Commit Graph

15 Commits

Author SHA1 Message Date
Sebastian Parborg
bc39ee692d Audaspace: merge changes from upstream.
Add the Pipewire backend and Pulseaudio fixes.
There are also some other minor changes.
2024-12-03 16:25:59 +01:00
Sebastian Parborg
b1ca2f09db Fix: FFmpeg deprecation warnings
Pull Request: https://projects.blender.org/blender/blender/pulls/127203
2024-11-18 17:46:04 +01:00
Sergey Sharybin
68a76c3c77 Fix #121719: Sound does not play when playback starts outside of strip
The issue was caused by an integer overflow in the `FFMPEGReader::seek`, which
lead to different results depending on an exact compiler version and platform.

The overflow happened in the equation which calculates `m_position`, in its
`packet.pts - st_time` part, which is effectively `int64_t - uint64_t` which is
expected to result in `uint64_t` due to the way how upcasting works in C++.

With the values `packet.pts=0` and `st_time=353600` from the test file the
calculation resulted in a negative value, which then wrapped around due to the
unsigned nature of the type, resulting in very big value on arm64. The value
was wrong, but it did not manifest itself as an error, since the seek code
believed it found the place.

However, when built on x86 platform, the result value was very large negative
value. It is possible that the type upcasting went different, due to the
multiplication with a double value later in the formula. And this large negative
value lead to the seeking code to read the entire file, trying to make it so
the `m_position` is not less than the requested position.

Fortunately, the `AVStream::start_time` is `int64_t`, which leads to a simple
fix which avoids signed/unsigned cast, making the seeking code to properly
calculate `m_position` on both arm64 and x64 platforms, regardless of the
compiler.

Pull Request: https://projects.blender.org/blender/blender/pulls/122149
2024-05-23 21:25:04 +02:00
Aras Pranckevicius
79707c2ae8 Extern: update Audaspace to latest version
No behavior changes, but no need to have a local modification
that sets JOS resampler quality to Medium

This basically contains two PRs that got accepted upstream:
- https://github.com/audaspace/audaspace/pull/19
- https://github.com/audaspace/audaspace/pull/20

Pull Request: https://projects.blender.org/blender/blender/pulls/118896
2024-02-29 12:08:00 +01:00
Jörg Müller
e4fd2d5754 Fix T99812: Audio scrubbing freezes Blender 3.2.1
Bug was caused by a change in ffmpeg's API.
2022-08-02 20:17:46 +02:00
Jörg Müller
ac8beb4fda Fix T97453: Blender crash when selecting Caching checkbox in VSE
Merge Audaspace fixes from upstream.
2022-04-22 22:36:04 +02:00
Sebastian Parborg
af6a1b08e3 VSE: Refactor our code to be compatible with ffmpeg 5.0
In ffmpeg 5.0, several variables were made const to try to prevent bad API usage.
Removed some dead code that wasn't used anymore as well.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D14063
2022-02-18 18:24:16 +01:00
Jörg Müller
bdbc7e12a0 Audaspace: added audio file streams functionality.
On the blender side this commit fixes importing video files with audio
and video streams that do not share the same start time and duration.

Differential Revision: https://developer.blender.org/D12353
2021-09-18 21:45:33 +02:00
Sebastian Parborg
ded68fb102 VSE: Fix audaspace not reading ffmpeg files with start offset correctly
The duration and start time for audio strips were not correctly read in
audaspace.

Some video files have a "lead in" section of audio that plays before the
video starts playing back. Before this patch, we would play this lead in
audio at the same time as the video started and thus the audio would not
be in sync anymore.

Now the lead in audio is cut off and the duration should be correctly
calculated with this in mind.

If the audio starts after the video, the audio strip is shifted to
account for this, but it will also lead to cut off audio which might not
be wanted. However we don't have a simple way to solve this at this
point.

Differential Revision: http://developer.blender.org/D11917
2021-08-16 15:10:58 +02:00
Joerg Mueller
e93aa9c0fc Fix T71621: VSE crashes when playing last frame of audio
Porting bug fix from audaspace upstream.
2019-11-22 10:34:01 +01:00
Sybren A. Stüvel
122ba774e0 Fix T71621: VSE crashes when playing last frame of audio
Due to some floating point errors the last frame of a VSE audio strip can
cause integer overflow and crash Blender. This overflow was caused by a
cast from `int64_t` to `int` without prior check. The crash is fixed by
keeping the variable as `int64_t` for as long as possible.
2019-11-21 10:01:12 +01:00
Jörg Müller
dd2e187344 Audaspace: add support for latest ffmpeg. 2018-06-08 23:11:16 +02:00
Dalai Felinto
781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b + 0a4e170c28 + 11f9a23a28 + 7b27b10fa6
2018-02-01 09:22:57 -02:00
Germano
0a4e170c28 Revert "tmp"
This reverts commit ea31f0ac3b.
2018-01-31 22:35:46 -02:00
Germano
ea31f0ac3b tmp 2018-01-31 22:11:01 -02:00