Commit Graph

77544 Commits

Author SHA1 Message Date
Bastien Montagne
2c435cf249 Cleanup: get rid of BKE_collection_copy.
We want to get rid of those for all ID types ultimately, but that one
was only used in one place, being the only one calling
`BKE_collection_duplicate` without hierarchical duplicate and parent
collection pointer, effectively using the full power of the complex deep
duplication code for a mere `BKE_id_copy` call...

This will allow for further cleanup in duplicate code.
2020-06-16 17:40:30 +02:00
Jacques Lucke
2e5ef864ab Refactor: move .blend read/write of mesh deform modifier to MOD_meshdeform.c 2020-06-16 17:17:43 +02:00
Jacques Lucke
25a1ed993a Cleanup: remove unnecessary indirection for .blend read/write of curvemapping 2020-06-16 17:04:03 +02:00
Jacques Lucke
d3de5d7ca5 Refactor: Move curvemapping .blend read/write to blenkernel
This is necessary so that it can be accessed from `blendWrite`
and `blendRead` callbacks from modifiers.
2020-06-16 16:59:52 +02:00
Jacques Lucke
4365de3870 Functions: Multi Function
This adds the `MultiFunction` type and some smallish utility types that it uses.
A `MultiFunction` encapsulates a function that is optimized for throughput by
always processing many elements at once.

This is an important part of the new particle system, because it allows us to
execute user generated node trees for many particles efficiently.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8030
2020-06-16 16:35:57 +02:00
Sergey Sharybin
f721308bd0 Fix bitscan_reverse_uint on MSVC compiler
Was a mistake from the very beginning of implementation.
2020-06-16 16:17:47 +02:00
Antonio Vazquez
bc7a4b126a GPencil: Convert and Bake mesh animation to grease pencil strokes
This patch adds two options:

- Convert a mesh to grease pencil strokes.
- Bake the mesh animation into grease pencil strokes.

Both are related and must be included in the same patch.

Related to tasks: T77629 and T77630

Notice: The conversion is done for mesh edges and it's not considering any visibility clipping. All edges are exported, no matters if it's visible or not.

Example of Convert a Mesh to Grease Pencil strokes:

{F8606028}

This conversion was inspired by the technique used by @luamono in this tweet: https://twitter.com/luamono/status/1239983662176841730

Example of Bake Animation (the video is a little outdate, but the basic functionality is the same, only small changes in UI):

{F8606032}

Reviewed By: mendio, pepeland

Maniphest Tasks: T77629, T77630

Differential Revision: https://developer.blender.org/D7983
2020-06-16 15:28:46 +02:00
Jeroen Bakker
e54058b121 Fix T77803: IK Degrees of freedom drawing glitch
IK degrees of freedom is rendered using wires and a solid sphere. The
solid used the wireframe drawing what resulted into drawing glitches.
This patch adds a new shader to draw the solid shape.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8044
2020-06-16 14:36:18 +02:00
Sergey Sharybin
7d7090710c CMake: Fix compilation errors related on missing dna_type_offsets.h
Some of the files were (indirectly) using dna_type_offsets.h without
adding dependency from bf_dna (which is needed to ensure the file is
generated prior to library compilation).
2020-06-16 12:22:06 +02:00
Jacques Lucke
38c9573b23 BLI: fix Map.foreach_item method 2020-06-16 12:16:07 +02:00
Campbell Barton
d2587f6f93 Cleanup: unused headers, spelling 2020-06-16 16:59:26 +10:00
Alan Troth
a64b8aca39 Fix T61777: Proportional editing doesn't work with multi edit-mode 2020-06-16 16:45:53 +10:00
Campbell Barton
f72419b9ae Cleanup: doxy sections for camera, collections, text & seqmodifier 2020-06-16 12:56:45 +10:00
Hans Goudey
a76542cbbf Cleanup: Use LISTBASE_FOREACH in interface_panel.c 2020-06-15 21:38:16 -04:00
Bastien Montagne
4db63b6486 Fix crash when opening some old/broken .blend files after recent fix.
Now that `BKE_main_collections_parent_relations_rebuild()` is called
from readfile code, we need to make it resilient to potential NULL
master collection pointer in scenes.
2020-06-15 18:49:46 +02:00
Jacques Lucke
6a0ebb8088 Refactor: use new blenloader api for laplacian deform modifier 2020-06-15 18:37:30 +02:00
Bastien Montagne
d97cb98b11 Fix unhandled RECALC options in depsgraph code after recent change.
Spotted by @LazyDodo on IRC, thanks.
2020-06-15 18:25:40 +02:00
Jacques Lucke
bf1e5a2133 Blenloader: call blendRead and blendWrite of modifiers when available
This is part of T76372.
2020-06-15 17:55:06 +02:00
Jacques Lucke
b6981d9e48 Modifiers: New callbacks for reading and writing .blend files
This is part of a greater blenloader decentralization effort (T76372).
For modifiers the goal is that fewer files have to be modified when
a new modifier is added.

