Commit Graph

5522 Commits

Author SHA1 Message Date
Jacques Lucke
89a1a2cd7e Fix #121458: crash when using layout panels in operator ui
The same fix is used in e.g. `wm_block_dialog_create`.
2024-05-07 12:01:11 +02:00
Campbell Barton
e153758318 Cleanup: remove optional draw flipping argument
Always use take a boolean array instead of checking for null.
2024-05-06 11:28:47 +10:00
Harley Acheson
8735a8a6be UI: Different Warning for Revert if Unsaved Images
Change to the confirmation when reverting the current blend file to
include a specific warning if there are unsaved images.

Pull Request: https://projects.blender.org/blender/blender/pulls/121288
2024-05-05 19:31:20 +02:00
Campbell Barton
4f5f0040c0 Cleanup: back-tick quote file extensions in code-comments 2024-05-04 15:06:46 +10:00
Hans Goudey
09c0dec2a3 UI: Adjust gesture operator descriptions to avoid second person
Use the imperative tense as described by the HIG.

Pull Request: https://projects.blender.org/blender/blender/pulls/121309
2024-05-01 19:01:28 +02:00
Hans Goudey
d4981e0de3 Cleanup: Tweak naming in file forwardcompat dialog
Make the function naming more generic so extending it in the future
(with asset blend file information for example) won't have to adjust
the function names to correct the semantics itself.
2024-05-01 12:26:58 -04:00
Hans Goudey
a3f87ceb35 Cleanup: Correct comment in keymap operator name guessing
PAINT_OT operators are not skipped here.
2024-05-01 12:26:58 -04:00
Hans Goudey
c549c1b29c Brush: Add Main argument to BKE_paint_ensure
This is used by the brush assets branch. Though it is unused currently, the
argument is added now to reduce the trivial boilerplate changes in the diff.
2024-05-01 11:49:48 -04:00
Harley Acheson
529b8786f8 UI: Custom Text and Confirmation Button Text for Props Confirm
For operators that use WM_operator_props_popup_confirm allow custom
title and confirmation button text.

Pull Request: https://projects.blender.org/blender/blender/pulls/121287
2024-05-01 16:29:19 +02:00
Sean Kim
d4a61647bf Sculpt: Add Line Trim tool
This PR adds the *Line Trim* tool to Sculpt mode. It is exposed via
the toolbar along with the other *Trim* tools and as an entry in the
*Sculpt* menu.

## Technical Approach
Line gestures are represented as two points in screen space: the `start`
and `end` of the gesture. Trim tools work by taking a set of screen
points as the top face of a volume, projecting a copy of the face into
the scene, then using that as the operand shape for boolean operations.
To behave as users would expect, the *Line Trim* tool does the following
steps to make the initial face:
1. Take the sculpted object's bounding box.
2. Project the bounding box into screen space
3. Take the magnitude of the diagonal line made from the bounding box
4. Use the magnitude multiplied by an arbitrary factor to ensure the
   initial line is long enough to fully divide the object.
5. Create two points by moving in a perpendicular direction from start
   and end points.
6. Use the resulting four points as vertices of the quad in screen space.

## Differences with Other Trim Tools
* Line Trim **only** supports the **Difference** mode. As such, the
corresponding tool options have been disabled in the header.

## Alternatives
* Instead of using a boolean operation, this could be achieved by using
a bisect operation when using the *Fixed* projection mode. While this
may result in a better performing tool, it is not guaranteed and
requires extra work to integrate this approach.

Pull Request: https://projects.blender.org/blender/blender/pulls/120845
2024-05-01 14:10:26 +02:00
Sean Kim
55fc1066ac Sculpt: Polyline hide operator
This PR adds a polyline hide operator for sculpt mode as well as the
necessary generic callback code to allow using this gesture in other
selection tools.

