleted
to the beginning of the container and then `Vector::remove_if` only
updates the pointer to the new last element after using `std::remove_if`.
This works well if `Vector` is used with trivial types that don't have a destructor.

Having a `Vector<std::unique_ptr>` for example, can generate undefined behavior
if the predicate gives `true` to elements that are contiguous at the end, if
`Vector::remove_if` only updates the end pointer in these specific cases, these
makes these smart pointers useless because  they will not be freed by themselves.

To prevent that, also destruct the elements being removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/115914
2023-12-12 10:42:04 +01:00
Hans Goudey
d8497e48e1 Cleanup: Use is_empty() instead of size() == 0 2023-12-11 15:47:11 -05:00
Campbell Barton
ded36920d7 Cleanup: spelling in comments 2023-12-10 16:33:54 +11:00
Ray Molenkamp
df94b2ef1b Fix: Build error with MSVC
the bots seem to struggle with this test after 7e916474db
doesn't make a whole lot of sense, and i can't repro the
issue locally, but helping it a little to pick the right
template wouldn't hurt.

Pull Request: https://projects.blender.org/blender/blender/pulls/115916
2023-12-08 00:23:07 +01:00
Campbell Barton
497600e49e Cleanup: spelling in comments, strings 2023-12-07 12:45:27 +11:00
Hans Goudey
4c79b87d9a Cleanup: Remove unused threading C-API functions
BLI_task.hh has newer/better equivalents now.

Pull Request: https://projects.blender.org/blender/blender/pulls/115539
2023-12-01 15:29:36 +01:00
Jacques Lucke
7730ca2b9d BLI: improve const handling in ImplicitSharingPtr
The constness of the `ImplicitSharingPtr` does not imply the constness of the
referenced data, because that is determined by the user count. Therefore,
`ImplicitSharingPtr` should never give a non-const pointer to the underlying data.
Instead, one always has to check the user count, before one can do a `const_cast`.

Pull Request: https://projects.blender.org/blender/blender/pulls/115652
2023-12-01 11:19:39 +01:00
Bastien Montagne
050d48edfc BLI_fileops: Harmonize 'rename' behaviors accross platforms.
This commit aim at making the behaviors of `BLI_rename` and
`BLI_rename_overwrite` more consistent and coherent across all
supported platforms.

* `BLI_rename` now only succeeds in case the target `to` path does not
  exists (similar to Windows `rename` behavior).
* `BLI_rename_overwrite` allows to replace an existing target `to` file
  or (empty) directory (similar to Unix `rename` behavior).

NOTE: In case the target is open by some process on the system, trying
to overwrite it will still fail on Windows, while it should succeed on
Unix-like systems.

The main change for Windows is the usage of `MoveFileExW`
instead of `_wrename`, which allows for 'native support' of file
overwrite (using the `MOVEFILE_REPLACE_EXISTING` flag). Directories
still need to be explicitly removed though.

The main change for *nix systems is the use of `renamex_np` (OSX) or
`renameat2` (most Linux systems) to allow forbidding renaming to an
already existing target in an 'atomic' way.

NOTE: While this commit aims at avoiding the TOC/TOU problem as
much as possible by using available system's primitives for most
common cases, there are some situations where race conditions
(filesystem changes between checks on FS state, and actual rename
operation) remain possible.

Pull Request: https://projects.blender.org/blender/blender/pulls/115096
2023-11-30 22:35:00 +01:00
Lukas Tönne
227a4eae77 Make ImplicitSharingPtr constructor from data pointer explicit
The ImplicitSharingPtr has an implicit constructor for raw pointers.
This has unintended effects when comparing an ImplicitSharingPtr to a
raw pointer: The raw pointer is implicitly converted to the shared
pointer (without change in refcount) and when going out of scope will
decrement user count, eventually freeing the data.

Conversion from raw pointer to shared pointer should not happen
implicitly. The constructor is made explicit now. This requires a little
more boilerplate when constructing a sharing pointer. A special
constructor for the nullptr is added so comparison with nullptr can
still happen without writing out a constructor.