This patch just adds the `blendWrite` and `blendRead` callbacks to
`ModifierTypeInfo` but does not change any other code yet. In the next
steps, modifier specific code will be moved from `writefile.c` and
`readfile.c` into their corresponding `MOD_*` files.
2020-06-15 17:43:30 +02:00
Bastien Montagne
eaff606f2d Fix T77460: Easy to create cyclic dependencies in collections and crash Blender.
Cyclic check was not checking for collections instanciated by objects...
2020-06-15 17:25:51 +02:00
Bastien Montagne
89bde99674 Fix (unreported) critical mistake in Collection liblink code in readfile.c.
Prelimenary step to fix T77460.

Not sure how or when that thing was done, but since that call walks
around collections relationships, it's an utterly critical violation of
liblinking principles (code here should never, ever 'get outside' of its
own ID scope).

This was wroking so far only because code called through this function
(`BKE_collection_parent_relations_rebuild`) was only following parents
pointers (in `BKE_collection_find_cycle()`), which would be either valid
or non-existent.

But next commit is going to change that to also check collection's
objects instancing of other collections.
2020-06-15 17:25:51 +02:00
Jeroen Bakker
624994caa2 Fix T77496: Bones Custom Shapes Wires not drawn
Lines loose extraction cannot happen on the fly as the render data isn't
complete. This patch will do the lines loose subbuffer extraction as a
simple task and not on the fly.

This patch introduces 2 sub-types of tasks that are executed single threaded.
`EXTRACT_MESH_EXTRACT` would do the extraction using Mesh/BMesh geometry.
`EXTRACT_LINES_LOOSE` creates the `lines_loose` subbuffer from already cached
`lines` IBO.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7964
2020-06-15 16:47:21 +02:00
Bastien Montagne
df1ff76ee2 Fix T77774: New undo code broken by 'make local' behavior.
This is actually a nice issue due to too much optimization...
* Making an ID local just reuse the linked one whenever possible, instead of
  actually making a copy of it.
* Therefore, the collection containing that ID is seen as unchanged, since
  the pointer itself remained the same.
* But on undo step, there is no way to reuse that local object, which then
  gets deleted, and linked one gets re-created - at a different address.
* Collection, however, since unchanged, is not updated at all and thus keeps
  reference to the to-be-deleted local object, instead of the linked one.
* Issue gets even worse with viewlayers, this leads to the crash.

To address this, this patch adds a 'virtual' update flags that does nothing
in update case, but will ensure that the affected IDs using the one made local
are properly detected as changed across the relevant undo step.

Note that the recalc flags were chosen mostly for a logical reason, and also
because they are already properly dealt with and cleared by undo code,
so this looks like the optimal solution.

Reviewed By: brecht

Maniphest Tasks: T77774

Differential Revision: https://developer.blender.org/D8006
2020-06-15 15:35:49 +02:00
Campbell Barton
0945a79ed1 Fix crash using shrink-wrap modifier in edit-mode
Regression in deaff945d0.
2020-06-15 23:29:54 +10:00
Jeroen Bakker
ab8a691431 Fix T77342: Fail to draw loose edges
The underlying issue is that the loose edge extraction cannot be
threaded. This patch will extract the loose edges during initialization
of the render mesh data.

When working on this patch the mesh_render_data_update was split into
multiple functions to identify what part was failing. These functions
would also help us with debugging.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7962
2020-06-15 15:26:21 +02:00
Jeroen Bakker
3c717a631b Fix Memory Leak introduced by Draw Manager Threading
The memory leak is noticeable when using custom bone shapes. When using custom
bone shapes objects could be extracted twice. Where the second extraction can
overwrite data created by the first extraction what causes the memory leak.

Options that have been checked:
1. Use two task graphs phases. One for normal extraction (DST.task_graph) and
   the other one will handle extractions that require blocking threads.
2. Keep a list of all objects that needs extraction and only start extraction
   when all objects have been populated.

The second would slow performance as the extraction only happens when all
objects have been populated. In the future we might want to go for the second
option when we have the capability to render multiple viewports with a single
populate. As this design isn't clear this patch will implement the first
option.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7969
2020-06-15 15:22:57 +02:00
Hans Goudey
ec25084f5a Fix T77541: Unregistering DATA_PT_modifiers doesn't remove modifier panels
This is a pretty quick fix; the solution is just removing all the
instanced panels whena panel is unregistered. This also necessitates
adding the option to call UI_panels_free_instanced with NULL context.

Differential Revision: https://developer.blender.org/D7977
2020-06-15 09:06:54 -04:00
Bastien Montagne
eadbdf170a Fix T77853: Error reloading linked library.
Issue related to how ID refcounting was changed when loading blendfile
data...
2020-06-15 15:03:53 +02:00
Germano Cavalcante
cf42721fe2 Cleanup: Rearrange Vert and Edge slide functions
And make `trans_mesh_customdata_correction` a more generic utility.
2020-06-15 09:53:18 -03:00
Hans Goudey
046afacbc6 Fix T77116: Current frame indicator text color hardcoded
Draw the text with the "header text highlight" theme color, which is
rarely used, making it a good candidate for this special case.

Differential Revision: https://developer.blender.org/D7897
2020-06-15 08:35:52 -04:00
Hans Goudey
73f8dd0f4c Fix T77596: UI: Correct "offset even" location in solidify modifier
This only applies in the "simple" solidify mode.