Added features include:
* *Polyline Hide* operator
* `WM_gesture_polyline_*` callback functions for other operators
* Status bar text while using the polyline modal
* Common *Gesture Polyline* keymap for usage with the modal

Unlike the *Box Hide* and *Lasso Hide* operators, the *Polyline Hide*
operator does not provide a simple shortcut to click and show all
hidden elements in a mesh. This is because the existing operators
operate on a click-drag action while the new operator is invoked by
just a click.

Design Task: #119353

Pull Request: https://projects.blender.org/blender/blender/pulls/119483
2024-04-29 14:04:16 +02:00
Jacques Lucke
71ba360ddc Cleanup: use Map for operator types
This simplifies the code, makes it more type safe and also makes it
easier to use the construct-on-first-use-idiom.

Pull Request: https://projects.blender.org/blender/blender/pulls/121170
2024-04-27 21:44:55 +02:00
Campbell Barton
d644873252 Preferences: add option to set the trackpad direction for Wayland
When using a version of Wayland that doesn't support trackpad direction
show an option to set the direction manually.

While this is a stop-gap measure until compositors support seat
version 9, the latest GNOME doesn't yet support this, so there will
be users for some years without this functionality.

Addresses issue raised in #107676.
2024-04-26 21:26:49 +10:00
Campbell Barton
c444f128d3 WM: add a capability flag for physical trackpad direction
Support detecting if the trackpad direction flag is propertly set
(currently unused).

Needed so Wayland compositors that don't support seat-version 9 or
newer (GNOME-46 & KDE5 for e.g) can have a working trackpad.

Eventually this option will be removed when the functionality is
widely supported.
2024-04-26 21:26:49 +10:00
Lukas Tönne
91f1f3fc06 GPv3: Implementation of sculpt mode tools
This implements all the sculpt tools in Grease Pencil 3.

UI changes in the 3D view header and keymap entries for sculpt mode are
still minimal, more entries should be added once the relevant operators
are supported.

A set of utility functions and a shared base class
`GreasePencilStrokeOperationCommon` for sculpt operations has been added
to make individual operations less verbose.
The `GreasePencilStrokeParams` struct bundles common arguments to reduce
the amount of boilerplate code. The `foreach_editable_drawing` utility
function takes care of setting up the parameters and finding the right
drawings, so the tool only has to modify the data. Common features like
tracking mouse movement and inverting brush influence are handled by the
common base class.

Most operations are then relatively simple, with the exception of the
Grab and Clone operations.
- __Grab__ stores a stroke mask and weights on initialization of the
  stroke, rather than working with the usual selection mask.
- __Clone__ needs access to the clipboard, which requires exposing the
  clipboard in the editor API.

Pull Request: https://projects.blender.org/blender/blender/pulls/120508
2024-04-25 20:20:27 +02:00
Brecht Van Lommel
15b9ae5436 Refactor: Use typed functions for blend file data reading
This makes the read and write API functions match more closely, and adds
asserts to check that the data size is as expected.

There are still a few places remaining that use BLO_read_data_address
and similar generic functions, these should eventually be replaced as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/120994
2024-04-24 17:01:22 +02:00
Falk David
0a4a6ebadc GPv3: Use GPv2 object mode flag for weight painting
This mostly reverts bd22059752
and makes sure to use `OB_MODE_WEIGHT_GPENCIL_LEGACY` instead
of `OB_MODE_WEIGHT_PAINT`.

Pull Request: https://projects.blender.org/blender/blender/pulls/120983
2024-04-23 15:48:27 +02:00
Campbell Barton
edfba89d1e Fix potential buffer read overflow in the splash screen
Since [0], checking if the user preferences exists used an uninitialized
string in the unlikely situation that the users configuration directory
couldn't be found.

[0]: 0c62906a41
2024-04-23 16:09:46 +10:00
Harley Acheson
49bd285529 UI: Collapse XYZ Operations in Status Bar
Reduce the number of duplicated modal operator keymap entries by just
showing "XYZ Axis" rather than "X X Axis", "Y Y Azis", etc. This allows
more items to be shown on the status bar. Note this only does so if the
keymap contains all of X, Y, & Z.