Pull Request: https://projects.blender.org/blender/blender/pulls/115476
2023-11-27 15:53:29 +01:00
Hans Goudey
29f3d54e91 Cleanup: Grammar in comments
- it's self vs. itself
- boiler plate vs boilerplate
2023-11-21 09:42:39 -05:00
Jacques Lucke
813078daec BLI: support checking if two maps are the same 2023-11-21 13:38:43 +01:00
Bastien Montagne
6ce5f87d5b BLI_fileops rename unittests: add tests for directory rename.
Pull Request: https://projects.blender.org/blender/blender/pulls/115073
2023-11-17 22:53:58 +01:00
Bastien Montagne
cb06b30587 Add 'rename' unittest for BLI_fileops' BLI_rename/_overwrite().
Pull Request: https://projects.blender.org/blender/blender/pulls/115067
2023-11-17 20:52:03 +01:00
Hans Goudey
583bd9662e Cleanup: Remove C header from C++ math header
Remove some redundancy between headers, more fully
separate the C++ headers from the older C headers.

Pull Request: https://projects.blender.org/blender/blender/pulls/114705
2023-11-11 21:09:54 +01:00
Campbell Barton
536e5323f5 Cleanup: suppress UBSAN undefined behavior warnings 2023-11-09 17:28:39 +11:00
Campbell Barton
6983c14955 Cleanup: spelling in comments, use doxygen doc-strings 2023-11-02 16:43:04 +11:00
Sergey Sharybin
7afa5aaa59 BLI: Add std::string variant of BLI_uniquename_cb
Allows to ensure unique name for cases when name is a dynamically
sized string.

Pull Request: https://projects.blender.org/blender/blender/pulls/114052
2023-10-24 11:35:52 +02:00
Sergey Sharybin
85c557ffa2 Cleanup: Rename BLI_string_utils.h to BLI_string_utils.hh
All users of it are now C++, which opens doors to add C++ to the
public API.
2023-10-20 10:27:26 +02:00
Jacques Lucke
c37faf8c2f Merge branch 'blender-v4.0-release' 2023-10-06 16:41:38 +02:00
Jacques Lucke
0aa91a30dd Fix #113092: take highlighted part of search item into account in more places
When using menu-search, only the last part of a search item is highlighted.
When sorting the search results, this should be taken into account and
the highlighted words should be prioritized.

This was already partially implemented in 56e98f8ba6. Now it's also
taken into account with prefix search. For example, `TC` now prefers
`Input > Texture Coordinate` over `Texture > Checker Texture`.
2023-10-06 16:38:45 +02:00
Jesse Yurkovich
d47ceb53f8 Cleanup: Replace usage of old BLI_array macros with C++ types
This replaces the older dynamic c arrays with blender::Vector as
appropriate. Many files required minimal changes and the before/after
are quite similar.

There's 3 remaining usages of the old machinery but those will require
more involved changes and design.

See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110981
2023-10-06 03:02:17 +02:00
Clément Foucault
9d229aee19 Math: Add from_up_axis matrix creation function
This add the possibility to create a
orthogonal basis around a given unit
vector.

The name was chosen to match the naming
convention already in place and match
the other matrix construction functions.
In other places (ex: renderers), this same
function is commonly named `make_orthonormal`
or `make_basis`.

The function is not given to have a fixed
implementation and might change overtime.
That's why the test only covers the
assumptions and not the raw values.

The implementation is borrowed from
Cycles and adapted to our math API.

Pull Request: https://projects.blender.org/blender/blender/pulls/113218
2023-10-04 14:35:47 +02:00
Jacques Lucke
56e98f8ba6 UI: prioritize highlighted last words in string search
When using menu search, each search item has multiple segments. In the UI,
 we only highlight last section, which is the actual node/operator name. The
menu path is grayed out. It seems reasonable to give greater weight to the
words in the search item that are highlighted.

See #112839 for an example of what effect this can have.

Pull Request: https://projects.blender.org/blender/blender/pulls/112839
2023-09-26 11:49:49 +02:00
Campbell Barton
d4dbbab5d9 Cleanup: locate break statements inside the case body
Follow the convention used almost everywhere in Blender's code.
2023-09-23 21:17:50 +10:00
Campbell Barton
209056b0e9 Cleanup: remove error checks on return value of safe utf8 functions
The safe functions never return an error value,
so checking for it makes no sense.
2023-09-18 15:11:45 +10:00
Campbell Barton
f952e9768d Cleanup: add "_safe(..)" suffix to BLI_str_utf8_as_unicode_step
This makes it clearer other "safe" functions should be used in
combination with the resulting offsets.

