Commit Graph

11 Commits

Author SHA1 Message Date
Brecht Van Lommel
e813e46327 Cycles: Refactor lights to be objects
This is an intermediate steps towards making lights actual geometry.
Light is now a subclass of Geometry, which simplifies some code.

The geometry is not added to the BVH yet, which would be the next
step and improve light intersection performance with many lights.

This makes object attributes work on lights.

Co-authored-by: Lukas Stockner <lukas@lukasstockner.de>
Pull Request: https://projects.blender.org/blender/blender/pulls/134846
2025-02-24 23:44:14 +01:00
Brecht Van Lommel
988c1798ac Refactor: Cycles: Replace new/delete with unique_ptr also for nodes
Using new unique_ptr_vector utility class.

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:23:32 +01:00
Brecht Van Lommel
9971648783 Refactor: Cycles: Replace new/delete by unique_ptr, in simple cases
Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:23:30 +01:00
Brecht Van Lommel
d9150484a2 Cleanup: Cycles: Remove some unnecessary #if 0 and #if 1
Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:23:09 +01:00
Brecht Van Lommel
d0c2e68e5f Refactor: Cycles: Automated clang-tidy fixups in Cycles
* Use .empty() and .data()
* Use nullptr instead of 0
* No else after return
* Simple class member initialization
* Add override for virtual methods
* Include C++ instead of C headers
* Remove some unused includes
* Use default constructors
* Always use braces
* Consistent names in definition and declaration
* Change typedef to using

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:22:55 +01:00
Brecht Van Lommel
068a765271 Cleanup: Hydra compiler warnings 2024-12-31 00:50:44 +01:00
Brecht Van Lommel
f36d8eb064 Cycles Hydra: set background color depending if there are lights
So that there is some lighting when there are no lights in the scene,
and black when there are lights. This matches the behavior of other
Hydra renderers.

Ref #96731
2023-07-07 18:20:57 +02:00
Campbell Barton
c12994612b License headers: use SPDX-FileCopyrightText in intern/cycles 2023-06-14 16:53:23 +10:00
Sergey Sharybin
d32d787f5f Clang-Format: Allow empty functions to be single-line
For example

```
OIIOOutputDriver::~OIIOOutputDriver()
{
}
```

becomes

```
OIIOOutputDriver::~OIIOOutputDriver() {}
```

Saves quite some vertical space, which is especially handy for
constructors.

Pull Request: https://projects.blender.org/blender/blender/pulls/105594
2023-03-29 16:50:54 +02:00
Brecht Van Lommel
9b92ce9dc0 Cycles: add USD as a file format for Cycles standalone rendering
Long term, this should replace the XML format. This reuses the Hydra render
delegate implementation, and so supports the same features. The same command
line options and GUI work for both XML and USD also.

The implementation of this is still disabled, waiting for some refactoring of
USD library linking. However we want the Cycles code to be in sync between
repositories for the 3.2 release.

Ref T96731
2022-04-29 19:19:19 +02:00
Patrick Mours
d350976ba0 Cycles: Add Hydra render delegate
This patch adds a Hydra render delegate to Cycles, allowing Cycles to be used for rendering
in applications that provide a Hydra viewport. The implementation was written from scratch
against Cycles X, for integration into the Blender repository to make it possible to continue
developing it in step with the rest of Cycles. For this purpose it follows the style of the rest of
the Cycles code and can be built with a CMake option
(`WITH_CYCLES_HYDRA_RENDER_DELEGATE=1`) similar to the existing standalone version
of Cycles.

Since Hydra render delegates need to be built against the exact USD version and other
dependencies as the target application is using, this is intended to be built separate from
Blender (`WITH_BLENDER=0` CMake option) and with support for library versions different
from what Blender is using. As such the CMake build scripts for Windows had to be modified
slightly, so that the Cycles Hydra render delegate can e.g. be built with MSVC 2017 again
even though Blender requires MSVC 2019 now, and it's possible to specify custom paths to
the USD SDK etc. The codebase supports building against the latest USD release 22.03 and all
the way back to USD 20.08 (with some limitations).

Reviewed By: brecht, LazyDodo

Differential Revision: https://developer.blender.org/D14398
2022-03-23 16:39:05 +01:00