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/120148
2024-04-22 20:03:11 +02:00
Campbell Barton
c6a9b11ef6 Cleanup: use const pointers 2024-04-20 12:41:23 +10:00
Hans Goudey
11f0d88d13 Subdiv: Move most blenkernel subdiv code to C++ namespace
Move most code to `blender::bke::subdiv`. That helps organization
and makes using C++ in subdiv code easier, which will be useful for
removing the unnecessary opensubdiv C-API wrapper.
2024-04-19 09:03:31 -04:00
Campbell Barton
4e8b24f1d1 Cleanup: spelling in comments & punctuation 2024-04-19 15:57:06 +10:00
Sergey Sharybin
2b475272a0 Cleanup: Unused parameters and function warnings on macOS
Pull Request: https://projects.blender.org/blender/blender/pulls/120775
2024-04-18 10:33:10 +02:00
Campbell Barton
9cb3a17352 Linux: freedesktop support for file type association
Support freedesktop file association on Linux/Unix via the command line
arguments: `--register{-allusers}` `--unregister{-allusers}` as well
registration actions from the user preferences.

Once registered, the "Blender" application is available from launchers
and `*.blend` files are assoisated with the blender binary used for
registration.

The following operations are performed:

- Setup the desktop file.
- Setup the file association & make it default.
- Copy the icon.
- Setup the thumbnailer (`--register-allusers` only).

Notes:

- Registering/unregistering for all users manipulates files under
  `/usr/local` and requires running Blender as root.
  From the command line this can be done using `sudo`, e.g.
  `sudo ./blender --register-allusers`.
  From the GUI, the `pkexec` command is used.

- Recent versions of GNOME execute the thumbnailer in a restricted
  environment (`bwrap`) requiring `blender-thumbnailer` to be copied
  into `/usr/local/bin` (synlinks don't work).
  So thumbnailing copies the binary rather than linking and only works
  when registering for all users.

Ref !120283
2024-04-18 11:19:00 +10:00
Damien Picard
abc0bf814f UI: Fix and improve a few messages
- "Log Encoding with Chroma inset and rotation": add "of primaries" in
  the description of the AgX Log color space to better explain the
  operation, based on wording in !106355.
- Remove a few double spaces.
- Make Line Art title case everywhere, to convey it's the system /
  brand / product name and not the generic concept.
- "Copy Absolute coordinates or Normal vector" -> "of Normal Vector":
typo.
- "Makes a link between selected output in input sockets" ->
  "Make...", "output and input": typo.
- "Purge Unused Data From This File" -> "from this": title case as per
  HIGs.
- GPencil -> Grease Pencil: no reason to use an abbreviation here.
- "Around Current Frame" -> "Around Frame": actual name of the
  onion-skinning method.
- "... (layer height for layer tool, i.e.)" -> "(i.e. the layer height
  for the layer tool)": put "i.e." at the start of the sentence.
- Expand description of toe-in stereo camera option.
- "Children collections their parent-collection-specific settings" ->
  "Children collections with their...": typo.
- "Generate vertex weights base on..." -> "based on" : typo, lower
  case.
- Expand description of GP modifier properties, based on their mesh
  counterparts.
- "AEnvelope" -> "Envelope": typo.
- "Falloff type the feather" -> "of the feather": typo.
- "usually make transition as long as effect strip": rephrase.
- "When disabled a users extensions directory is created" -> "a
  user's": typo.
- "successfull" -> "successful": typo.
- "Remove all attributes... a single wildcard (*).": remove trailing
  ".".
- "..., use "Save Preferences."": remove trailing ".".

Some issues reported by Marina Veselkova and Tamar Mebonia.

