Campbell Barton
fa17b0a911
add select invert for lattice
2012-03-16 23:01:37 +00:00
Ove Murberg Henriksen
0b8ae86e59
Added functionality: copy vertex group from source to targets.
...
Changed some comments to represent the code more accuratly.
2012-03-15 21:49:40 +00:00
Nicholas Bishop
24b676e370
Remove the OBJECT_OT_test_multires operator.
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Originated in r35213, appears to have been some test for multires in
BMesh.
2012-03-10 05:15:17 +00:00
Ove Murberg Henriksen
5b29a7bd2f
from first change up until including this: added two buttons to gui,
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transfer weight and trtransfer weight all, made the basic structure, redy to implement the contents of the functions in object_vgroup.c
2012-03-02 13:33:14 +00:00
Ove Murberg Henriksen
42dfd82928
M source/blender/editors/object/object_ops.c
...
M source/blender/editors/object/object_intern.h
2012-02-29 19:55:54 +00:00
Ove Murberg Henriksen
94a2775a14
M source/blender/editors/object/object_vgroup.c
...
M source/blender/editors/object/object_ops.c
M source/blender/editors/object/object_intern.h
2012-02-29 19:46:31 +00:00
Campbell Barton
bbe69705a5
svn merge ^/trunk/blender -r43420:43436
2012-01-17 02:20:23 +00:00
Campbell Barton
e1dd245a1e
more keymap edits
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- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
2012-01-16 16:12:03 +00:00
Campbell Barton
944dfa23c4
svn merge ^/trunk/blender -r43392:43420
2012-01-16 11:50:17 +00:00
Campbell Barton
acb9b46617
use TRUE/FALSE for boolean keymaps, no functional changes
2012-01-16 09:51:04 +00:00
Campbell Barton
0a5ff84acc
fix for defaults not being set for object mode hide and delete keymap.
2012-01-16 09:12:34 +00:00
Campbell Barton
caca9cc8f6
svn merge ^/trunk/blender -r43381:43392
2012-01-15 10:33:41 +00:00
Campbell Barton
917714acf7
svn merge ^/trunk/blender -r43345:43381
2012-01-15 09:16:39 +00:00
Bastien Montagne
93017790bc
Fix [ #29891 ] Stupid select all behaviour.
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More "Reset ops properties" stuff, in select C keymaps this time.
Also ARMATURE_OT_select_inverse -> ARMATURE_OT_select_all(action='INVERT'). Left the select_inverse op code, though, it’s not using the same algo as INVERT of select_all ???
2012-01-14 21:19:41 +00:00
Campbell Barton
166a37532f
remove *.select_inverse operators where the *.select_all operator has an invert option.
2012-01-14 06:58:03 +00:00
Campbell Barton
a7b0a11811
svn merge ^/trunk/blender -r43278:43294
2012-01-11 15:04:54 +00:00
Campbell Barton
b308e61312
svn merge ^/trunk/blender -r43220:43278 --accept postpone
2012-01-11 14:14:04 +00:00
Sergey Sharybin
51bada696f
Longer names support for all ID and other object names
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This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.
All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.
All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.
Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.
Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
Campbell Barton
f1c229e8b3
Change how object menu selection works, use an operator with an enum rather then a menu with 'OBJECT_OT_select_name',
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remove 'OBJECT_OT_select_name' operator since its no longer needed.
2012-01-11 03:40:20 +00:00
Campbell Barton
81f5c9ed9b
svn merge ^/trunk/blender -r42991:43009
2011-12-31 03:07:14 +00:00
Campbell Barton
4ced91da47
svn merge ^/trunk/blender -r42778:42839
2011-12-23 08:41:53 +00:00
Sergey Sharybin
9774c93435
Merging r42770 through r42799 from trunk into soc-2011-tomato
2011-12-21 14:50:05 +00:00
Dalai Felinto
056c49e9ec
Patch [ #29654 ] New menu option under Object > Game with "Copy All Physics Attributes" by Daniel Macedo
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"This is a patch that adds an option under the menu Object > Game to copy all the physics attributes from Game Engine."
2011-12-21 02:41:27 +00:00
Sergey Sharybin
ba16e7d631
Object tracking: object with object solver constraint is now parented to scene's camera
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Made Object Solver operator parent object to scene's camera. Behavior is pretty much
familiar to Child Of constraint -- it stores inverted transformation matrix which gives
constant offset in parent's space.
