Chingiz Dyussenov
1aca6face8
Added cameras and lamps import, properties are not taken into account
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except position.
2009-07-17 06:12:58 +00:00
Chingiz Dyussenov
5a5b47c33e
*Exporter handles empty objects.
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*Added textures import.
TODO:
Fix images import.
2009-07-16 07:56:17 +00:00
Arystanbek Dyussenov
b334a45b35
COLLADA importer: base for object transform animation.
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Fix a crash reported by Gary Richie: check NULL materials.
2009-07-15 18:59:49 +00:00
Chingiz Dyussenov
60e2416ac0
Added object hierarchy support to importer.
2009-07-13 08:41:37 +00:00
Arystanbek Dyussenov
7007f0c945
Importer:
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- fixed multi-UV set import and made code more readable
- added #ifdef'ed console output useful for debugging
2009-07-10 11:32:55 +00:00
Arystanbek Dyussenov
42fba920be
Importer fixes:
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- remove empty meshes created by add_object call
- make_edges
- don't create a mesh object for non-mesh nodes
2009-07-10 08:43:37 +00:00
Chingiz Dyussenov
edf5200fa1
Added export objects hierarchy.
2009-07-10 06:55:05 +00:00
Chingiz Dyussenov
b91492c683
Added import multiple UV layers.
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If <geometry> has more than one primitive - UVs aren't imported properly.
Will fix this soon.
2009-07-08 11:55:11 +00:00
Chingiz Dyussenov
861a0d20c6
Small fix - now import per-face materials should work properly.
2009-07-03 07:54:55 +00:00
Chingiz Dyussenov
9cc690b0d1
Import per-face materials.
2009-07-02 12:35:46 +00:00
Chingiz Dyussenov
f86100b358
Import:
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*materials are assigned to objects.
TODO:
*import UVs
2009-07-02 05:43:14 +00:00
Chingiz Dyussenov
1bd28c878b
* Export cameras and lights.
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* Import materials.
TODO:
Assign materials to objects.
2009-07-01 18:18:53 +00:00
Chingiz Dyussenov
d7fa3d6c80
Added per-face materials exporting. If mesh has no materials it won't be
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exported.
2009-06-28 13:20:37 +00:00
Arystanbek Dyussenov
b8f6221c8b
Object rotation read/write.
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The new QuatToAxisAngle function could go to BLI_arithb.h.
2009-06-27 09:29:30 +00:00
Chingiz Dyussenov
2f3b3e5f33
Import:
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* Objects are created and linked to meshes.
* Since I don't know how to import per-face normals, they are generated automatically by mesh_calc_normals.
* Objects are imported with transformations but without rotation yet.
2009-06-26 11:25:19 +00:00
Arystanbek Dyussenov
ab183755da
Quick fix to allow reading of <polylist> and <polygons>.
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Treating <polylist> as <polygons> in OpenCollada seems intentional, not a bug.
2009-06-25 16:25:07 +00:00
Chingiz Dyussenov
78110f23d4
Added very basic geometry import. Only <triangles> is supported.
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Found a bug in OpenCollada - <polylist> is treated as <polygon>.
2009-06-25 12:13:32 +00:00
Chingiz Dyussenov
a82d3dec41
Multi-texture material export (unfinished).
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Import geometry using mesh editor module commented out. Will use blenkernel module instead.
2009-06-22 13:23:13 +00:00
Arystanbek Dyussenov
02acf9c354
Importer base for Chingiz.
2009-06-17 11:16:18 +00:00