Pull Request: https://projects.blender.org/blender/blender/pulls/120649
2024-04-15 20:02:38 +02:00
Campbell Barton
c9a79f9a3c WM: handle multiple wheel events from GHOST
Scrolling the mouse wheel fast can generate multiple click-steps
which were ignored by window manager events.

This meant scrolling fast with a trackpad (with "Multi-touch gestures"
disabled) for e.g. would zoom less than the gesture made more slowly.
2024-04-14 17:55:20 +10:00
Harley Acheson
968528bde6 UI: Slight Adjust Last Operation Changes
Adjust Last Operation dialog gets a title with a line underneath and
slight change to margins to better match other similar dialogs. A
change agreed to in our last UI meeting.

Pull Request: https://projects.blender.org/blender/blender/pulls/120625
2024-04-14 04:03:43 +02:00
Hans Goudey
c91449836a Cleanup: Move BKE_workspace.h to C++ 2024-04-12 17:03:18 -04:00
Lukas Tönne
658a9ac3a9 GPv3: Initial sculpt mode
Adds an (empty) sculpt mode for Grease Pencil v3 objects.

The object `SCULPT_GPENCIL` mode is re-used for Grease Pencil object
types. A `SCULPT_GREASE_PENCIL` context mode has been added, which is
specific to grease pencil objects. This is necessary for polling tools
and keymaps.

Pull Request: https://projects.blender.org/blender/blender/pulls/119338
2024-04-11 09:39:48 +02:00
Campbell Barton
e01525cf2c Cleanup: remove redundant variables & assignments
Co-authored-by: Sean Kim <SeanCTKim@protonmail.com>
2024-04-09 13:52:41 +10:00
Jacques Lucke
936fb7488e Cleanup: move runtime data to Library.runtime
Having a better separation between runtime and non-runtime data makes
it easier to reason about the code.

Pull Request: https://projects.blender.org/blender/blender/pulls/120271
2024-04-08 13:08:36 +02:00
Sean Kim
6e997cc757 Sculpt: Add Line Hide tool
This PR adds the *Line Hide* tool and the corresponding
`PAINT_OT_hide_show_line_gesture` operator to Sculpt Mode.

*Line Hide* supports common modal functionality including:
* Snapping to angles
* Flipping the selection area
* Moving selection area

Addresses one of the tools in #80390

Pull Request: https://projects.blender.org/blender/blender/pulls/119671
2024-03-29 00:05:25 +01:00
Campbell Barton
b2e00d1285 Cleanup: use const pointer arguments 2024-03-28 20:57:50 +11:00
Hans Goudey
c28db1f0a0 Cleanup: Use C++ namespace for object editors module
Move the public functions from the editors/object (`ED_object.hh`)
header to the `blender::ed::object` namespace, and move all of the
implementation files to the namespace too. This provides better code
completion, makes it easier to use other C++ code, removes unnecessary
redundancy and verbosity from local uses of public functions, and more
cleanly separates different modules.

See the diff in `ED_object.hh` for the main renaming changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/119947
2024-03-28 01:30:38 +01:00
Harley Acheson
c433a90138 UI: Minimum Width for Large Confirmation Dialogs
We currently have a single minimum width value for confirmation
dialogs, but we need to set this based on which of the two sizes it
is. Otherwise the larger confirmations with icon look too squished
when the content is shorter.

Pull Request: https://projects.blender.org/blender/blender/pulls/119978
2024-03-27 22:28:00 +01:00
Jonas Holzman
75a9cbed24 UI: Improvements to Revert File Operator Confirmation Popup
Larger, more informative confirmation when reverting the current file
to saved version. Title of "Revert to the Saved File", content of
"Any unsaved changes will be lost." and button text of "Revert".

Pull Request: https://projects.blender.org/blender/blender/pulls/119758
2024-03-27 18:39:09 +01:00
Campbell Barton
e078112a53 Fix notifiers from window events using the wrong window
The active window in the context may not match the window where GHOST
events are generated. Notifiers for new windows would always be ignored
with the context's window set to null for example.