Also correct doc-string which wasn't updated from the "or_error()"
version of this function.
2023-09-18 15:07:09 +10:00
Campbell Barton
ed552e9e4f Cleanup: add suffix to clarify unicode functions that return an error
There were enough cases of callers ignoring a potential the error value,
using the column width for e.g. to calculate pixel sizes, or the size in
bytes to calculate buffer offsets.

Since text fields & labels can include characters that return an error
from BLI_str_utf8_as_unicode, add the suffix to make this explicit.
2023-09-18 13:41:03 +10:00
Campbell Barton
69bf9db9a4 Tests: update test for change to BLI_str_cursor_step_next_utf8
Change to handling of control characters in [0] caused tests to fail,
now the cursor no longer skips over control characters,
update test to account for this.

[0]: bc51449ff1
2023-09-17 14:55:19 +10:00
Hans Goudey
fa34992def Cleanup: Remove unnecessary includes from C++ data structure headers
The hash tables and vector blenlib headers were pulling many more
headers than they actually need, including the C base math header,
our C string API header, and the StringRef header. All of this
potentially slows down compilation and polutes autocomplete
with unrelated information.

Also remove the `ListBase` constructor for `Vector`. It wasn't used
much, and making it easy to use `ListBase` isn't worth it for the
same reasons mentioned above.

It turns out a lot of files depended on indirect includes of
`BLI_string.h` and `BLI_listbase.h`, so those are fixed here.

Pull Request: https://projects.blender.org/blender/blender/pulls/111801
2023-09-01 21:37:11 +02:00
Hans Goudey
425b871607 Mesh: Replace EdgeHash and EdgeSet with C++ classes
The `EdgeHash` and `EdgeSet` data structures are designed specifically
as a hash of an order agnostic pair of integers. This specialization can
be achieved much more easily with the templated C++ data structures,
which gives improved performance, readability, and type safety.

This PR removes the older data structures and replaces their use with
`Map`, `Set`, or `VectorSet` depending on the situation. The changes
are mostly straightforward, but there are a few places where the old
API made the goals of the code confusing.

The last time these removed data structures were significantly changed,
they were already moving closer to the implementation of the newer
C++ data structures (aa63a87d37).

Pull Request: https://projects.blender.org/blender/blender/pulls/111391
2023-08-29 17:00:33 +02:00
Omar Emara
110cb5d0d5 BLI: Add square function
This patch adds the square function for both float and vector math BLI
libraries. It also renames the corresponding GLSL function for
compatibility.

Pull Request: https://projects.blender.org/blender/blender/pulls/111217
2023-08-17 15:05:52 +02:00
Omar Emara
85a3f61150 BLI: Add 2D transformation matrix decomposition
This patch adds support for 2D transformation matrix decomposition into
translation, rotation, and scale.

Pull Request: https://projects.blender.org/blender/blender/pulls/111178
2023-08-16 14:47:14 +02:00
Aras Pranckevicius
2f060706a4 Cleanup: fewer BLI_color.hh et al includes
Include counts of some headers while making full blender build:
- BLI_color.hh 1771 -> 1718
- BLI_math_color.h 1828 -> 1783
- BLI_math_vector.hh 496 -> 405
- BLI_index_mask.hh 1341 -> 1267
- BLI_task.hh 958 -> 903
- BLI_generic_virtual_array.hh 509 -> 435
- IMB_colormanagement.h 437 -> 130
- GPU_texture.h 806 -> 780
- FN_multi_function.hh 331 -> 257

Note: DNA_node_tree_interface_types.h needs color include only
for the currently unused (but soon to be used) socket_color function.
Future step is to figure out how to include
DNA_node_tree_interface_types.h less.

Pull Request: #111113
2023-08-16 14:48:53 +03:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Aras Pranckevicius
d973355b3a Cleanup: reduce amount of math-related includes
Using ClangBuildAnalyzer on the whole Blender build, it was pointing
out that BLI_math.h is the heaviest "header hub" (i.e. non tiny file
that is included a lot).

