Commit Graph

33720 Commits

Author SHA1 Message Date
Campbell Barton
267f625179 lasso select works in the node editor again, Ctrl+Alt+LMB, Ctrl+Alt+Shif+LMB to deselect 2012-08-22 13:34:06 +00:00
Brecht Van Lommel
97ee630dcd Fix #32201: particle size compatibility broken for object/group duplication.
After 2.63 there was a bugfix to take object scale into account for the duplicated
objects, but this breaks compatibility on earlier files. Now there is an option to
control if the scale should be used or not.

Scale is used by default on newer files, and not used on older ones.
2012-08-22 13:10:43 +00:00
Brecht Van Lommel
61dddcb800 Fix part of #32377: TIFF not saving on windows to paths with special characters,
and DDS should not be in the list of file types because we can only load those
currently.
2012-08-22 13:10:37 +00:00
Campbell Barton
10b983002f fix for glitch with mask refresh in the image view when lock was disabled - it would never update the image, (now check G.moving) 2012-08-22 13:03:54 +00:00
Campbell Barton
f67d0e63a4 add new mask blend mode: 'Merge Subtract'. gives better results when using feather on overlapping masks when one subtracts from another. 2012-08-22 11:58:59 +00:00
Campbell Barton
7d673ef0d2 fix for blend_render_info.py not closing file & some edits to comments. 2012-08-22 10:29:30 +00:00
Campbell Barton
2b9fd376e1 all areas of blender now do node tree id user count management, except for some exceptions like making a node tree local and material clipboard. 2012-08-22 09:35:46 +00:00
Campbell Barton
a4fd9f827b fix for bug where scene copy and free didn't manage ID users.
you could for eg, make a full copy of a scene, then manually remove its compo nodes - which would give invalid zero user count.
2012-08-22 09:10:16 +00:00
Campbell Barton
ffcc63a7d0 node tree functions for copy/free now support optional ID user count management,
this is not used yet, so no functional changes.
2012-08-22 08:54:18 +00:00
Campbell Barton
c92ab5c3ef code cleanup: use rect size macros 2012-08-21 20:34:05 +00:00
Campbell Barton
abd031bb4e code cleanup: use rect size macros for the interface 2012-08-21 19:35:06 +00:00
Campbell Barton
dd21def25d fixed [#32373] Copy Vertex Group operator copies any value as full 1.0 2012-08-21 15:57:59 +00:00
Campbell Barton
0fd2448c8b alt+wheel scrolling over the render slots works again (this didnt support scrolling when new interfaces would replace the old ones). 2012-08-21 15:45:17 +00:00
Campbell Barton
3090ae35af fix [#32374] Curve compositor UI drawing glitch
copy the curve for the compositor.
2012-08-21 15:14:29 +00:00
Brecht Van Lommel
857a3cd112 Fix #32334: mesh separate by material with > 2 materials could include some
incorrect extra edges.
2012-08-21 14:49:07 +00:00
Campbell Barton
8bd7c3fba2 change curve evaluation functions never to modify curve data (ensures thread safety), now initializations has to be done outside evaluation. 2012-08-21 14:43:51 +00:00
Brecht Van Lommel
809fce9d00 Fix #32341: extrude with a mirror modifier could lead to orphan vertices, it
was already removing unnecessary edges, just not vertices of those edges.
2012-08-21 14:38:03 +00:00
Brecht Van Lommel
63e6fbfbd4 Fix #32369: pixel glitch with compositor curves node, and some pixels having
black point = white point. That's a degenerate case, clamped it now to 1e5,
which is a bit arbitrary, but infinity would give NaN issues.
2012-08-21 13:19:34 +00:00
Brecht Van Lommel
be4ac3a860 Fix #32355: select vertex path not working when vertices are selected with e.g.
border select. There was a fix before bmesh where it would require exactly two
vertices to be selected, but this was not ported over, and it also wasn't quite
correct.

This case should also work: click on two vertices, selected the path between
them, and then click on a 3rd vertex and select path, to extend the path further
from the 2nd to the 3rd vertex.

