Cleanup and simplification of GPUMaterial and GPUPass compilation.
See #133674 for details/goals.
- Remove the `draw_manage_shader` thread.
Deferred compilation is now handled by the gpu::ShaderCompiler
through the batch compilation API.
Batch management is handled by the `GPUPassCache`.
- Simplify `GPUMaterial` status tracking so it just queries the
`GPUPass` status.
- Split the `GPUPass` and the `GPUCodegen` code.
- Replaced the (broken) `GPU_material_recalc_flag_get` with the new
`GPU_pass_compilation_timestamp`.
- Add the `GPU_pass_cache_wait_for_all` and
`GPU_shader_batch_wait_for_all`, and remove the busy waits from
EEVEE.
- Remove many unused functions, properties, includes...
Pull Request: https://projects.blender.org/blender/blender/pulls/135637
Fix the recently implemented ShaderCompiler::batch_cancel.
Expose it with GPU_shader_batch_cancel and
GPU_shader_specialization_batch_cancel.
Use them in the EEVEE ShaderModule destructor, to prevent blocking on
destruction when there are in-flight compilations.
Pull Request: https://projects.blender.org/blender/blender/pulls/138774
Update the `ShaderCompilerGeneric` to support deferred compilation
using the batch compilation API, so we can get rid of
`drw_manager_shader`.
This approach also allows supporting non-blocking compilation
for static shaders.
This shouldn't cause any behavior changes at the moment, since batch
compilation is not yet used when parallel compilation is disabled.
This adds a `GPUWorker` and a `GPUSecondaryContext` as an easy to use
wrapper for managing secondary GPU contexts.
(Part of #133674)
Pull Request: https://projects.blender.org/blender/blender/pulls/136518
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.
While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.
Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.
Some directories in `./intern/` have also been excluded:
- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.
An "AUTHORS" file has been added, using the chromium projects authors
file as a template.
Design task: #110784
Ref !110783.