However, there's very little (actually zero) source files in Blender
that need "all the math" (base, colors, vectors, matrices,
quaternions, intersection, interpolation, statistics, solvers and
time). A common use case is source files needing just vectors, or
just vectors & matrices, or just colors etc. Actually, 181 files
were including the whole math thing without needing it at all.

This change removes BLI_math.h completely, and instead in all the
places that need it, includes BLI_math_vector.h or BLI_math_color.h
and so on.

Change from that:
- BLI_math_color.h was included 1399 times -> now 408 (took 114.0sec
  to parse -> now 36.3sec)
- BLI_simd.h 1403 -> 418 (109.7sec -> 34.9sec).

Full rebuild of Blender (Apple M1, Xcode, RelWithDebInfo) is not
affected much (342sec -> 334sec). Most of benefit would be when
someone's changing BLI_simd.h or BLI_math_color.h or similar files,
that now there's 3x fewer files result in a recompile.

Pull Request #110944
2023-08-10 14:51:40 +03:00
Campbell Barton
b086bd411e Cleanup: use listbase macros 2023-08-07 22:02:19 +10:00
Nathan Vegdahl
d4d0daa934 Fix #110169: nearly flat normalized fcurves jump around in editor
The root cause was a classic fixed-size epsilon issue.  The code that
checked if an fcurve was effectively flat, and thus shouldn't be
normalized, used a fixed-size epsilon that was reasonable for values
close-ish to zero, but didn't work well for values >= 1.0.

This patch addresses the issue by introducing a new function
`ulp_diff_ff()` that robustly computes the number of floating point
steps between two floats, and using that to ensure that a minimum
number of representable floats exist between the min/max values
of the curve.  This approach scales appropriately up and down to
both huge and tiny values.

This patch also updates the existing `compare_ff_relative()` function
to use the new robust ulps code for the ulps-based part of its
comparison, resolving an issue documented in its unit tests where
it behaved poorly for values close to zero.

Pull Request: https://projects.blender.org/blender/blender/pulls/110796
2023-08-07 10:53:01 +02:00
Jacques Lucke
4719caf660 Cleanup: move BLI_string_search.h to C++ 2023-08-05 08:52:29 +02:00
Hans Goudey
ffe4fbe832 Cleanup: Move editors headers to C++
See #103343

Pull Request: https://projects.blender.org/blender/blender/pulls/110820
2023-08-05 02:57:52 +02:00
Campbell Barton
8c8ff6b85b Cleanup: spelling in comments, use C-style comments 2023-08-03 09:44:28 +10:00
Jacques Lucke
f397ba7571 BLI: update blender::Set vs std::unordered_set benchmark results
Also give more details about the used CPU and compiler.
2023-07-25 10:49:14 +02:00
Campbell Barton
302887c619 Cleanup: use boolean literals in source/
Apply clang-tidy modernize-use-bool-literals to source/.
2023-07-22 11:43:01 +10:00
Falk David
46d60aacd8 Array Utils: Add find_all_ranges function
This functions returns a vector of all the index ranges for which the
span contains consecutive values that equal to the value given.

Pull Request: https://projects.blender.org/blender/blender/pulls/110265
2023-07-19 16:37:50 +02:00
Falk David
93855a5efd IndexMask: Add tests for IndexMask::from_union 2023-07-19 16:24:31 +02:00
Campbell Barton
32fb40fa76 Cleanup: use function style casts for C++ 2023-07-14 12:31:00 +10:00
Hans Goudey
9a879b27b3 Cleanup: Fix macOS build error, move set performance test out of header
Fixes, similar to a5a72019a9

Pull Request: https://projects.blender.org/blender/blender/pulls/110017
2023-07-12 18:04:13 +02:00
Hans Goudey
a5a72019a9 Cleanup: Move Map performance test out of header
Avoid including <unordered_map> in BLI_map.hh
for the performance test only used in the test file.
2023-07-12 09:45:25 -04:00
Jacques Lucke
3f33e0c6cd Cleanup: clang format in disabled code segments
This formats code that is disabled using `#if 0`. Formatting was achieved
by temporarily changing `#if 0` to `#if 1 /*something*/`, then formatting,
and then changing it back to `#if 0`.
2023-07-12 14:18:59 +02:00
Campbell Barton
36b2291610 Cleanup: spelling in comments 2023-07-11 14:40:47 +10:00