Now both use cases should work.
2012-08-21 13:19:31 +00:00
Campbell Barton
4bcae5fb07 code cleanup: more legacy compo functions ifdef'd 2012-08-21 11:53:09 +00:00
Campbell Barton
f8db7ccb62 fix for bug with render slots - where the menus wouldnt only show layers from the last render which could be meaningless in different render slots. 2012-08-21 11:10:16 +00:00
Jeroen Bakker
ae9f5239a6 Fix for
* [#32356] Problem with "Ghost" in the "Glare" Node in Compositor
2012-08-21 10:45:01 +00:00
Campbell Barton
6a2018fe13 code cleanup: minor changes to last commit. 2012-08-21 10:44:10 +00:00
Sergey Sharybin
08417318cd Sequencer: invalidate current frame cache on sequence transform 2012-08-21 10:42:21 +00:00
Campbell Barton
9a776daca8 code cleanup: vfont's used confusing and over complicated method of storing memory for loaded fonts, not store as a temp var in the fonts. 2012-08-21 10:39:02 +00:00
Brecht Van Lommel
671e3df070 Fix #32370: compiler error in wm_playanim.c due to conflicting Carbon ID type
from Quicktime headers. However the Quicktime init/exit is no longer needed
here, it happens in IMB_init/IMB_exit now, so removed that code.
2012-08-21 10:24:30 +00:00
Campbell Barton
34ad9ec004 code cleanup: includes and correction for macro 2012-08-21 09:45:30 +00:00
Campbell Barton
869382403a mask: skip self intersection on drawing when fill is disabled, since it was only drawing on one side of an unfilled spline. 2012-08-21 09:20:35 +00:00
Campbell Barton
29dd72ea84 code cleanup: some legacy compo nodes were not ifdef'd 2012-08-21 08:58:47 +00:00
Campbell Barton
3204731209 code cleanup: don't use magic numbers for curve flag & use bool args for curvemapping_changed() 2012-08-21 08:47:36 +00:00
Campbell Barton
988df24551 compositor color curve was MEM_dupallocN'ing the curve for every pixel calculation (when there were black or white inputs on the curve node).
avoid allocation by using local vars for black/white storage & curve calculation.
2012-08-21 08:30:45 +00:00
Campbell Barton
49d3766ceb code cleanup: use math functions for curve compo code. 2012-08-21 08:20:32 +00:00
Campbell Barton
77f47799dd code cleanup: use BLI_RCT_SIZE macro 2012-08-20 23:06:17 +00:00
Thomas Dinges
94ce9505a9 Legacy Compositor / Scons:
* Added WITH_BF_COMPOSITOR_LEGACY, enabled per default.
2012-08-20 20:13:37 +00:00
Campbell Barton
ff876a473a HDR color picker now works in the clip space. 2012-08-20 16:56:11 +00:00
Campbell Barton
5e78327b92 fix for mask feather intersection checks not working right for non-filled, feathered masks.
now do intersection checks for both sides of the feather.
2012-08-20 16:34:14 +00:00
Campbell Barton
26f073b327 macros for rectangle center and size 2012-08-20 15:29:02 +00:00
Sergey Sharybin
831eaf2d7f Sequencer: fix regression introduced in own previous commit
Invalidate preprocessed cache when when global sequencer cache is
begin invalidated.

This is needed so scene would be rendered with a proper settings,
not taken from preprocess cache.
2012-08-20 15:14:23 +00:00
Campbell Barton
6c74d1147e minor cleanup to node pasting. 2012-08-20 13:59:19 +00:00
Campbell Barton
0f6a6c7499 fix for crash pasting nodes into a node tree when the ID pointer is lost.
also fix for ID user count on paste which wasn't increasing.
2012-08-20 13:51:25 +00:00
Sergey Sharybin
ad647b2767 Sequencer: skip adding ImBuf to cache when it failed to render 2012-08-20 10:56:19 +00:00
Sergey Sharybin
0ae7286891 Sequencer: Python API for sequence modifiers 2012-08-20 10:15:32 +00:00
Campbell Barton
4a6395cc21 fix for own error in bpy.utils.blend_paths() arg parsing. 2012-08-20 10:14:11 +00:00
Campbell Barton
65d5a818b5 quiet unused function warnings in RNA for functions created by macros. 2012-08-20 07:29:11 +00:00
Campbell Barton
817965613b added 'Unselected' option to remove doubles, merges selected vertices into unselected ones, but not each other. 2012-08-20 00:11:13 +00:00
Campbell Barton
f9258696aa disabling the compositor legacy build option now ifdef's exec() functions. 2012-08-19 23:36:29 +00:00
Campbell Barton
455c37c16b option to build without the legacy compositor 2012-08-19 22:19:19 +00:00
Campbell Barton
257c6de9ac copy as script operator for the console, so you can copy input from a console for use in a textblock. 2012-08-19 21:32:18 +00:00
Dalai Felinto
59c8c645c3 patch/bugfix [#32006] Fix for Collision Sensor - R6025 pure virtual function call crash when deleting objects in overlay scene by Jay Parker(battery) Fix for bug [#30477] Collision Sensor - R6025 pure virtual function call crash 2012-08-19 20:45:34 +00:00
Nicholas Bishop
526d0be9bf Fix crash when adding skin modifier to empty mesh
Fixes bug [#32362] SIGSEGV when adding skin modifier to empty mesh
projects.blender.org/tracker/?func=detail&atid=498&aid=32362&group_id=9
2012-08-19 17:13:45 +00:00