Commit Graph

121385 Commits

Author SHA1 Message Date
Campbell Barton
26c90076cf Merge branch 'blender-v4.5-release' 2025-07-08 21:50:49 +10:00
Marc Hamamji
3f6262f115 Fix #139533: Select vertices and faces after bevel operation
When beveling a vertex with only 2 connected edges, the resulting
geometry was not selected.

Resolve by not only selecting the faces created by the bevel operation,
but also selecting the vertices created.

Ref !139691
2025-07-08 21:42:11 +10:00
Campbell Barton
6a9cccb917 Merge branch 'blender-v4.5-release' 2025-07-08 20:35:32 +10:00
Campbell Barton
cce5dee245 Merge branch 'blender-v4.5-release' 2025-07-08 20:35:22 +10:00
Jason C. Wenger
065313eabe Fix edge dissolve behavior with face-split
Correct problem where face split inadvertently triggered the
un-triangulate detection logic in places due to freshly added diagonals.

Defer face split until after tagging is complete so the new edges don't
interfere with edge counting.

Ref !141511
2025-07-08 10:33:25 +00:00
Pratik Borhade
e275497bfc Fix: Update tree view when selecting shape key from dopesheet
Set `shapenr` and add notifier condition in listener callback to update
tree view when shape key channel is selected in dopesheet

Pull Request: https://projects.blender.org/blender/blender/pulls/141541
2025-07-08 12:11:53 +02:00
Falk David
a1893bf5e1 Fix #139194: Grease Pencil: Crazyspace deformation broken when evaluated layers don't match original
When the layer tree in the evaluated state of the Grease Pencil object changed,
the code would fail to get the crazyspace deformation.

Currently we rely on a 1 to 1 index mapping of the original and evaluated
layers. For obvious reasons, this is very weak and can easily break.

The new implementation works as follows:
* Caller that wants to get the crazyspace deformation passes the evaluated and original
   object + the original drawing to get the deformation of.
* Fallback deformation are the original positions.
* If there are drawing edit hints in the evaluated geoemtry set, then
  * find the edit hint that corresponds to the original drawing
  * use the positions in the edit hint.

To create the drawing edit hints, we need to know what evaluated layer corresponds
to which original layer. Currently, this simply stores the original layer index on the
evaluated layer runtime data.

The solution is not ideal and there are some possible improvements like:
* Find a way to solve the more general case, e.g. when there are multiple original
  IDs involved.
* Propagate the "mapping" to original layers even when the type of geometry is
  changed, like going to curve instances and back.

Pull Request: https://projects.blender.org/blender/blender/pulls/139285
2025-07-08 12:11:42 +02:00
Guillermo Venegas
4c7e1264a3 Fix: Asset shelf scrolling distance wrong when scrolling down
The currently it requires the mouse to `1.5 * page_size`
from the top to the bottom to scroll down, this change
instead makes the pan scroll to happen every half page
size in both directions.

Completes fixes for #110779

Pull Request: https://projects.blender.org/blender/blender/pulls/111520
2025-07-08 12:02:48 +02:00
Omar Emara
44f86dc7ed Merge branch 'blender-v4.5-release' 2025-07-08 12:47:15 +03:00
Omar Emara
1dbeeacc80 Fix: Kuwahara Size can be negative
The Kuwahara node allows negative size which this should not be the
case.
2025-07-08 12:45:28 +03:00
Eitan Traurig
07994003b6 UI: Disable mirror and update shape from objects shapekey operators when list is empty
Grey out these operators when shape key list is empty.

See images in PR description

Pull Request: https://projects.blender.org/blender/blender/pulls/141468
2025-07-08 11:39:10 +02:00
Habib Gahbiche
c99a35123e Merge branch 'blender-v4.5-release' 2025-07-08 11:35:01 +02:00
Benjamin Beilharz
b709984df6 Compositor: Add Extension Mode for Transform node
This commit introduces the extension modes to the transform node and
further streamlines the node properties by wrapping all props in a node
storage. Therefore, the interpolation mode has been removed from the
custom properties of the node and moved into the node storage.

