When this new subtypes is used, then string of property is hidden using
asterisks, e.g.: mysecretpassword -> ****************
This code was reviewed and modified by Brecht. Thanks very much:
- https://codereview.appspot.com/6713044/
This new subtype of string property is intended mostly for Add-on developers
writing Add-on which communicates with some server (http, sql, ftp, verse,
etc.). When this server requires user authentication and user has to type
username and password, then current API didn't allow to type 'hidden' password,
e.g. when you want to demonstrate this script, then everybody can see this
security password. Some examples of Add-on which could use this new subtype:
- On-line database of textures
- Integration of render farm
- Integration of Verse
Security Notes:
- You can copy paste hiddent string of property from text input using (Ctrl-C, Ctrl-V),
but you can do this in other GUI toolkits too (this behavior it is widely used).
- Text of string property is stored in plain text, but it is widely used in other
GUI toolkits (Qt, Gtk, etc.).
Simple examples:
- https://dl.dropbox.com/u/369894/draw_op_passwd.py
- https://dl.dropbox.com/u/369894/blender-password.png
Added option to display object's diffuse color multiplied by sculpting
mask. This option could be found in Options panel of toolshelf when in
sculpting mode.
Thanks to Nicholas and Brecht for reviewing the patch!
- use unsigned ints only (where mixing signed/unsigned)
- turn heap_swap into an inline function, add SWAP_TVAL macro to swap values using a temp value as storage.
- added type checking SHIFT3/4 macros
also style cleanup for CTR_Map
- update face normals when triangulating.
- avoid divide by zero when interpolating customdata on a zero length edge.
- replace zero float comparisons with fabsf() < FLT_EPSILON to avoid numeric error.
also renamed BLI_heap_empty() --> BLI_heap_is_empty() so its obviously readonly function.
- define array sizes for functions that take vectors.
- quiet some -Wshadow warnings.
- some copy/paste error in readfile.c made it set the same particle recalc flag twice.
Documentation & Test blend files:
------------------
http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements
Credits:
------------------
Miika Hamalainen (MiikaH): Student / Main programmer
Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch
Google: For Google Summer of Code 2012