Current files would open incorrect, to make object aligned well again, just press
"Set Inverse" button in Object Solver constraint.
Fixed orientation operators so now they should work in all cases.
Also changed behavior of Set Origin operator which now sets origin to the median
point of all selected tracks/
2011-12-15 16:09:57 +00:00
Campbell Barton
65f3b93f14
svn merge ^/trunk/blender -r42521:42550
2011-12-10 05:38:00 +00:00
Sergey Sharybin
3e90bfb07b
Fix for recent rna rename of global to use_global
2011-12-09 15:56:04 +00:00
Campbell Barton
c00c0134e0
svn merge -r41847:41899 ^/trunk/blender
2011-11-16 03:10:15 +00:00
Campbell Barton
f72c668c07
add back feature from 2.4x - Shift+Del to delete objects from all scenes.
2011-11-15 04:11:01 +00:00
Campbell Barton
e6e265b2b5
svn merge -r41779:41847 ^/trunk/blender
2011-11-15 02:58:06 +00:00
Lukas Toenne
11c83d8432
Ocean Sim modifier patch
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by Matt Ebb, Hamed Zaghaghi
This adds a new Modifier "Ocean" to simulate large-scale wave motion.
Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3]
The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled.
[1]
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean
[2]
http://www.savetheoceansim.com
[3]
http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-13 12:17:27 +00:00
Campbell Barton
15e6d6cd75
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
4a157de23d
svn merge ^/trunk/blender -r40587:40643
2011-09-28 07:34:48 +00:00
Sergey Sharybin
dcccf3fc1f
navmesh: solve bad level calls to edit mesh functions
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Move navmesh operators from editors/object to editors/mesh
2011-09-27 09:09:52 +00:00
Campbell Barton
9494340dae
svn merge ^/trunk/blender -r40432:40491
2011-09-23 13:04:01 +00:00
Campbell Barton
7126a4699e
svn merge ^/trunk/blender -r40367:40368 --- raddish weight paint merge
2011-09-22 16:09:27 +00:00
Brecht Van Lommel
dd7f52defa
Fix #28365 : some macro operators were missing descriptions.
2011-09-22 15:35:25 +00:00
Campbell Barton
14475d07cd
svn merge -r40295:40367 ^/trunk/blender
2011-09-21 17:15:54 +00:00
Jason Hays
2cbf475fb2
Merged 40338-40364
2011-09-19 15:36:30 +00:00
Bastien Montagne
f157a543c6
/blender/editors: Removed final points in UI strings and messages.
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Plus a few cuts in very long lines…
2011-09-19 12:26:20 +00:00
Campbell Barton
a89b253aa6
edits to radish before merge with trunk
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- removed some unused functions.
- renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags'
- some odd modifications were made in unrealted, commented code, copy these back from trunk.
- rename vertex_group_fix 'cp' property to 'accuracy'
- make style more consistant with trunk.
- remove 'Radish' comments.
2011-09-19 02:43:03 +00:00
Jason Hays
73863a1da5
Split do_weight_paint_vertex() to isolate the simple case.
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Added a tool-tip to the "fix deforms" op.
Removed code markers:
"Radish"
2011-09-18 17:10:28 +00:00
Jason Hays
a9c99f58f4
Changed the branch code markers to say "Radish" in response to a review.
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They weren't & aren't meant to show ownership, they just help me navigate my related code.
2011-09-18 03:49:00 +00:00
Campbell Barton
df433c7a1d
- move vgroup lock buttons on the panel into the vgroup specials menu.
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- merge object.vertex_group_lock_all / object.vertex_group_invert_locks / "object.vertex_group_unlock_all into one operator.
- change lock button from a checkbox to a lock icon.
2011-09-14 08:21:21 +00:00
Campbell Barton
7d02e66256
svn merge -r40000:40179 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-13 10:05:30 +00:00
Campbell Barton
b310a76a1b
svn merge -r39558:39800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-13 06:39:17 +00:00
Campbell Barton
75b3936128
svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-10 23:49:39 +00:00
Campbell Barton
01dca44a84
disable navmesh feature when building without the game engine.
2011-09-10 04:21:58 +00:00
Benoit Bolsee
dbd6658d73
svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-07 15:34:04 +00:00
Campbell Barton
9bc92b2146
svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender , merge pepper, manually merged source/blender/editors/transform/transform_generics.c
2011-09-01 00:35:30 +00:00