Pull Request: https://projects.blender.org/blender/blender/pulls/141487
2025-07-08 11:34:29 +02:00
Habib Gahbiche
75333e0ea5 Fix: Compositor: Potential crash if no active context is found
This is related to #140381, where the symptom of the bug was a crash
caused by an undefined behavior. In that case, setting a valid active
viewer key was the proper fix. However,
`find_active_context_recursive()` could return `nullptr` in theory so
the same problem might occur in the future.

The commit resolves the undefined behavior by avoiding the
dereferencing of a null pointer.

Pull Request: https://projects.blender.org/blender/blender/pulls/141270
2025-07-08 11:34:11 +02:00
Benjamin Beilharz
00ed2030cb Compositor: Add Extension Mode for Scale node
This commit introduces Extension Mode for the Scale node.

Pull Request: https://projects.blender.org/blender/blender/pulls/141485
2025-07-08 11:07:28 +02:00
Pratik Borhade
4b4c9c8ed1 Cleanup: Remove extra if block from poll function
Missed during review !141283

Pull Request: https://projects.blender.org/blender/blender/pulls/141599
2025-07-08 10:39:52 +02:00
Campbell Barton
5781276ecb Cleanup: remove capabilities from the PyAPI that aren't used 2025-07-08 16:41:46 +10:00
Campbell Barton
439253eab5 Cleanup: use consistent terms in capability flags
Consistently use terms "cursor" & "clipboard" as a prefix
so they auto-complete more usefully.

Previously both ordering was used.
2025-07-08 16:35:42 +10:00
Campbell Barton
7c41250916 Fix large software cursors with Hi-DPI display on Wayland
Since the cursors are now generated from SVG's at the correct size
there is no need to scale them up when drawing software cursors.
2025-07-08 16:35:42 +10:00
Omar Emara
3fcf4b4763 Merge branch 'blender-v4.5-release' 2025-07-08 08:59:03 +03:00
Omar Emara
1c98f29ed3 Fix: Wrong GL data format for RG integer textures
The GPU_RG16I format was assigned a wrong GL data format, which is
probably a typo.

Pull Request: https://projects.blender.org/blender/blender/pulls/141409
2025-07-08 07:57:33 +02:00
Campbell Barton
09260bf6c0 Merge branch 'blender-v4.5-release' 2025-07-08 15:38:58 +10:00
Campbell Barton
20ee5c2283 Fix buffer overflow reading the selection buffer
Reading from the top-right of the selection buffer could read
past the buffer bounds. Resolve by ensuring the clamped buffer
isn't empty. Relates to #141591.
2025-07-08 15:38:18 +10:00
Jesse Yurkovich
779f6cb387 Merge branch 'blender-v4.5-release' 2025-07-07 21:20:02 -07:00
Michael B Johnson
a5f915d3d3 Fix: USD: Correct the exported extents for point instancers
Adds and corrects the extent attributes of USD PointInstancer prims.
Extents are now computed for PointInstancers just before the USD stage
is saved and during the export finalization step. The unit test has been
updated accordingly.

This PR also marks all point instancers' prototypes as over after the
extent calculation is done, including the prototypes used by nested
point instancers. This follows the official USD recommendation to place
prototypes under a point instancer marked as over:
https://openusd.org/docs/api/class_usd_geom_point_instancer.html#:~:text=place%20them%20under%20a%20prim%20that%20is%20just%20an%20%22over%22

Authored by Apple: Zili Zhou (Liz)