Differential Revision: https://developer.blender.org/D7967
2020-06-15 08:23:07 -04:00
Jacques Lucke
2797a63a66 Cleanup: remove unnecessary code
This got committed due to a stupid mistake of mine, it does not belong
there at all.
2020-06-15 12:35:51 +02:00
Antonio Vazquez
76ebc608af Fix T77871: GPencil masked points fails with previous point
If selected a point for masking, the previous point that is part of the same segment was included.

This bug was in Sculpt and Vertex paint modes because the code was very similar.
2020-06-15 11:49:08 +02:00
Sybren A. Stüvel
0c38436227 Alembic: remove support for HDF5 archive format
Alembic is not a single file format, it can be stored in two different
ways: Ogawa and HDF5. Ogawa replaced HDF5 and is smaller and much faster
(4-25x) to read ([source](http://exocortex.com/blog/alembic_is_about_to_get_really_fast)).

As long as Blender has had Alembic support, it has never supported the
HDF5 format in any release. There is a build option `WITH_ALEMBIC_HDF5`
that can be used to enable HDF5 support in your own build. This commit
removes this build option and the code that it manages.

In the years that I have been maintainer of Blender's Alembic code, I
only remember getting a request to support HDF5 once, and that was to
support very old software that has likely since then been updated to
support Ogawa. Ubuntu and Fedora also seem to bundle Blender without
HDF5 support.

This decision was discussed on
[DevTalk](https://devtalk.blender.org/t/alembic-hdf5-support-completely-remove)
where someone also mentioned that there is a tool available that can
convert HDF5 files to the Ogawa format.
2020-06-15 11:12:24 +02:00
Campbell Barton
ece7ebb3a8 Fix text after '|' being right aligned in the ID selector
Only use this to right align libraries when they are added to the name.

Caused by d62bbf4079.
2020-06-15 19:06:07 +10:00
Bastien Montagne
b358a92faf Various UI messages fixes... 2020-06-15 10:51:26 +02:00
Jacques Lucke
1d6529873f Fix T77735: Numinput of radial control operator behaved incorrectly
This fixes the behavior of `ctrl+F` and `shift+F` to control the angle
and strength of a brush when the unit scale is not one.

Reviewers: pablodp606

Differential Revision: https://developer.blender.org/D7992
2020-06-15 09:46:27 +02:00
Campbell Barton
bf8b62e874 Fix curve handle color ID display
Regression in 49f59092e7 caused all handles to display using
the 'aligned' theme color.

Arrange flags to fix this, add assert to avoid this happening again.

Also rename flag so it's use is clearer.
2020-06-15 15:33:42 +10:00
Tobias Heinke
24d77e7db7 API docs: mathutils leaked markup
Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D8021
2020-06-14 19:15:05 -04:00
Aaron Carlisle
caa1b16acc UI: Do not use term 'Subsurf'
So not to be confused with subsurf scatter

Differential Revision: https://developer.blender.org/D8005
2020-06-14 19:06:58 -04:00
Campbell Barton
9464260ed7 Fix T76563: Transforming an auto-aligned point won't set it aligned
Correct previous commit that was checking values not yet initialized,
causing T77796.
2020-06-15 01:07:59 +10:00
Campbell Barton
cbd894e5a8 Cleanup: remove unnecessary header
Introduced in D8007
2020-06-15 01:07:50 +10:00
Pablo Dobarro
23d0361b30 Sculpt: Fix creation of repeated constraints in the Cloth Brush
Previously, constraints were added multiple times from different
vertices. This adds a GSet to check that the same constraint is not
being added twice when iterating over the neighbors of two different
vertices.

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D8007
2020-06-13 19:15:29 +02:00
Campbell Barton
2a51feff99 Fix error selecting similar vertex groups after the 32nd
Replace 32bit int with bitmap to allow selecting
any number of vertex groups.
2020-06-13 16:56:23 +10:00
Campbell Barton
827959ff98 Cleanup: use const arguments to deform functions
This changes curve deform code not to set the objects inverse matrix,
this shouldn't cause problems as it's not used elsewhere afterwards.
2020-06-13 16:20:09 +10:00
Campbell Barton
dd4071b379 Cleanup: remove redundant casts 2020-06-13 15:56:40 +10:00
Campbell Barton
c5a0ce1ade Cleanup: naming for lattice deform functions
- BKE_lattice_deform_data_create    was init_latt_deform.
- BKE_lattice_deform_data_destroy   was end_latt_deform.
- BKE_lattice_deform_data_eval_co   was calc_latt_deform.
2020-06-13 15:56:40 +10:00
Campbell Barton
ca10903299 Cleanup: use 'r_' prefix for return arguments
Also improve alignment.
2020-06-13 15:56:36 +10:00
Campbell Barton
75aac463e7 Cleanup: comments, use bool return value 2020-06-13 15:16:18 +10:00
Campbell Barton
1754828e33 Cleanup: rename 'par', in deform code
Naming is from legacy code where the deforming object was the parent.
2020-06-13 15:02:47 +10:00