Noticed while investigating #119871.
2024-03-27 15:04:03 +11:00
Hans Goudey
acd1b0b7f9 Refactor: Use C++ Vector for RNA/context collection retrieval
Previously retrieving a collection from the context like "selected_ids"
would give a linked list of allocated items. Now it returns a vector of
RNA pointers. Though the number of items is typically fairly small,
using contiguous memory and avoiding many small allocations are
typical performance improvements that could still be beneficial
when there are many items. Iteration also becomes much simpler.

Pull Request: https://projects.blender.org/blender/blender/pulls/119939
2024-03-27 00:47:39 +01:00
Hans Goudey
0cdd429b44 Cleanup: Use newer API for creating IDProperties in most places
There are still a few places that are more complicated where the replacement
to `IDP_New` isn't obvious, but this commit replaces most uses of the ugly
`IDPropertyTemplate` usage.
2024-03-26 15:39:39 -04:00
Hans Goudey
efee753e8f Cleanup: Move BKE_idprop.h to C++ 2024-03-26 13:07:04 -04:00
Hans Goudey
893130e6fe Refactor: Remove unnecessary C wrapper for GPUBatch class
Similar to fe76d8c946

Pull Request: https://projects.blender.org/blender/blender/pulls/119898
2024-03-26 03:06:25 +01:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Campbell Barton
6bfc8612bf Cleanup: remove BLENDER_USER_AUTOSAVE
This was only used on WIN32 when the temporary directory didn't exist.
When the check was added [0] this made some sense because it relied on
`U.tempdir` existing, since then additional checks have been added to
ensure a temporary directory can be used. Further, this fall-back
location isn't documented in the user manual.

[0]: 615db01b01
2024-03-22 16:08:25 +11:00
Guillermo Venegas
aa03646a74 UI: support layout panels in popups
Enables operators that uses `WM_operator_props_dialog_popup`
or `redo` popup to use layout panels.

Other popups would likely also support layout panels, only
they need to set its dummy panel with `UI_popup_dummy_panel_set`.
Popups don't normally use `Panel`, but that's the type that stores the
layout panel states. Therefore, to use layout panels in a popup, one
currently needs to create a dummy panel whose purpose is to store the
layout panel states for as long as the popup is open.

Alternatively, we could potentially also store the layout panel states
somewhere else in the future for popups, but that might be a more involved
change for now.

See #119519 for an example script that uses layout panels in a popup.

Pull Request: https://projects.blender.org/blender/blender/pulls/119519
2024-03-21 10:31:05 +01:00
Thomas Dinges
31eaa2f5ba Merge branch 'blender-v4.1-release' 2024-03-20 08:38:41 +01:00
Jason Fielder
3c25b079ce Fix #109739: Resolve greyed out UI on MacOS
UI would sometimes disappear with the Metal backend.
This occured in situations where there was only a single
GPUContext within a single GHOST window, meaning
the activation routine for the context was never run.

Context activation is required to ensure the backbuffer
was up to date upon resize. Otherwise, re-sizing the
window would cause the screen to turn grey as the
new drawables would not be rendered to.

Authored by Apple: Michael Parkin-White

Co-authored-by: Michael Parkin-White <mparkinwhite@apple.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/119299
2024-03-20 08:33:29 +01:00
Hans Goudey
62b484544a Fix: Operator depends on cursor ignores macro operators
The change in 23ebc45f70 was slightly incorrect.
2024-03-19 11:58:46 -04:00
Brecht Van Lommel
7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00
Brecht Van Lommel
b8ea467475 Merge branch 'blender-v4.1-release' 2024-03-16 19:45:51 +01:00
Guillermo Venegas
1058006e03 Fix #119549: Avoid resetting properties tagged as SKIP_PRESET
Excludes properties tagged as `SKIP_PRESET` from being reset.

Pull Request: https://projects.blender.org/blender/blender/pulls/119550
2024-03-16 19:34:49 +01:00