Co-authored-by: Zili (Liz) Zhou <zili_zhou@apple.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/141299
2025-07-08 06:19:32 +02:00
Campbell Barton
b054a4557b Cleanup: use an integer to represent the cursor size
The move to SVG cursors used a float for the cursor size which isn't
especially useful as the resulting cursor dimensions are pixels.
2025-07-08 11:43:06 +10:00
Campbell Barton
b2d6af6c2b Cleanup: use const reference for cursor data
Also remove redundant null check.
2025-07-08 11:26:48 +10:00
Campbell Barton
12f0e3ee78 Merge branch 'blender-v4.5-release' 2025-07-08 10:38:10 +10:00
Campbell Barton
d6079c666f Merge branch 'blender-v4.5-release' 2025-07-08 10:38:04 +10:00
Campbell Barton
4431d7a369 Fix #141514: Broken cryptomatte picking with multi-windows on Wayland
Only perform window under cursor checks for GHOST back-ends that
have the window positioning capability.
2025-07-08 10:36:10 +10:00
Campbell Barton
01f064d7c6 BLF: suppress assertions when displaying non UTF8 text
Showing non UTF8 paths in the file browser asserted.
2025-07-08 10:12:19 +10:00
Harley Acheson
36b53a6ce7 Merge branch 'blender-v4.5-release' 2025-07-07 17:00:19 -07:00
Harley Acheson
cfc42f7f54 Fix #141501 - Allow Transparency for marker/Scrubbing Region
When Timeline and similar regions become very short we try to remove
overlapping parts as they can no longer fit. While doing this I didn't
consider that the marker/Scrubbing Region color could include
transparency. This PR just backtracks a little and hides the marker
region in a different way, allowing transparency if wanted.

Pull Request: https://projects.blender.org/blender/blender/pulls/141581
2025-07-08 01:58:56 +02:00
Hans Goudey
75f4cd19e6 Merge branch 'blender-v4.5-release' 2025-07-07 16:17:40 -04:00
Hans Goudey
0ce5738415 Fix #141262: Undo speed regression (4.5)
The memfile undo data-block change detection didn't work for meshes
because we ended up writing a new pointer every time. In practice the
array the pointer references is always empty anyway, so we can just add
a check and write null instead.

Unfortunately this fix only applies to 4.5, since the attribute DNA
data (which is actually used at runtime in 5.0) is created temporarily
specifically for writing, so it gets a new address every time.
We'll probably need to solve #127706 in 5.0 to fix this.

Pull Request: https://projects.blender.org/blender/blender/pulls/141457
2025-07-07 22:06:59 +02:00
Sean Kim
333e2068b6 Fix #141556: Multires Apply Base deforms mesh greatly
Introduced in 27433106cd

Pull Request: https://projects.blender.org/blender/blender/pulls/141566
2025-07-07 19:27:26 +02:00
Julian Eisel
db115c6e4f Fix: UI: Extend select for tree-view not always working
Noticed that when clicking a tree-view item with multi-select support
(shape keys in this case) twice without ctrl held, and then another one
with ctrl held, the previous one would get deselected.

That's because the second click would first deselect all items and then
call `AbstractViewItem::activate()` on the clicked item. This would fail
to re-select the item, because it skipped touching selection when the
active state didn't change (as was the case here).
2025-07-07 18:25:54 +02:00
Pratik Borhade
36d7925a72 Fix #141522: Asset shelf: Choosing brush from hotkey keeps previous highlighted
Caused by a559fb833c.
Clear `is_selected_` when the active item changes, then retrieve
correct value from `should_be_selected()` to set the boolean.

Pull Request: https://projects.blender.org/blender/blender/pulls/141534
2025-07-07 18:09:34 +02:00
John Kiril Swenson
99f8e6724e Merge branch 'blender-v4.5-release' 2025-07-07 10:58:06 -05:00
John Kiril Swenson
a7f6d80395 Fix: VSE: Zooming all the way in scrolls to the right
Zooming in `view_zoomstep_apply_ex` ignores any kind of v2d limits,
which are only applied later in `UI_view2d_curRect_validate`. After
zooming in all the way, further attempted zooms get undone by
`ui_view2d_curRect_validate_resize` in the following manner:
1. VSE has no `V2D_LIMITZOOM` flag set, so a v2d that is too small tries
   to grow to `v2d->min[0]`.
2. Since `V2D_KEEPOFS_X` flag is set so that resizing the VSE can be
   anchored to the left, the way that the v2d is altered to grow to the
   minimum width (10 frames) is by increasing only `cur->xmax` instead
   of both sides.

Fix by gating keepofs logic behind a similar `do_keepofs` to the one
which was added to `view_zoomstep_apply_ex` in 385a8a4d6a.

This is quite safe and regression-proof since every space but the
VSE has `V2D_ZOOM_IGNORE_KEEPOFS` unset, in which case the logic is
unchanged.

Ref: 7d9499bdc4, 8b36cf3eac, 385a8a4d6a, 28b1a33e16.
2025-07-07 17:56:05 +02:00
Guillermo Venegas
cba19c3b8c Fix #141496: discard relative path prefix while writing to properties
Mistake in d441ac2d6f, the blender `//` relative prefix is handled
internally with path functions, however the prefix is not recognized
by python `os.path` functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/141498
2025-07-07 17:30:37 +02:00
Germano Cavalcante
289adf8616 Merge branch 'blender-v4.5-release' 2025-07-07 11:56:35 -03:00
Germano Cavalcante
cd143ca900 Fix: Wrong depth status in gizmo selection
When selecting gizmos (such as one of the scale handles in the
Transform tool), the depth test state does not match what is shown in
the viewport. This can lead to unintuitive gizmo selection.

The issue is caused by the incorrect assumption that the depth state is
already `GPU_DEPTH_NONE` before rendering the gizmos for selection.

The solution is to ensure the status before rendering.

Pull Request: https://projects.blender.org/blender/blender/pulls/141412
2025-07-07 16:54:22 +02:00
Sean Kim
7f3aa617ce Refactor: Move Paint_Runtime out of DNA
This commit takes the previously defined `Paint_Runtime` struct and
moves it into the BKE namespace, initializing it on demand instead of it
being a default-allocated member. This data does not need to be
persisted and is runtime only.

Pull Request: https://projects.blender.org/blender/blender/pulls/141413
2025-07-07 16:53:12 +02:00
Zijun Zhou
7c2b1d226b Color Management: Improve white point consistency in OCIO config
This PR does four things, and shouldn't have visible impact to users.

* Use fewer decimal places for D65 white point, to match e.g. sRGB and
  Rec.2020 standards.
* Fix mistake in grayscale matrix for Grayscale look and False Color view
  transform.
* Remove unused luminance_compensation_srgb/p3
* Improve AgX Log's matrix comment

Pull Request: https://projects.blender.org/blender/blender/pulls/141027
2025-07-07 16:14:35 +02:00
Bastien Montagne
a345b83f1a Merge branch 'blender-v4.5-release' 2025-07-07 15:53:53 +02:00
Lukas Tönne
090d3ea994 Refactor: Armature deform API and threading function cleanup
Improved readability of `armature_deform.cc` high level API functions
by using spans, references, and optional values instead of raw pointers.
Threading callbacks are reorganized to avoid unused function parameters
in code branches and makes it easier to verify which parts of the code
are executed for given input arguments.

Pull Request: https://projects.blender.org/blender/blender/pulls/141453
2025-07-07 15:50:38 +02:00
Jeroen Bakker
f98049692a Fix #141245: Assert in VFX editor
Caused by incorrect merge from 4.5.

Pull Request: https://projects.blender.org/blender/blender/pulls/141557
2025-07-07 15:47:42 +02:00
Sybren A. Stüvel
d4961dac0b Fix #141341: Assert using proportional editing in object mode
Remove `BLI_assert(tc->sorted_index_map);` calls. Add one special case
in the function that investigates whether there is any selected item in
`tc->data`.

Earlier, I've been quite liberal in spreading these asserts around, to
guard against code paths that should have originally sorted `tc->data`
but by mistake didn't create `tc->sorted_index_map`.

They've been removed now, as they seem to be causing more trouble than
they're worth: the "sorting selected first" behaviour is only explicitly
there for proportional editing. With proportional editing disabled,
`tc->data` **only** contains selected items, and those are trivially
sorted first.

By now `tc->foreach_index_selected` can work without `sorted_index_map`;
if it is `nullptr`, it will assume that we're in the trivial case, and
that the array items can just be visited in index order.

Pull Request: https://projects.blender.org/blender/blender/pulls/141386
2025-07-07 15:44:12 +02:00
Jeroen Bakker
b4e8ee02cc Fix #141238: Vulkan: Crash during upload huge geometry
In case Blender was able to allocate a vertex buffer for huge geometry,
but isn't able to allocate its staging buffer it would crash. In this
case errors will be reported in the console.

This PR fixes this by clearing the data in stead of uploading.

Pull Request: https://projects.blender.org/blender/blender/pulls/141553
2025-07-07 15:33:42 +02:00